Player Matchup

Hera
Hera
Bronze III
LiLKagey
Hera
Bronze III
Level 119
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 2L
1,555 MMR
Party 1
Cerberus
Cerberus
Bronze III
SloopyNoodle468
Cerberus
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,555 MMR
Party 1
Medusa
Medusa
Bronze III
zOmgItsIzzy
Medusa
Bronze III
Level 68
God Stats
1W - 0L
1,687 SR
Queue Stats
2W - 1L
1,555 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,624 SR
1,555 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,636 SR
1,550 MMR
Cabrakan
Cabrakan
Gold V
AlphaWolf830
Cabrakan
Gold V
Level 102
God Stats
24W - 19L
1,686 SR
Queue Stats
26W - 26L
1,542 MMR
Solo
Artemis
Artemis
Bronze III
Tat_13
Artemis
Bronze III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,555 MMR
Party 2
Chang'e
Chang'e
Bronze III
The_0mega_801
Chang'e
Bronze III
Level 147
God Stats
1W - 1L
1,721 SR
Queue Stats
60W - 51L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
6 / 1 / 2
7,776
778
6,572
5,145
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
10
1 / 0 / 7
7,424
742
4,369
8,267
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
9
1 / 0 / 5
6,544
654
3,409
5,611
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouAphroditeErlang ShenBaron SamediTsukuyomi

VS

Bans
KumbhakarnaCthulhuChaacAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlphaWolf830
Cabrakan
8
1 / 5 / 0
6,287
629
3,896
9,682
5,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tat_13
Artemis
8
0 / 0 / 1
5,921
592
5,922
4,271
1,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
9
0 / 3 / 1
6,012
601
4,209
6,076
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AlphaWolf830
Cabrakan
1
5
0
0.2
W
Hera
6
1
2
7
W
Cerberus
1
0
7
4.5
L
Artemis
Tat_13
Artemis
0
0
1
0.5
L
Chang'e
0
3
1
0.17
W
Medusa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,350
Damage
14,027
19,023
Taken
20,029
9,975
Mitigated
8,669
8,166
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AlphaWolf830
Cabrakan
3,896
617
381
2,146
9,682
5,651
0
5,531
3,870
7,526
0
W
Hera
6,572
1,241
0
816
5,145
1,680
120
2,447
2,698
27,756
0
W
Cerberus
4,369
172
675
4,585
8,267
5,566
84
3,273
4,994
13,956
0
L
Artemis
Tat_13
Artemis
5,922
1,591
0
1,415
4,271
1,218
186
1,818
2,410
0
23,469
L
Chang'e
4,209
256
703
1,598
6,076
1,800
70
3,424
2,495
25,869
0
W
Medusa
3,409
1,001
0
2,090
5,611
2,729
798
2,433
3,178
2,086
20,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,744
Gold Earned
18,220
103
Minions Killed
86
0
Camps Cleared
0
504,317
Distance Traveled
530,772
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,287
629
9
1
0
195,771
1
W
Hera
7,776
778
48
5
0
169,868
1
W
Cerberus
7,424
742
24
2
0
172,687
4
L
Artemis
5,921
592
44
4
0
171,166
2
L
Chang'e
6,012
601
33
3
0
163,835
2
W
Medusa
6,544
654
31
3
0
161,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role