Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Achilles x Rage
Agni
Level 92
God Stats
4W - 6L
1,644 SR
Queue Stats
7W - 15L
1,438 Elo+
Solo
Osiris
Osiris
GwG SharkFan
Osiris
Level 148
God Stats
6W - 6L
1,299 SR
Queue Stats
196W - 192L
1,398 Elo+
Party 1
Serqet
Serqet
Jdog57575
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 189L
1,422 Elo+
Party 1
Horus
Horus
wibblyguy35
Horus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 193L
1,193 Elo+
Party 2
Team Averages
Level 109
1,488 SR
1,390 Elo+

VS

Team Averages
Level 106
1,589 SR
1,513 Elo+
Janus
Janus
Atonal-Harmony
Janus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,752 Elo+
Solo
Cerberus
Cerberus
Booneshine
Cerberus
Level 127
God Stats
12W - 9L
1,500 SR
Queue Stats
511W - 450L
1,516 Elo+
Solo
Izanami
Izanami
GoD_HateME
Izanami
Level 154
God Stats
7W - 6L
1,500 SR
Queue Stats
214W - 221L
1,487 Elo+
Solo
Tyr
Tyr
dillpikle919
Tyr
Level 59
God Stats
10W - 13L
1,700 SR
Queue Stats
262W - 221L
1,526 Elo+
Solo
Ratatoskr
Ratatoskr
xCALIGINOSITYx
Ratatoskr
Level 129
God Stats
7W - 4L
1,743 SR
Queue Stats
274W - 274L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 8 / 2
7,510
417
3,733
13,490
5,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 6 / 2
9,888
549
11,496
10,187
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
2 / 3 / 1
9,929
552
11,008
14,017
13,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
Jdog57575
Serqet
11
1 / 4 / 0
7,379
410
2,732
8,964
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 3
7,713
429
3,468
14,495
7,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,169
565
5,751
7,529
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Booneshine
Cerberus
14
7 / 2 / 14
9,285
516
10,844
13,194
7,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
GoD_HateME
Izanami
18
8 / 3 / 7
11,035
613
13,259
11,097
3,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 2 / 3
9,403
522
3,642
15,802
12,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
xCALIGINOSITYx
Ratatoskr
16
5 / 2 / 9
10,434
580
7,672
11,341
4,529
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
11
Kills
26
26
Deaths
11
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
8
2
0.25
L
5
6
2
1
W
6
2
7
4.75
W
Cerberus
Booneshine
Cerberus
7
2
14
7
W
Izanami
GoD_HateME
Izanami
8
3
7
3.83
L
Osiris
2
3
1
0.83
L
Serqet
Jdog57575
Serqet
1
4
0
0.25
W
0
2
3
0.75
L
2
5
3
0.7
W
Ratatoskr
xCALIGINOSITYx
Ratatoskr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
41,168
61,153
Taken
58,963
34,077
Mitigated
30,381
8,777
Healing
24,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,733
283
0
1,624
13,490
5,075
0
4,914
8,568
28,600
0
L
11,496
607
0
1,839
10,187
2,833
602
4,416
5,521
58,434
0
W
5,751
1,323
118
1,771
7,529
2,400
978
2,895
4,553
55,220
0
W
Cerberus
Booneshine
Cerberus
10,844
423
638
4,282
13,194
7,451
43
6,096
7,098
23,489
0
W
Izanami
GoD_HateME
Izanami
13,259
9,906
0
5,639
11,097
3,533
1,833
4,451
6,646
0
96,452
L
Osiris
11,008
5,002
0
2,287
14,017
13,648
87
1,145
12,839
9,253
62,935
L
Serqet
Jdog57575
Serqet
2,732
549
0
250
8,964
4,781
0
1,569
7,329
5,397
31,743
W
3,642
429
0
6,994
15,802
12,468
132
2,331
13,371
0
54,963
L
3,468
1,583
767
2,010
14,495
7,740
0
4,132
10,301
0
27,353
W
Ratatoskr
xCALIGINOSITYx
Ratatoskr
7,672
1,471
0
4,919
11,341
4,529
0
879
10,462
0
61,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,419
Gold Earned
50,326
435
Minions Killed
528
0
Camps Cleared
0
1,573,881
Distance Traveled
1,710,428
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,510
417
52
3
0
277,572
0
L
Agni
9,888
549
116
6
0
338,695
2
W
Janus
10,169
565
106
6
0
340,768
6
W
Cerberus
9,285
516
38
2
0
341,378
8
W
Izanami
11,035
613
159
9
0
292,249
4
L
Osiris
9,929
552
154
9
0
308,113
4
L
Serqet
7,379
410
60
3
0
318,879
0
W
Tyr
9,403
522
110
6
0
355,839
0
L
Horus
7,713
429
53
3
0
330,622
3
W
Ratatoskr
10,434
580
115
6
0
380,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role