Player Matchup

Jing Wei
Jing Wei
Iratuuss98
Jing Wei
Level 29
God Stats
0W - 4L
1,170 SR
Queue Stats
22W - 59L
1,116 Elo+
Party 3
Chang'e
Chang'e
WarCry91
Chang'e
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 81L
1,116 Elo+
Party 3
Scylla
Scylla
Xcuury
Scylla
Level 89
God Stats
6W - 9L
1,712 SR
Queue Stats
96W - 112L
1,227 Elo+
Party 3
Ratatoskr
Ratatoskr
Zark05
Ratatoskr
Level 48
God Stats
8W - 24L
1,280 SR
Queue Stats
22W - 56L
1,358 Elo+
Party 3
Bellona
Bellona
javilucas
Bellona
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 46
1,432 SR
1,264 Elo+

VS

Team Averages
Level 71
1,444 SR
1,485 Elo+
Fenrir
Fenrir
WarlorDZi
Fenrir
Level 100
God Stats
7W - 5L
1,500 SR
Queue Stats
822W - 810L
1,514 Elo+
Solo
Nike
Nike
chibdib
Nike
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 19L
1,685 Elo+
Party 1
Olorun
Olorun
ifyoke
Olorun
Level 83
God Stats
10W - 10L
1,500 SR
Queue Stats
416W - 391L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
joenadamas
Aphrodite
Level 128
God Stats
21W - 18L
1,587 SR
Queue Stats
169W - 169L
1,343 Elo+
Party 2
Neith
Neith
pinky2724
Neith
Level 29
God Stats
6W - 11L
1,132 SR
Queue Stats
38W - 67L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Iratuuss98
Jing Wei
13
0 / 2 / 1
7,739
387
4,240
10,997
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
WarCry91
Chang'e
12
1 / 4 / 0
7,013
351
4,596
9,789
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Xcuury
Scylla
13
1 / 8 / 3
8,433
422
11,336
14,549
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Zark05
Ratatoskr
13
3 / 8 / 1
8,423
421
7,645
15,622
5,129
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
javilucas
Bellona
13
3 / 3 / 2
8,171
409
6,939
10,725
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
WarlorDZi
Fenrir
18
6 / 4 / 6
11,150
558
5,837
17,261
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
chibdib
Nike
18
5 / 3 / 6
11,382
569
9,078
15,212
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
ifyoke
Olorun
19
10 / 0 / 7
12,618
631
17,796
17,509
11,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
joenadamas
Aphrodite
15
3 / 2 / 4
10,383
519
8,406
14,307
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
pinky2724
Neith
16
1 / 1 / 7
9,508
475
5,021
6,630
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
25
25
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Iratuuss98
Jing Wei
0
2
1
0.25
L
Chang'e
WarCry91
Chang'e
1
4
0
0.25
W
Fenrir
WarlorDZi
Fenrir
6
4
6
2.25
L
Scylla
Xcuury
Scylla
1
8
3
0.31
L
Ratatoskr
Zark05
Ratatoskr
3
8
1
0.44
W
Nike
chibdib
Nike
5
3
6
2.67
W
Olorun
ifyoke
Olorun
10
0
7
13.5
L
Bellona
javilucas
Bellona
3
3
2
1.33
W
Aphrodite
joenadamas
Aphrodite
3
2
4
2.5
W
Neith
pinky2724
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
46,138
61,682
Taken
70,919
24,817
Mitigated
45,255
16,087
Healing
38,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Iratuuss98
Jing Wei
4,240
2,354
0
3,227
10,997
3,580
124
5,340
5,657
0
37,071
L
Chang'e
WarCry91
Chang'e
4,596
814
1,860
3,093
9,789
2,739
329
2,364
7,425
28,246
0
W
Fenrir
WarlorDZi
Fenrir
5,837
2,396
0
9,338
17,261
7,520
0
2,080
15,006
0
73,449
L
Scylla
Xcuury
Scylla
11,336
775
0
1,835
14,549
5,176
432
8,919
5,630
47,597
0
L
Ratatoskr
Zark05
Ratatoskr
7,645
1,468
270
4,456
15,622
5,129
999
5,044
10,578
0
37,313
W
Nike
chibdib
Nike
9,078
1,288
0
1,550
15,212
9,921
42
1,512
13,406
374
77,639
W
Olorun
ifyoke
Olorun
17,796
10,514
621
11,068
17,509
11,063
2,860
6,351
10,718
99,253
0
L
Bellona
javilucas
Bellona
6,939
1,320
0
1,346
10,725
8,193
308
4,839
5,886
0
24,225
W
Aphrodite
joenadamas
Aphrodite
8,406
511
4,643
9,121
14,307
14,057
419
3,748
10,333
55,964
0
W
Neith
pinky2724
Neith
5,021
796
0
2,187
6,630
2,694
1,809
1,569
5,061
0
47,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
55,041
301
Minions Killed
581
0
Camps Cleared
0
1,703,574
Distance Traveled
1,931,958
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,739
387
74
4
0
376,405
2
L
Chang'e
7,013
351
49
2
0
291,209
8
W
Fenrir
11,150
558
99
5
0
419,349
2
L
Scylla
8,433
422
84
4
0
330,599
1
L
Ratatoskr
8,423
421
57
3
0
404,384
4
W
Nike
11,382
569
146
7
0
365,629
4
W
Olorun
12,618
631
159
8
0
395,775
1
L
Bellona
8,171
409
37
2
0
300,977
1
W
Aphrodite
10,383
519
79
4
0
377,957
2
W
Neith
9,508
475
98
5
0
373,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role