Player Matchup

Ne Zha
Ne Zha
OakenShield301
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 121L
1,054 Elo+
Party 1
King Arthur
King Arthur
U533143319
King Arthur
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 77L
1,112 Elo+
Party 1
Artemis
Artemis
WaterElement345
Artemis
Level 8
God Stats
1W - 3L
1,288 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Raijin
Raijin
WillowShield300
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ae7777777
Skadi
Level 55
God Stats
14W - 10L
1,751 SR
Queue Stats
459W - 418L
1,641 Elo+
Solo
Team Averages
Level 56
1,508 SR
1,326 Elo+

VS

Team Averages
Level 86
1,552 SR
1,464 Elo+
Hercules
Hercules
Arrosito
Hercules
Level 68
God Stats
16W - 23L
1,500 SR
Queue Stats
751W - 728L
1,117 Elo+
Solo
Chang'e
Chang'e
BlackLight92019
Chang'e
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 97L
1,439 Elo+
Solo
The Morrigan
The Morrigan
Carrotcheeks
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jackdowniels
Izanami
Level 85
God Stats
90W - 79L
1,761 SR
Queue Stats
106W - 95L
1,763 Elo+
Party 2
Ymir
Ymir
rrahim
Ymir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,192
356
4,167
23,015
12,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
U533143319
King Arthur
15
0 / 6 / 1
9,085
395
8,485
22,969
13,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
7,715
335
4,254
8,417
3,155
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 4 / 0
9,932
432
9,969
11,337
5,109
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
ae7777777
Skadi
15
2 / 7 / 0
9,371
407
9,582
19,352
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arrosito
Hercules
18
9 / 1 / 7
13,067
568
21,181
24,016
27,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 0 / 12
13,021
566
19,592
13,636
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Carrotcheeks
The Morrigan
16
1 / 1 / 10
11,374
495
5,611
11,796
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jackdowniels
Izanami
19
6 / 0 / 6
13,263
577
8,386
9,249
4,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
rrahim
Ymir
16
5 / 4 / 14
11,556
502
8,038
21,707
21,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
5
Kills
28
28
Deaths
6
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arrosito
Hercules
9
1
7
12.5
W
7
0
12
13
W
The Morrigan
Carrotcheeks
The Morrigan
1
1
10
6
W
Izanami
Jackdowniels
Izanami
6
0
6
9
L
0
6
3
0.25
L
King Arthur
U533143319
King Arthur
0
6
1
0.08
L
0
5
1
0.1
L
3
4
0
0.75
L
Skadi
ae7777777
Skadi
2
7
0
0.29
W
Ymir
rrahim
Ymir
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
62,808
85,090
Taken
80,404
40,617
Mitigated
65,678
15,886
Healing
43,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arrosito
Hercules
21,181
5,149
0
7,991
24,016
27,505
1,468
2,718
21,181
0
61,934
W
19,592
2,723
11,120
9,839
13,636
7,553
2,627
3,265
10,271
87,304
0
W
The Morrigan
Carrotcheeks
The Morrigan
5,611
1,334
0
5,974
11,796
4,504
2,697
2,989
8,732
67,832
4,286
W
Izanami
Jackdowniels
Izanami
8,386
4,564
0
6,489
9,249
4,190
8,190
997
8,202
0
111,215
L
4,167
174
0
3,150
23,015
12,185
0
11,237
11,344
0
34,808
L
King Arthur
U533143319
King Arthur
8,485
937
0
6,232
22,969
13,369
0
7,134
15,323
0
47,822
L
4,254
1,244
0
690
8,417
3,155
0
1,699
6,654
0
25,120
L
9,969
247
0
964
11,337
5,109
0
5,078
6,058
55,646
0
L
Skadi
ae7777777
Skadi
9,582
5,011
0
4,850
19,352
6,799
0
5,940
12,993
0
67,765
W
Ymir
rrahim
Ymir
8,038
520
648
1,905
21,707
21,926
422
3,754
17,832
35,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
62,281
366
Minions Killed
539
0
Camps Cleared
0
1,987,208
Distance Traveled
2,076,563
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,067
568
99
4
0
394,573
1
W
Chang'e
13,021
566
126
5
0
460,940
0
W
The Morrigan
11,374
495
112
5
0
408,932
4
W
Izanami
13,263
577
160
7
0
419,488
6
L
Ne Zha
8,192
356
37
2
0
472,116
9
L
King Arthur
9,085
395
93
4
0
448,087
5
L
Artemis
7,715
335
44
2
0
287,452
1
L
Raijin
9,932
432
99
4
0
368,164
8
L
Skadi
9,371
407
93
4
0
411,389
5
W
Ymir
11,556
502
42
2
0
392,630
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role