Player Matchup

Fenrir
Fenrir
ME4N_wateva
Fenrir
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 315L
1,371 Elo+
Party 1
Cupid
Cupid
Mr_Ginco
Cupid
Level 79
God Stats
39W - 28L
1,500 SR
Queue Stats
540W - 585L
1,433 Elo+
Party 1
Ares
Ares
Wolverine9519
Ares
Level 64
God Stats
10W - 11L
1,728 SR
Queue Stats
411W - 417L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
iQ_cadiaN
Erlang Shen
Level 95
God Stats
13W - 10L
1,283 SR
Queue Stats
567W - 532L
1,442 Elo+
Party 1
Agni
Agni
xMr_Hugo
Agni
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 325L
1,330 Elo+
Party 1
Team Averages
Level 88
1,502 SR
1,417 Elo+

VS

Team Averages
Level 86
1,656 SR
1,875 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AgentNitemare
Anubis
Level 42
God Stats
5W - 0L
1,726 SR
Queue Stats
9W - 1L
1,905 Elo+
Party 2
Zeus
Zeus
Campbellj99
Zeus
Level 126
God Stats
5W - 0L
1,851 SR
Queue Stats
22W - 6L
1,938 Elo+
Party 2
Cabrakan
Cabrakan
Kazanakuma
Cabrakan
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 7L
1,938 Elo+
Party 2
Apollo
Apollo
mrnone9
Apollo
Level 129
God Stats
10W - 3L
1,702 SR
Queue Stats
36W - 10L
2,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 5 / 0
5,014
501
1,420
8,838
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cupid
Mr_Ginco
Cupid
7
0 / 1 / 0
4,243
424
2,051
6,093
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 0
4,059
406
1,949
7,237
2,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
iQ_cadiaN
Erlang Shen
10
0 / 2 / 0
5,359
536
1,532
5,691
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
8
0 / 7 / 0
4,793
479
981
5,559
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 3
5,207
521
771
4,983
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
2 / 0 / 0
6,087
609
2,649
2,845
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
11 / 0 / 0
7,955
796
8,910
3,980
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Kazanakuma
Cabrakan
8
0 / 1 / 5
5,450
545
3,139
5,740
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
mrnone9
Apollo
9
6 / 0 / 0
5,712
571
5,977
5,206
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
19
19
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
3
1.5
W
2
0
0
2
W
11
0
0
11
W
Cabrakan
Kazanakuma
Cabrakan
0
1
5
2.5
L
Fenrir
1
5
0
0.2
L
Cupid
Mr_Ginco
Cupid
0
1
0
0
L
0
4
0
0
L
Erlang Shen
iQ_cadiaN
Erlang Shen
0
2
0
0
W
Apollo
mrnone9
Apollo
6
0
0
6
L
Agni
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,933
Damage
21,446
33,418
Taken
22,754
9,239
Mitigated
9,258
10,235
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
771
85
171
2,941
4,983
1,360
340
205
4,778
0
20,917
W
2,649
273
0
1,374
2,845
1,073
288
0
2,845
27,326
0
W
8,910
1,886
0
2,136
3,980
1,190
245
221
3,681
45,040
0
W
Cabrakan
Kazanakuma
Cabrakan
3,139
449
0
1,233
5,740
4,040
0
1,056
4,684
15,544
0
L
Fenrir
1,420
67
0
3,586
8,838
2,709
0
3,309
5,433
0
24,267
L
Cupid
Mr_Ginco
Cupid
2,051
1,134
80
2,290
6,093
1,364
0
2,329
3,752
0
16,287
L
1,949
68
156
1,267
7,237
2,081
0
2,872
4,351
11,515
0
L
Erlang Shen
iQ_cadiaN
Erlang Shen
1,532
304
0
2,540
5,691
1,349
0
2,585
3,042
0
23,999
W
Apollo
mrnone9
Apollo
5,977
3,956
0
2,952
5,206
1,595
260
1,314
3,836
0
28,438
L
Agni
981
0
0
316
5,559
1,736
0
3,159
2,142
19,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
30,411
212
Minions Killed
295
0
Camps Cleared
0
918,510
Distance Traveled
834,255
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,207
521
52
5
0
169,745
0
W
Anubis
6,087
609
68
7
0
168,259
1
W
Zeus
7,955
796
102
10
0
179,499
2
W
Cabrakan
5,450
545
21
2
0
174,273
4
L
Fenrir
5,014
501
50
5
0
185,523
3
L
Cupid
4,243
424
28
3
0
176,104
3
L
Ares
4,059
406
20
2
0
186,809
3
L
Erlang Shen
5,359
536
66
7
0
190,471
5
W
Apollo
5,712
571
52
5
0
142,479
1
L
Agni
4,793
479
48
5
0
179,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role