Player Matchup

Danzaburou
Danzaburou
Astez-11
Danzaburou
Level 47
God Stats
13W - 12L
1,307 SR
Queue Stats
117W - 90L
1,410 Elo+
Party 2
King Arthur
King Arthur
Hardfaller1
King Arthur
Level 26
God Stats
2W - 2L
1,276 SR
Queue Stats
124W - 120L
1,128 Elo+
Solo
Olorun
Olorun
NiReds
Olorun
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 92L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SynchroElite
Tsukuyomi
Level 9
God Stats
15W - 12L
1,737 SR
Queue Stats
61W - 45L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
ZMAN626
Cthulhu
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Team Averages
Level 20
1,464 SR
1,419 Elo+

VS

Team Averages
Level 22
1,635 SR
1,460 Elo+
Rama
Rama
DarkWolfXC
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,152 Elo+
Solo
Xing Tian
Xing Tian
Gigstone
Xing Tian
Level 23
God Stats
1W - 2L
1,533 SR
Queue Stats
7W - 13L
1,419 Elo+
Solo
Mulan
Mulan
Hadouken7090
Mulan
Level 25
God Stats
5W - 3L
1,930 SR
Queue Stats
92W - 92L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
NoxChancexINC
Kukulkan
Level 21
God Stats
1W - 1L
1,710 SR
Queue Stats
68W - 56L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
iiliths
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astez-11
Danzaburou
16
9 / 2 / 9
10,897
605
9,123
9,820
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Hardfaller1
King Arthur
16
2 / 2 / 3
9,961
553
5,625
14,216
6,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
NiReds
Olorun
18
8 / 1 / 8
11,436
635
9,263
12,785
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
SynchroElite
Tsukuyomi
16
7 / 2 / 5
10,554
586
7,200
12,674
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ZMAN626
Cthulhu
15
6 / 0 / 17
10,459
581
11,070
13,102
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,897
328
1,616
4,227
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Gigstone
Xing Tian
10
0 / 10 / 2
7,363
409
5,592
16,228
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 0
9,200
511
10,179
13,022
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
NoxChancexINC
Kukulkan
16
2 / 8 / 2
9,907
550
15,645
11,194
4,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
iiliths
Ne Zha
15
2 / 6 / 2
9,375
521
6,699
13,643
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
32
Kills
7
7
Deaths
32
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Astez-11
Danzaburou
9
2
9
6.75
L
0
3
0
0
L
Xing Tian
Gigstone
Xing Tian
0
10
2
0.1
L
3
5
0
0.6
W
King Arthur
Hardfaller1
King Arthur
2
2
3
1.75
W
Olorun
NiReds
Olorun
8
1
8
12
L
Kukulkan
NoxChancexINC
Kukulkan
2
8
2
0.38
W
Tsukuyomi
SynchroElite
Tsukuyomi
7
2
5
4.75
W
Cthulhu
ZMAN626
Cthulhu
6
0
17
14.5
L
Ne Zha
iiliths
Ne Zha
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,281
Damage
39,731
62,597
Taken
58,314
33,979
Mitigated
30,071
27,063
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Astez-11
Danzaburou
9,123
3,961
0
1,515
9,820
4,001
1,883
3,927
5,893
0
47,032
L
1,616
1,366
0
903
4,227
1,005
0
1,614
2,585
0
9,514
L
Xing Tian
Gigstone
Xing Tian
5,592
596
0
890
16,228
8,137
0
7,774
8,294
20,029
0
L
10,179
916
0
2,586
13,022
8,544
0
2,812
9,980
117
54,734
W
King Arthur
Hardfaller1
King Arthur
5,625
732
0
5,236
14,216
6,910
353
3,354
10,492
0
49,812
W
Olorun
NiReds
Olorun
9,263
3,579
2,040
8,035
12,785
6,167
1,711
6,337
6,448
68,065
0
L
Kukulkan
NoxChancexINC
Kukulkan
15,645
968
0
250
11,194
4,143
0
4,735
6,343
65,934
0
W
Tsukuyomi
SynchroElite
Tsukuyomi
7,200
1,455
0
4,528
12,674
4,925
1,989
3,188
9,436
0
68,917
W
Cthulhu
ZMAN626
Cthulhu
11,070
420
2,746
2,963
13,102
11,976
664
4,814
8,228
30,349
0
L
Ne Zha
iiliths
Ne Zha
6,699
2,781
0
2,270
13,643
8,242
0
3,119
10,413
7,217
65,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
41,742
459
Minions Killed
395
0
Camps Cleared
0
1,735,829
Distance Traveled
1,381,525
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,897
605
72
4
0
316,806
1
L
Rama
5,897
328
19
1
0
134,965
3
L
Xing Tian
7,363
409
30
2
0
328,237
1
L
Mulan
9,200
511
111
6
0
305,346
0
W
King Arthur
9,961
553
105
6
0
372,389
2
W
Olorun
11,436
635
127
7
0
359,285
2
L
Kukulkan
9,907
550
124
7
0
312,866
4
W
Tsukuyomi
10,554
586
112
6
0
339,517
2
W
Cthulhu
10,459
581
43
2
0
347,832
4
L
Ne Zha
9,375
521
111
6
0
300,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role