Player Matchup

Danzaburou
Danzaburou
AlphaTango75
Danzaburou
Level 49
God Stats
2W - 0L
1,756 SR
Queue Stats
8W - 5L
1,650 Elo+
Party 1
Ganesha
Ganesha
CoryHan
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,845 Elo+
Party 1
Scylla
Scylla
Kartofelator
Scylla
Level 23
God Stats
25W - 12L
1,497 SR
Queue Stats
197W - 95L
1,451 Elo+
Solo
Nemesis
Nemesis
LikoX8
Nemesis
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
571W - 585L
1,658 Elo+
Solo
Osiris
Osiris
MmmCheezItz
Osiris
Level 3
God Stats
2W - 1L
1,756 SR
Queue Stats
18W - 10L
1,845 Elo+
Party 1
Team Averages
Level 22
1,602 SR
1,690 Elo+

VS

Team Averages
Level 19
1,677 SR
1,621 Elo+
Camazotz
Camazotz
ArberyDeservedIt
Camazotz
Level 26
God Stats
2W - 1L
1,753 SR
Queue Stats
18W - 12L
1,918 Elo+
Solo
Xing Tian
Xing Tian
KINDS0UL
Xing Tian
Level 20
God Stats
6W - 3L
1,809 SR
Queue Stats
9W - 8L
1,633 Elo+
Solo
Apollo
Apollo
Kryptic6969
Apollo
Level 11
God Stats
9W - 10L
1,500 SR
Queue Stats
241W - 198L
1,562 Elo+
Solo
Eset
Eset
MartyMar1
Eset
Level 15
God Stats
0W - 2L
1,824 SR
Queue Stats
10W - 14L
1,423 Elo+
Solo
Nemesis
Nemesis
esteban1701
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 157L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaTango75
Danzaburou
15
2 / 3 / 2
8,880
467
5,345
10,581
4,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
CoryHan
Ganesha
15
0 / 1 / 5
9,004
474
3,636
7,773
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
19
11 / 2 / 2
11,609
611
10,432
6,825
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LikoX8
Nemesis
15
3 / 5 / 7
9,527
501
7,393
14,909
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
19
3 / 2 / 4
11,257
592
14,482
14,993
15,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 1
11,826
622
11,488
21,953
14,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
KINDS0UL
Xing Tian
2
0 / 0 / 0
3,959
208
0
0
0
Apollo
17
3 / 5 / 1
11,397
600
12,350
17,391
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
15
1 / 5 / 1
9,169
483
2,917
10,509
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
esteban1701
Nemesis
15
3 / 6 / 1
9,148
481
5,905
11,913
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
13
13
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlphaTango75
Danzaburou
2
3
2
1
L
6
3
1
2.17
W
Ganesha
CoryHan
Ganesha
0
1
5
2.5
L
Xing Tian
KINDS0UL
Xing Tian
0
0
0
0
W
Scylla
11
2
2
6
L
Apollo
3
5
1
0.7
W
Nemesis
LikoX8
Nemesis
3
5
7
1.3
L
Eset
1
5
1
0.3
W
Osiris
3
2
4
2.5
L
Nemesis
esteban1701
Nemesis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
32,660
55,081
Taken
61,766
34,300
Mitigated
31,774
17,279
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlphaTango75
Danzaburou
5,345
3,208
0
4,774
10,581
4,532
0
9
10,572
0
47,934
L
11,488
6,431
0
11,932
21,953
14,585
558
3,580
18,283
5,919
76,828
W
Ganesha
CoryHan
Ganesha
3,636
404
0
3,593
7,773
5,696
0
0
7,773
35,689
0
L
Xing Tian
KINDS0UL
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
10,432
1,078
0
1,486
6,825
2,397
0
492
6,271
70,588
0
L
Apollo
12,350
8,893
0
6,300
17,391
5,836
0
5,031
12,302
0
80,678
W
Nemesis
LikoX8
Nemesis
7,393
1,885
0
3,298
14,909
5,886
346
2,099
12,621
0
54,179
L
Eset
2,917
165
309
2,764
10,509
3,230
0
3,394
6,859
61,759
0
W
Osiris
14,482
5,002
0
4,128
14,993
15,789
0
1,150
13,816
10,944
72,232
L
Nemesis
esteban1701
Nemesis
5,905
2,322
0
1,053
11,913
8,123
0
2,759
9,086
5,520
54,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,277
Gold Earned
45,499
509
Minions Killed
541
0
Camps Cleared
0
1,799,480
Distance Traveled
1,376,013
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,880
467
128
7
0
318,735
2
L
Camazotz
11,826
622
159
8
0
381,518
1
W
Ganesha
9,004
474
6
0
0
345,503
1
L
Xing Tian
3,959
208
0
0
0
0
0
W
Scylla
11,609
611
146
8
0
372,820
0
L
Apollo
11,397
600
160
8
0
310,491
2
W
Nemesis
9,527
501
99
5
0
372,439
1
L
Eset
9,169
483
128
7
0
331,362
3
W
Osiris
11,257
592
130
7
0
389,983
0
L
Nemesis
9,148
481
94
5
0
352,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role