Player Matchup

Ymir
Ymir
Mr-KoKo001
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,395 Elo+
Party 2
Janus
Janus
XxRataRefinadaxX
Janus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,724 Elo+
Party 2
Olorun
Olorun
anonimus999
Olorun
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 70L
1,698 Elo+
Party 2
Poseidon
Poseidon
azael_903
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,794 Elo+
Party 2
Arachne
Arachne
dan_3456
Arachne
Level 29
God Stats
8W - 2L
2,100 SR
Queue Stats
30W - 26L
1,924 Elo+
Party 2
Team Averages
Level 44
1,620 SR
1,707 Elo+

VS

Team Averages
Level 66
1,609 SR
1,437 Elo+
Medusa
Medusa
IReflexionI
Medusa
Level 24
God Stats
80W - 59L
1,788 SR
Queue Stats
225W - 198L
1,658 Elo+
Party 1
Thor
Thor
Meydos_
Thor
Level 89
God Stats
5W - 3L
1,726 SR
Queue Stats
213W - 194L
1,422 Elo+
Party 1
Bacchus
Bacchus
Paydos_
Bacchus
Level 46
God Stats
3W - 1L
1,531 SR
Queue Stats
76W - 63L
1,470 Elo+
Party 1
Scylla
Scylla
Quydos
Scylla
Level 134
God Stats
3W - 4L
1,500 SR
Queue Stats
454W - 442L
1,444 Elo+
Party 1
Chaac
Chaac
biryulinivan
Chaac
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 13L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,438
494
1,184
7,659
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 6 / 0
5,451
496
668
6,962
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
10
2 / 2 / 0
5,679
516
4,426
5,819
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
azael_903
Poseidon
9
0 / 3 / 0
5,404
491
3,233
5,055
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
dan_3456
Arachne
9
1 / 2 / 0
5,667
515
2,186
6,644
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 2 / 1
5,526
502
3,095
5,240
1,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thor
Meydos_
Thor
12
1 / 0 / 3
6,642
604
3,783
4,747
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Paydos_
Bacchus
9
1 / 0 / 2
5,441
495
2,982
3,395
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Quydos
Scylla
12
7 / 1 / 3
7,202
655
6,935
2,887
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 0
5,983
544
3,621
5,522
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
2
1
0.75
W
Thor
Meydos_
Thor
1
0
3
2.5
L
0
0
1
0.5
W
Bacchus
Paydos_
Bacchus
1
0
2
2
W
Scylla
Quydos
Scylla
7
1
3
8.5
L
0
6
0
0
L
Olorun
2
2
0
1
L
Poseidon
azael_903
Poseidon
0
3
0
0
W
3
0
0
3
L
Arachne
dan_3456
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,697
Damage
20,416
32,139
Taken
21,791
11,682
Mitigated
10,804
5,457
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,095
832
0
841
5,240
1,403
0
3,370
1,870
0
28,677
W
Thor
Meydos_
Thor
3,783
1,031
0
2,878
4,747
3,296
0
377
4,370
6,801
35,520
L
1,184
130
0
1,110
7,659
3,710
2
1,783
5,876
20,589
0
W
Bacchus
Paydos_
Bacchus
2,982
526
270
1,065
3,395
1,513
0
1,792
1,603
7,899
0
W
Scylla
Quydos
Scylla
6,935
632
0
910
2,887
812
462
1,097
1,790
36,485
0
L
668
36
0
816
6,962
2,154
351
3,711
3,251
25,339
0
L
Olorun
4,426
1,716
0
924
5,819
2,744
570
2,353
3,466
32,882
0
L
Poseidon
azael_903
Poseidon
3,233
517
0
1,285
5,055
1,062
364
477
4,278
24,485
0
W
3,621
320
0
2,765
5,522
3,780
0
2,875
2,647
0
23,967
L
Arachne
dan_3456
Arachne
2,186
1,306
0
1,322
6,644
2,012
0
1,701
4,943
0
29,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
30,794
266
Minions Killed
274
0
Camps Cleared
0
1,007,355
Distance Traveled
998,692
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,526
502
43
4
0
181,135
3
W
Thor
6,642
604
80
7
0
209,249
2
L
Ymir
5,438
494
44
4
0
197,884
3
W
Bacchus
5,441
495
18
2
0
193,784
3
W
Scylla
7,202
655
71
6
0
205,561
2
L
Janus
5,451
496
59
5
0
195,235
3
L
Olorun
5,679
516
59
5
0
196,080
0
L
Poseidon
5,404
491
41
4
0
189,348
3
W
Chaac
5,983
544
62
6
0
208,963
1
L
Arachne
5,667
515
63
6
0
228,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role