Player Matchup

Freya
Freya
Ahrii0
Freya
Level 22
God Stats
6W - 4L
1,322 SR
Queue Stats
100W - 74L
1,416 Elo+
Party 2
King Arthur
King Arthur
JugadorTaktiko
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MrSyl02YT
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 111L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
NotShisui
Hun Batz
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 122L
1,416 Elo+
Party 2
Ra
Ra
ytbz02
Ra
Level 67
God Stats
16W - 6L
1,402 SR
Queue Stats
450W - 328L
1,607 Elo+
Party 2
Team Averages
Level 65
1,445 SR
1,492 Elo+

VS

Team Averages
Level 103
1,565 SR
1,502 Elo+
Mulan
Mulan
Cobra1666
Mulan
Level 147
God Stats
12W - 15L
1,624 SR
Queue Stats
361W - 341L
1,367 Elo+
Party 1
Chiron
Chiron
JoshJamieson14
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
1,580 Elo+
Party 1
Fafnir
Fafnir
OhZalty
Fafnir
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
184W - 133L
1,631 Elo+
Party 1
Raijin
Raijin
RAMM2315
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
White310s
Nemesis
Level 84
God Stats
2W - 1L
1,702 SR
Queue Stats
459W - 437L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ahrii0
Freya
11
0 / 3 / 1
6,221
518
2,939
8,403
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
JugadorTaktiko
King Arthur
14
5 / 1 / 5
8,008
667
10,434
10,517
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
MrSyl02YT
Cthulhu
10
1 / 4 / 4
6,225
519
3,778
7,289
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
NotShisui
Hun Batz
14
12 / 2 / 4
8,556
713
6,984
7,979
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
12
3 / 0 / 7
7,176
598
4,296
4,467
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cobra1666
Mulan
9
0 / 8 / 0
5,224
435
5,733
11,845
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 1 / 1
7,106
592
5,537
4,571
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
OhZalty
Fafnir
12
4 / 1 / 5
8,116
676
5,251
9,350
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
RAMM2315
Raijin
11
1 / 5 / 2
7,162
597
3,735
7,077
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
White310s
Nemesis
11
1 / 6 / 2
6,486
541
3,447
10,140
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
10
10
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
Ahrii0
Freya
0
3
1
0.17
L
Mulan
Cobra1666
Mulan
0
8
0
0
L
4
1
1
4.5
W
King Arthur
JugadorTaktiko
King Arthur
5
1
5
7.5
W
Cthulhu
MrSyl02YT
Cthulhu
1
4
4
0.75
W
Hun Batz
NotShisui
Hun Batz
12
2
4
7
L
Fafnir
OhZalty
Fafnir
4
1
5
6.5
L
Raijin
RAMM2315
Raijin
1
5
2
0.4
L
Nemesis
White310s
Nemesis
1
6
2
0.33
W
Ra
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
23,703
38,655
Taken
42,983
15,479
Mitigated
22,766
12,638
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Ahrii0
Freya
2,939
1,239
0
3,628
8,403
2,746
0
1,479
6,924
34,535
0
L
Mulan
Cobra1666
Mulan
5,733
1,511
0
2,352
11,845
7,466
0
891
10,954
0
26,619
L
5,537
1,601
352
1,268
4,571
1,566
0
1,384
3,166
0
47,613
W
King Arthur
JugadorTaktiko
King Arthur
10,434
2,456
0
3,644
10,517
4,773
100
869
9,329
0
50,252
W
Cthulhu
MrSyl02YT
Cthulhu
3,778
554
0
1,180
7,289
3,258
0
3,079
4,165
13,461
0
W
Hun Batz
NotShisui
Hun Batz
6,984
1,810
0
2,081
7,979
3,138
0
792
7,162
0
48,167
L
Fafnir
OhZalty
Fafnir
5,251
1,274
0
5,088
9,350
7,689
0
5,219
4,131
19,778
0
L
Raijin
RAMM2315
Raijin
3,735
334
0
994
7,077
2,452
0
2,407
4,670
40,429
0
L
Nemesis
White310s
Nemesis
3,447
1,060
0
3,910
10,140
3,593
0
1,112
9,028
0
29,504
W
Ra
4,296
706
797
1,308
4,467
1,564
0
2,767
1,700
37,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
34,094
365
Minions Killed
310
0
Camps Cleared
0
1,267,217
Distance Traveled
1,126,991
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,221
518
64
5
0
210,672
3
L
Mulan
5,224
435
49
4
0
212,688
2
L
Chiron
7,106
592
93
8
0
215,827
3
W
King Arthur
8,008
667
106
9
0
250,390
0
W
Cthulhu
6,225
519
35
3
0
253,604
1
W
Hun Batz
8,556
713
89
7
0
271,583
3
L
Fafnir
8,116
676
17
1
0
236,932
0
L
Raijin
7,162
597
88
7
0
201,879
3
L
Nemesis
6,486
541
63
5
0
259,665
2
W
Ra
7,176
598
71
6
0
280,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role