Player Matchup

Thoth
Thoth
Silver I
Shadowthear
Thoth
Silver I
Level 130
God Stats
4W - 1L
1,746 SR
Queue Stats
11W - 3L
1,647 MMR
Party 2
Odin
Odin
Silver I
Tenths
Odin
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,647 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Zephil0
Sun Wukong
Silver I
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,647 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,582 SR
1,647 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,590 SR
1,593 MMR
Hera
Hera
Silver I
HOUSSSSS
Hera
Silver I
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
363W - 294L
1,471 MMR
Party 1
Terra
Terra
Gold IV
Nervecoil
Terra
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Romania
Ah Muzen Cab
Gold III
Level 122
God Stats
33W - 37L
1,769 SR
Queue Stats
50W - 53L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
12,085
711
11,405
9,374
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Tenths
Odin
14
3 / 5 / 8
11,348
668
7,601
14,759
11,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Sun Wukong
Zephil0
Sun Wukong
15
7 / 5 / 9
12,068
710
14,693
17,933
18,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneDanzaburouDiscordiaCthulhu

VS

Bans
BacchusAphroditeScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
7 / 6 / 6
13,314
783
13,312
10,605
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Nervecoil
Terra
14
2 / 5 / 12
12,348
726
8,810
16,661
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Romania
Ah Muzen Cab
16
5 / 5 / 7
12,279
722
12,905
13,862
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
16
Kills
14
14
Deaths
16
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
7
6
6
1.67
W
Terra
Nervecoil
Terra
2
5
12
1.6
W
Ah Muzen Cab
Romania
Ah Muzen Cab
5
5
7
1.7
L
6
4
8
2.5
L
Odin
Tenths
Odin
3
5
8
1.4
L
Sun Wukong
Zephil0
Sun Wukong
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
35,027
42,066
Taken
41,128
32,879
Mitigated
24,328
2,932
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,312
2,679
0
620
10,605
3,652
1,430
3,294
7,186
62,630
0
W
Terra
Nervecoil
Terra
8,810
727
1,111
4,749
16,661
15,543
306
5,900
10,386
16,258
0
W
Ah Muzen Cab
Romania
Ah Muzen Cab
12,905
6,043
0
2,888
13,862
5,133
1,320
4,581
9,082
0
75,778
L
11,405
564
0
40
9,374
3,484
536
4,892
4,420
65,011
0
L
Odin
Tenths
Odin
7,601
2,513
0
40
14,759
11,369
310
7,345
7,250
0
53,363
L
Sun Wukong
Zephil0
Sun Wukong
14,693
3,413
0
2,852
17,933
18,026
385
9,900
7,625
10,092
31,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
37,941
254
Minions Killed
213
0
Camps Cleared
0
939,118
Distance Traveled
986,943
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,314
783
89
5
0
293,192
3
W
Terra
12,348
726
9
1
0
346,722
11
W
Ah Muzen Cab
12,279
722
115
7
0
347,029
3
L
Thoth
12,085
711
118
7
0
294,945
2
L
Odin
11,348
668
87
5
0
336,447
5
L
Sun Wukong
12,068
710
49
3
0
307,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role