Player Matchup

Izanami
Izanami
Bronze III
Hmenez
Izanami
Bronze III
Level 77
God Stats
3W - 2L
1,758 SR
Queue Stats
18W - 19L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Miikkeeyy
Cu Chulainn
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
Måverick
Scylla
Bronze III
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 25L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
QueIIs
Ymir
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
shengalang
Hun Batz
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,552 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,452 SR
1,500 MMR
Loki
Loki
Bronze III
BrSnGo
Loki
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 MMR
Party 4
Raijin
Raijin
Bronze III
FabrizioPreyas22
Raijin
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Rama
Rama
Bronze III
FungousBT22
Rama
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
RAGEWIL947_
Bellona
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Horus
Horus
Bronze III
iBorealis
Horus
Bronze III
Level 30
God Stats
43W - 51L
1,258 SR
Queue Stats
379W - 406L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hmenez
Izanami
16
5 / 1 / 2
9,217
614
6,240
6,288
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Miikkeeyy
Cu Chulainn
16
6 / 1 / 0
9,633
642
10,357
9,854
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Måverick
Scylla
17
5 / 1 / 1
9,846
656
5,079
4,335
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
QueIIs
Ymir
14
2 / 2 / 6
7,542
503
5,919
7,289
6,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
shengalang
Hun Batz
15
1 / 0 / 7
8,398
560
5,710
5,729
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuJanusSetNu WaTsukuyomi

VS

Bans
AnhurCamazotzPersephoneMerlinPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BrSnGo
Loki
12
1 / 5 / 3
7,256
484
4,574
12,067
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 0
8,325
555
1,442
6,817
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 5 / 0
6,648
443
3,672
9,654
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
RAGEWIL947_
Bellona
12
0 / 2 / 0
6,961
464
2,768
10,836
10,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
iBorealis
Horus
11
0 / 5 / 2
6,003
400
2,522
11,488
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
5
5
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
BrSnGo
Loki
1
5
3
0.5
L
1
2
0
0.5
L
3
5
0
0.6
W
Izanami
Hmenez
Izanami
5
1
2
6
W
Cu Chulainn
Miikkeeyy
Cu Chulainn
6
1
0
6
W
Scylla
Måverick
Scylla
5
1
1
5.5
W
Ymir
QueIIs
Ymir
2
2
6
2.5
L
Bellona
RAGEWIL947_
Bellona
0
2
0
0
L
Horus
iBorealis
Horus
0
5
2
0.2
W
Hun Batz
shengalang
Hun Batz
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,305
Damage
14,978
33,495
Taken
50,862
21,862
Mitigated
27,486
12,941
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BrSnGo
Loki
4,574
960
0
3,373
12,067
3,901
0
799
11,268
0
49,022
L
1,442
0
0
535
6,817
2,049
0
3,849
2,739
51,074
0
L
3,672
2,611
0
2,497
9,654
2,824
310
3,794
5,860
0
28,553
W
Izanami
Hmenez
Izanami
6,240
4,224
0
4,289
6,288
1,868
2,475
0
6,213
0
75,202
W
Cu Chulainn
Miikkeeyy
Cu Chulainn
10,357
2,025
0
2,632
9,854
10,592
558
1,067
8,727
5,257
58,231
W
Scylla
Måverick
Scylla
5,079
408
0
2,368
4,335
1,347
85
529
3,740
76,973
0
W
Ymir
QueIIs
Ymir
5,919
796
0
668
7,289
6,004
38
0
7,193
23,428
0
L
Bellona
RAGEWIL947_
Bellona
2,768
980
0
3,964
10,836
10,676
1,268
297
10,539
3,388
29,706
L
Horus
iBorealis
Horus
2,522
1,080
228
2,587
11,488
8,036
132
2,513
8,975
0
18,250
W
Hun Batz
shengalang
Hun Batz
5,710
1,599
0
2,984
5,729
2,051
1,802
0
5,679
0
58,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
35,193
584
Minions Killed
375
0
Camps Cleared
0
1,584,194
Distance Traveled
1,453,339
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,256
484
98
7
0
337,314
2
L
Raijin
8,325
555
109
7
0
296,645
6
L
Rama
6,648
443
53
4
0
250,854
2
W
Izanami
9,217
614
154
10
0
290,794
5
W
Cu Chulainn
9,633
642
131
9
0
323,565
5
W
Scylla
9,846
656
170
11
0
315,895
5
W
Ymir
7,542
503
26
2
0
313,532
3
L
Bellona
6,961
464
86
6
0
288,178
1
L
Horus
6,003
400
29
2
0
280,348
5
W
Hun Batz
8,398
560
103
7
0
340,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role