Player Matchup

Danzaburou
Danzaburou
Bladen
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 40L
1,513 Elo+
Party 1
Da Ji
Da Ji
DARKEIT64
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SaisonDeux
Nu Wa
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
294W - 236L
1,537 Elo+
Party 1
Yemoja
Yemoja
TinySalmon795
Yemoja
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 142L
1,518 Elo+
Party 3
Chaac
Chaac
thatADDkid
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,423 Elo+
Party 3
Team Averages
Level 95
1,543 SR
1,498 Elo+

VS

Team Averages
Level 91
1,569 SR
1,553 Elo+
Danzaburou
Danzaburou
Bearlux
Danzaburou
Level 83
God Stats
28W - 12L
1,507 SR
Queue Stats
233W - 207L
1,651 Elo+
Solo
Vulcan
Vulcan
Blaqklight
Vulcan
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
27W - 20L
1,217 Elo+
Party 2
Thanatos
Thanatos
MichaelKnight8P
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SpyTay333
Ymir
Level 99
God Stats
3W - 1L
1,838 SR
Queue Stats
98W - 82L
1,754 Elo+
Party 4
Amaterasu
Amaterasu
sneezledabeetle
Amaterasu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,641 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bladen
Danzaburou
16
1 / 4 / 7
10,209
537
5,037
13,035
5,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
DARKEIT64
Da Ji
16
11 / 2 / 6
10,478
551
14,541
14,779
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
14
5 / 5 / 9
9,580
504
18,787
12,097
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 5
8,106
427
3,987
10,223
5,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
13
4 / 3 / 5
8,941
471
6,041
10,445
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bearlux
Danzaburou
18
8 / 3 / 2
12,282
646
13,351
15,475
6,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Blaqklight
Vulcan
16
1 / 4 / 6
10,276
541
10,105
10,269
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
15
3 / 7 / 1
10,188
536
7,793
14,810
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
2 / 3 / 11
9,814
517
5,347
16,185
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
sneezledabeetle
Amaterasu
15
3 / 5 / 4
9,710
511
9,407
18,003
15,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
21
Kills
17
17
Deaths
22
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bearlux
Danzaburou
8
3
2
3
L
Danzaburou
Bladen
Danzaburou
1
4
7
1.13
W
Vulcan
Blaqklight
Vulcan
1
4
6
1
L
Da Ji
DARKEIT64
Da Ji
11
2
6
7
W
Thanatos
3
7
1
0.5
L
Nu Wa
5
5
9
1.9
W
Ymir
2
3
11
2.5
L
0
3
5
0.83
W
Amaterasu
sneezledabeetle
Amaterasu
3
5
4
1
L
Chaac
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
46,003
60,579
Taken
74,742
33,980
Mitigated
48,118
11,021
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bearlux
Danzaburou
13,351
8,755
0
8,018
15,475
6,214
2,548
3,498
11,684
0
112,360
L
Danzaburou
Bladen
Danzaburou
5,037
1,629
0
5,170
13,035
5,058
2,007
638
12,347
0
65,987
W
Vulcan
Blaqklight
Vulcan
10,105
3,607
0
555
10,269
3,814
645
4,297
5,557
70,954
0
L
Da Ji
DARKEIT64
Da Ji
14,541
3,971
0
1,362
14,779
12,012
344
3,482
11,008
0
42,385
W
Thanatos
7,793
2,013
0
7,829
14,810
8,862
314
3,669
10,733
6,726
46,019
L
Nu Wa
18,787
2,437
0
885
12,097
3,876
27
4,689
7,333
54,404
0
W
Ymir
5,347
616
0
2,474
16,185
13,826
52
6,935
8,641
26,122
0
L
3,987
482
865
453
10,223
5,199
0
3,227
6,896
18,057
0
W
Amaterasu
sneezledabeetle
Amaterasu
9,407
3,541
0
7,235
18,003
15,402
0
4,670
12,520
0
37,765
L
Chaac
6,041
1,241
0
2,286
10,445
7,835
359
3,691
6,610
0
30,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
52,270
353
Minions Killed
448
0
Camps Cleared
0
1,516,436
Distance Traveled
1,811,181
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,282
646
151
8
0
329,911
0
L
Danzaburou
10,209
537
118
6
0
356,144
5
W
Vulcan
10,276
541
106
6
0
386,367
1
L
Da Ji
10,478
551
74
4
0
358,785
0
W
Thanatos
10,188
536
84
4
0
351,495
7
L
Nu Wa
9,580
504
96
5
0
324,265
1
W
Ymir
9,814
517
40
2
0
395,729
9
L
Yemoja
8,106
427
23
1
0
240,329
3
W
Amaterasu
9,710
511
67
4
0
347,679
5
L
Chaac
8,941
471
42
2
0
236,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role