Player Matchup

Cthulhu
Cthulhu
DipDimples
Cthulhu
Level 28
God Stats
10W - 39L
1,505 SR
Queue Stats
500W - 608L
1,696 Elo+
Solo
Cernunnos
Cernunnos
SuhhChiLL
Cernunnos
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
184W - 214L
1,688 Elo+
Solo
Bellona
Bellona
Xx_chrisfox27_xX
Bellona
Level 10
God Stats
15W - 20L
1,435 SR
Queue Stats
17W - 24L
1,457 Elo+
Solo
Ra
Ra
kikimouse213
Ra
Level 4
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
missil-lido
Pele
Level 25
God Stats
0W - 3L
1,212 SR
Queue Stats
20W - 25L
1,610 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,590 Elo+

VS

Team Averages
Level 17
1,521 SR
1,574 Elo+
Thoth
Thoth
Bixzy_5th
Thoth
Level 16
God Stats
54W - 34L
1,582 SR
Queue Stats
1,055W - 898L
1,778 Elo+
Solo
Hades
Hades
Causalkiller110
Hades
Level 18
God Stats
16W - 10L
1,611 SR
Queue Stats
16W - 10L
1,577 Elo+
Solo
Odin
Odin
DAfakeSarten
Odin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Revenant_GamerYT
Cthulhu
Level 8
God Stats
4W - 2L
1,651 SR
Queue Stats
4W - 7L
1,456 Elo+
Solo
Thor
Thor
iSupport22
Thor
Level 21
God Stats
2W - 3L
1,258 SR
Queue Stats
327W - 350L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DipDimples
Cthulhu
14
0 / 5 / 5
8,518
946
6,393
13,303
6,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SuhhChiLL
Cernunnos
15
5 / 5 / 2
10,121
1,125
12,181
14,502
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 3
8,395
933
4,272
10,233
8,485
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 13 / 3
8,393
933
5,539
13,299
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 6 / 5
9,894
1,099
7,066
19,433
5,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

25

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bixzy_5th
Thoth
17
15 / 0 / 13
12,084
1,343
19,109
6,642
2,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 15
9,421
1,047
12,727
10,863
6,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 2 / 15
11,359
1,262
15,312
7,623
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 22
10,957
1,217
11,251
10,102
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 2 / 14
9,435
1,048
5,380
6,923
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
9
Kills
36
36
Deaths
9
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bixzy_5th
Thoth
15
0
13
21.5
W
2
5
15
1.9
W
11
2
15
9.25
L
Cthulhu
DipDimples
Cthulhu
0
5
5
0.5
W
4
0
22
15
L
Cernunnos
SuhhChiLL
Cernunnos
5
5
2
1.2
L
1
7
3
0.36
W
4
2
14
5.5
L
0
13
3
0.12
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
63,779
70,770
Taken
42,153
29,024
Mitigated
26,741
4,734
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bixzy_5th
Thoth
19,109
756
127
1,346
6,642
2,616
0
2,343
4,204
32,082
0
W
12,727
2,176
272
2,549
10,863
6,499
0
852
9,968
18,048
0
W
15,312
3,601
0
0
7,623
3,934
0
1,721
5,824
0
25,590
L
Cthulhu
DipDimples
Cthulhu
6,393
405
0
478
13,303
6,696
0
8,042
5,105
12,870
0
W
11,251
1,228
490
567
10,102
10,832
0
4,571
5,058
33,635
0
L
Cernunnos
SuhhChiLL
Cernunnos
12,181
5,875
0
2,460
14,502
4,432
0
7,554
6,873
0
25,644
L
4,272
1,092
0
95
10,233
8,485
0
5,483
4,625
40
9,712
W
5,380
1,366
0
0
6,923
2,860
0
1,611
5,167
0
17,118
L
5,539
1,391
75
87
13,299
3,906
0
8,578
4,546
12,564
0
L
7,066
1,381
97
1,442
19,433
5,505
0
12,824
6,534
0
23,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
53,256
91
Minions Killed
173
4
Camps Cleared
8
670,146
Distance Traveled
874,310
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,084
1,343
37
4
2
199,996
0
W
Hades
9,421
1,047
17
2
1
120,583
0
W
Odin
11,359
1,262
24
3
2
173,556
0
L
Cthulhu
8,518
946
10
1
0
114,297
0
W
Cthulhu
10,957
1,217
72
8
1
220,742
2
L
Cernunnos
10,121
1,125
36
4
2
144,961
0
L
Bellona
8,395
933
2
0
0
102,782
1
W
Thor
9,435
1,048
23
3
2
159,433
3
L
Ra
8,393
933
20
2
0
114,995
0
L
Pele
9,894
1,099
23
3
2
193,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role