Player Matchup

Danzaburou
Danzaburou
Lexitin399
Danzaburou
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,360 Elo+
Party 2
Nox
Nox
Lynel
Nox
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,360 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheFrankyVR
Cu Chulainn
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,360 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,360 Elo+

VS

Team Averages
Level 89
1,428 SR
1,438 Elo+
Kali
Kali
AdoreTheVibe
Kali
Level 112
God Stats
4W - 1L
1,285 SR
Queue Stats
139W - 129L
1,490 Elo+
Party 1
Artemis
Artemis
Honovr
Artemis
Level 66
God Stats
9W - 9L
1,500 SR
Queue Stats
120W - 112L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Nocktambul
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lexitin399
Danzaburou
14
4 / 5 / 4
10,929
683
10,630
11,137
3,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Lynel
Nox
14
2 / 8 / 6
10,698
669
8,729
11,165
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheFrankyVR
Cu Chulainn
13
2 / 9 / 6
9,982
624
9,622
19,136
14,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
11,985
749
10,254
14,226
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Honovr
Artemis
17
8 / 2 / 11
12,336
771
14,370
8,203
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Nocktambul
Cthulhu
15
8 / 3 / 10
11,991
749
11,420
16,982
17,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
8
Kills
22
22
Deaths
8
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Artemis
Honovr
Artemis
8
2
11
6.75
L
Danzaburou
Lexitin399
Danzaburou
4
5
4
1.2
L
Nox
Lynel
Nox
2
8
6
0.63
W
Cthulhu
Nocktambul
Cthulhu
8
3
10
4.33
L
Cu Chulainn
TheFrankyVR
Cu Chulainn
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,981
Damage
36,044
41,438
Taken
39,411
22,812
Mitigated
30,074
5,206
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,254
5,416
0
4,147
14,226
9,471
686
2,725
11,380
8,991
53,723
W
Artemis
Honovr
Artemis
14,370
8,477
0
3,545
8,203
3,525
1,685
2,264
5,887
0
60,967
L
Danzaburou
Lexitin399
Danzaburou
10,630
5,686
0
1,478
11,137
3,991
0
3,074
8,063
0
32,732
L
Nox
Lynel
Nox
8,729
561
0
496
11,165
4,410
0
3,027
8,138
30,111
0
W
Cthulhu
Nocktambul
Cthulhu
11,420
2,063
102
2,958
16,982
17,078
522
3,536
13,302
25,561
0
L
Cu Chulainn
TheFrankyVR
Cu Chulainn
9,622
2,729
0
3,232
19,136
14,411
0
6,144
12,992
168
43,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
36,312
148
Minions Killed
179
0
Camps Cleared
0
721,936
Distance Traveled
877,119
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,985
749
72
5
0
306,236
1
W
Artemis
12,336
771
77
5
0
283,498
1
L
Danzaburou
10,929
683
42
3
0
210,352
2
L
Nox
10,698
669
45
3
0
250,273
3
W
Cthulhu
11,991
749
30
2
0
287,385
0
L
Cu Chulainn
9,982
624
61
4
0
261,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role