Player Matchup

Artemis
Artemis
On3 p1ng
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,152 Elo+
Party 1
Bellona
Bellona
PrudishHarpy
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Teoking2525
Ares
Level 7
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 18L
1,181 Elo+
Party 1
Cthulhu
Cthulhu
paxxOnCookies
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,078 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zodert
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 38L
1,435 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,269 Elo+

VS

Team Averages
Level 18
1,530 SR
1,437 Elo+
Neith
Neith
Akumetzu7u7
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,708 Elo+
Solo
Hercules
Hercules
CRH29
Hercules
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Chuky2002
Bakasura
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 42L
1,257 Elo+
Solo
Olorun
Olorun
Deadfrogboy
Olorun
Level 12
God Stats
24W - 27L
1,454 SR
Queue Stats
39W - 40L
1,505 Elo+
Solo
Nu Wa
Nu Wa
xXParsons902Xx
Nu Wa
Level 9
God Stats
2W - 1L
1,696 SR
Queue Stats
2W - 7L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
On3 p1ng
Artemis
13
0 / 11 / 1
7,843
871
5,369
15,883
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
PrudishHarpy
Bellona
13
1 / 6 / 0
8,173
908
7,843
11,983
10,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 12 / 1
8,353
928
5,918
21,685
16,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
13
1 / 11 / 0
7,972
886
7,983
19,685
15,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
zodert
Ah Muzen Cab
14
1 / 3 / 0
8,654
962
7,615
9,332
3,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
24 / 0 / 12
12,210
1,357
31,175
10,096
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
CRH29
Hercules
17
11 / 0 / 24
11,220
1,247
12,638
7,406
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Chuky2002
Bakasura
15
3 / 1 / 14
9,422
1,047
6,017
7,634
3,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
17
2 / 0 / 27
10,172
1,130
4,381
6,896
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 26
9,792
1,088
14,179
8,318
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
146
3
Kills
43
43
Deaths
3
2
Assists
103
Player
Kills
Deaths
Assists
KDA
W
24
0
12
30
W
Hercules
CRH29
Hercules
11
0
24
23
W
Bakasura
Chuky2002
Bakasura
3
1
14
10
W
Olorun
2
0
27
15.5
L
Artemis
On3 p1ng
Artemis
0
11
1
0.05
L
Bellona
PrudishHarpy
Bellona
1
6
0
0.17
L
0
12
1
0.04
L
Cthulhu
1
11
0
0.09
W
3
2
26
8
L
Ah Muzen Cab
zodert
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
68,390
78,568
Taken
40,350
51,646
Mitigated
20,949
3,970
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,175
21,366
0
5,408
10,096
4,627
0
3,192
6,779
0
49,725
W
Hercules
CRH29
Hercules
12,638
5,873
0
1,837
7,406
6,877
0
3,834
3,436
0
13,920
W
Bakasura
Chuky2002
Bakasura
6,017
4,591
369
1,714
7,634
3,423
0
2,182
5,377
0
16,527
W
Olorun
4,381
2,780
615
3,631
6,896
2,837
0
1,605
5,266
27,874
0
L
Artemis
On3 p1ng
Artemis
5,369
4,247
0
1,155
15,883
5,686
0
1,649
14,000
0
11,364
L
Bellona
PrudishHarpy
Bellona
7,843
3,089
0
121
11,983
10,287
0
3,439
8,419
1,641
17,255
L
5,918
563
0
283
21,685
16,276
0
4,387
16,869
19,867
0
L
Cthulhu
7,983
873
0
324
19,685
15,873
0
7,035
12,085
15,908
0
W
14,179
6,759
144
888
8,318
3,185
0
3,193
5,025
24,721
0
L
Ah Muzen Cab
zodert
Ah Muzen Cab
7,615
3,000
0
2,087
9,332
3,524
0
2,050
7,282
0
39,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
52,816
125
Minions Killed
195
3
Camps Cleared
5
667,502
Distance Traveled
852,697
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,210
1,357
46
5
2
169,001
0
W
Hercules
11,220
1,247
14
2
0
190,857
0
W
Bakasura
9,422
1,047
43
5
2
190,458
0
W
Olorun
10,172
1,130
64
7
1
155,781
1
L
Artemis
7,843
871
10
1
0
119,946
0
L
Bellona
8,173
908
28
3
2
139,416
0
L
Ares
8,353
928
17
2
0
125,672
1
L
Cthulhu
7,972
886
13
1
0
120,330
0
W
Nu Wa
9,792
1,088
28
3
0
146,600
0
L
Ah Muzen Cab
8,654
962
57
6
1
162,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role