Player Matchup

Fenrir
Fenrir
CrispyHashBrown
Fenrir
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,329 Elo+
Party 1
Neith
Neith
Lunakitten
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Pxbblxs
Aphrodite
Level 29
God Stats
1W - 1L
1,530 SR
Queue Stats
3W - 3L
1,652 Elo+
Party 1
Baron Samedi
Baron Samedi
Snickerbones
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Virtualize
Nox
Level 48
God Stats
0W - 3L
1,715 SR
Queue Stats
1W - 8L
1,107 Elo+
Party 1
Team Averages
Level 52
1,549 SR
1,418 Elo+

VS

Team Averages
Level 44
1,574 SR
1,510 Elo+
Neith
Neith
ChickenWaing
Neith
Level 40
God Stats
12W - 4L
1,808 SR
Queue Stats
181W - 163L
1,542 Elo+
Party 3
Set
Set
Sỵzỵgỵ
Set
Level 38
God Stats
8W - 5L
1,500 SR
Queue Stats
217W - 195L
1,613 Elo+
Party 2
Ra
Ra
TJonesie
Ra
Level 25
God Stats
19W - 12L
1,315 SR
Queue Stats
322W - 262L
1,569 Elo+
Party 2
Khepri
Khepri
Yeetthayoink
Khepri
Level 69
God Stats
6W - 2L
1,744 SR
Queue Stats
441W - 371L
1,416 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ZookNamfoodle
Cu Chulainn
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,933
448
1,244
8,077
2,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
8
2 / 4 / 2
5,376
489
7,593
7,066
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Pxbblxs
Aphrodite
9
0 / 1 / 0
5,135
467
1,054
2,959
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
Snickerbones
Baron Samedi
9
0 / 3 / 2
5,402
491
2,292
4,699
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
5 / 2 / 0
6,273
570
4,591
5,216
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,712
610
3,845
5,181
1,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 4
6,772
616
2,740
6,565
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 1 / 0
8,097
736
3,830
5,367
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
11
1 / 1 / 5
6,800
618
3,369
7,649
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ZookNamfoodle
Cu Chulainn
12
2 / 1 / 2
7,141
649
2,348
7,270
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
11
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
0
3
2
0.33
L
Neith
2
4
2
0.75
L
Aphrodite
Pxbblxs
Aphrodite
0
1
0
0
L
Baron Samedi
Snickerbones
Baron Samedi
0
3
2
0.33
W
0
2
4
1
W
4
1
0
4
L
5
2
0
2.5
W
Khepri
1
1
5
3.5
W
Cu Chulainn
ZookNamfoodle
Cu Chulainn
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
16,132
28,017
Taken
32,032
10,531
Mitigated
13,512
7,300
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,845
2,006
0
2,532
5,181
1,758
2,578
1,119
4,062
0
34,584
L
1,244
321
54
1,662
8,077
2,610
351
241
7,812
0
17,629
L
Neith
7,593
3,670
0
1,612
7,066
1,847
0
2,207
4,849
0
24,833
L
Aphrodite
Pxbblxs
Aphrodite
1,054
43
494
1,310
2,959
2,122
603
231
2,728
21,287
0
L
Baron Samedi
Snickerbones
Baron Samedi
2,292
262
62
446
4,699
2,302
0
2,273
2,380
15,638
0
W
2,740
1,025
0
3,256
6,565
2,163
0
1,177
5,388
0
41,077
W
3,830
853
309
1,724
5,367
2,030
253
1,996
3,371
56,136
0
L
4,591
381
0
1,660
5,216
1,650
0
2,178
2,908
20,061
0
W
Khepri
3,369
434
0
2,733
7,649
3,666
554
1,647
6,002
13,084
0
W
Cu Chulainn
ZookNamfoodle
Cu Chulainn
2,348
659
0
2,608
7,270
3,895
734
1,998
5,272
4,490
33,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,119
Gold Earned
35,522
175
Minions Killed
347
0
Camps Cleared
0
988,974
Distance Traveled
1,084,718
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,712
610
61
6
0
202,962
0
L
Fenrir
4,933
448
33
3
0
206,327
1
L
Neith
5,376
489
32
3
0
210,914
4
L
Aphrodite
5,135
467
44
4
0
184,695
0
L
Baron Samedi
5,402
491
34
3
0
170,385
1
W
Set
6,772
616
79
7
0
208,340
3
W
Ra
8,097
736
107
10
0
234,437
3
L
Nox
6,273
570
32
3
0
216,653
0
W
Khepri
6,800
618
30
3
0
235,446
0
W
Cu Chulainn
7,141
649
70
6
0
203,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role