Player Matchup

Bellona
Bellona
Ketkin
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Luugm
Neith
Level 15
God Stats
36W - 27L
1,278 SR
Queue Stats
108W - 87L
1,168 Elo+
Party 3
Scylla
Scylla
Muas
Scylla
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 19L
1,925 Elo+
Party 1
Amaterasu
Amaterasu
Snake467
Amaterasu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,168 Elo+
Party 3
Nemesis
Nemesis
paxxandxlfcoop
Nemesis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 51L
2,068 Elo+
Party 1
Team Averages
Level 44
1,456 SR
1,566 Elo+

VS

Team Averages
Level 16
1,432 SR
1,378 Elo+
Danzaburou
Danzaburou
Boitje420
Danzaburou
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 6L
1,726 Elo+
Party 2
Merlin
Merlin
Djorre
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,726 Elo+
Party 2
Artemis
Artemis
Keiji901
Artemis
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 61L
1,083 Elo+
Party 4
Kukulkan
Kukulkan
Kouzme
Kukulkan
Level 5
God Stats
9W - 14L
1,161 SR
Queue Stats
45W - 62L
1,139 Elo+
Party 4
Loki
Loki
misziowata12
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ketkin
Bellona
17
1 / 2 / 15
10,084
917
10,122
13,928
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Luugm
Neith
17
3 / 0 / 8
10,897
991
1,983
6,473
4,346
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Muas
Scylla
20
21 / 0 / 11
15,736
1,431
31,527
5,231
2,020
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Snake467
Amaterasu
19
5 / 4 / 26
11,851
1,077
11,136
12,656
10,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 4 / 17
13,072
1,188
21,009
16,526
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boitje420
Danzaburou
16
1 / 3 / 5
10,184
926
8,823
14,250
5,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Djorre
Merlin
16
1 / 7 / 6
9,682
880
14,099
10,968
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Keiji901
Artemis
17
1 / 14 / 9
10,493
954
11,519
24,536
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Kouzme
Kukulkan
16
3 / 9 / 3
10,282
935
4,778
14,986
5,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 8 / 5
11,087
1,008
8,178
14,299
5,680
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
41
Kills
10
10
Deaths
41
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boitje420
Danzaburou
1
3
5
1.17
L
Merlin
Djorre
Merlin
1
7
6
0.57
L
Artemis
Keiji901
Artemis
1
14
9
0.39
W
Bellona
Ketkin
Bellona
1
2
15
4.25
L
Kukulkan
Kouzme
Kukulkan
3
9
3
0.5
W
Neith
Luugm
Neith
3
0
8
7
W
Scylla
Muas
Scylla
21
0
11
26.5
W
Amaterasu
Snake467
Amaterasu
5
4
26
4.5
L
4
8
5
0.81
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,777
Damage
47,397
54,814
Taken
79,039
38,609
Mitigated
29,254
6,630
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boitje420
Danzaburou
8,823
4,031
0
890
14,250
5,045
0
5,558
8,265
0
28,437
L
Merlin
Djorre
Merlin
14,099
823
0
465
10,968
4,110
0
4,893
5,727
35,094
0
L
Artemis
Keiji901
Artemis
11,519
6,861
0
1,987
24,536
8,635
0
7,910
15,996
0
22,222
W
Bellona
Ketkin
Bellona
10,122
1,939
0
465
13,928
11,315
0
5,376
8,552
0
20,401
L
Kukulkan
Kouzme
Kukulkan
4,778
1,717
0
0
14,986
5,784
0
6,114
8,502
19,084
0
W
Neith
Luugm
Neith
1,983
340
0
236
6,473
4,346
0
3,141
3,332
0
16,786
W
Scylla
Muas
Scylla
31,527
4,555
0
1,948
5,231
2,020
0
1,532
3,699
75,114
0
W
Amaterasu
Snake467
Amaterasu
11,136
4,487
0
945
12,656
10,941
0
4,410
8,246
0
25,144
L
8,178
1,687
657
1,352
14,299
5,680
0
6,244
7,706
0
25,366
W
21,009
10,059
0
3,036
16,526
9,987
0
4,418
12,108
0
34,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,640
Gold Earned
51,728
230
Minions Killed
187
12
Camps Cleared
3
1,053,801
Distance Traveled
914,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,184
926
47
4
1
209,210
0
L
Merlin
9,682
880
46
4
0
184,876
0
L
Artemis
10,493
954
15
1
0
160,158
0
W
Bellona
10,084
917
16
1
1
242,637
0
L
Kukulkan
10,282
935
48
4
1
147,375
0
W
Neith
10,897
991
37
3
0
183,407
0
W
Scylla
15,736
1,431
121
11
4
196,848
0
W
Amaterasu
11,851
1,077
38
3
1
213,688
1
L
Loki
11,087
1,008
31
3
1
212,693
0
W
Nemesis
13,072
1,188
18
2
6
217,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role