Player Matchup

Cthulhu
Cthulhu
BenDoverMyGuy22
Cthulhu
Level 12
God Stats
13W - 6L
1,731 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 2
Skadi
Skadi
MoshM4ngo
Skadi
Level 50
God Stats
6W - 0L
1,500 SR
Queue Stats
25W - 17L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Only1BossJdot
Nu Wa
Level 127
God Stats
16W - 7L
1,500 SR
Queue Stats
246W - 201L
1,788 Elo+
Party 2
Jormungandr
Jormungandr
TrellWrld
Jormungandr
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 43L
1,730 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrustZae
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,730 Elo+
Party 2
Team Averages
Level 65
1,546 SR
1,669 Elo+

VS

Team Averages
Level 83
1,506 SR
1,539 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Black__DragonYT
Anubis
Level 88
God Stats
10W - 12L
1,395 SR
Queue Stats
13W - 18L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Megalodonblue
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,560 Elo+
Party 1
Izanami
Izanami
atrain044
Izanami
Level 29
God Stats
11W - 14L
1,436 SR
Queue Stats
15W - 23L
1,553 Elo+
Party 1
Chang'e
Chang'e
micheaIvdeath
Chang'e
Level 104
God Stats
1W - 1L
1,699 SR
Queue Stats
5W - 15L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,024
548
1,774
5,581
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
MoshM4ngo
Skadi
11
6 / 3 / 6
6,500
591
8,448
5,992
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 4 / 9
7,306
664
7,609
5,460
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TrellWrld
Jormungandr
9
5 / 6 / 5
6,337
576
5,923
10,944
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
TrustZae
Tsukuyomi
11
7 / 3 / 7
6,842
622
3,997
6,285
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
9 / 3 / 5
7,509
683
6,139
7,216
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 4 / 9
6,427
584
7,418
7,266
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Megalodonblue
Amaterasu
10
2 / 5 / 5
6,262
569
3,808
10,120
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
atrain044
Izanami
9
1 / 7 / 6
5,769
524
2,650
9,854
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
9
1 / 6 / 10
5,933
539
3,414
7,891
2,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
25
Kills
17
17
Deaths
25
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
3
5
3.83
W
1
1
0
1
L
4
4
9
2.13
L
Amaterasu
Megalodonblue
Amaterasu
2
5
5
0.9
W
Skadi
MoshM4ngo
Skadi
6
3
6
3
W
6
4
9
2.63
W
Jormungandr
TrellWrld
Jormungandr
5
6
5
1.25
W
Tsukuyomi
TrustZae
Tsukuyomi
7
3
7
3.5
L
Izanami
atrain044
Izanami
1
7
6
0.57
L
Chang'e
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,751
Damage
23,429
34,262
Taken
42,347
15,721
Mitigated
13,724
5,113
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,139
2,639
0
745
7,216
3,210
428
2,684
4,439
2,057
15,481
W
1,774
663
0
125
5,581
3,607
861
0
5,581
24,786
0
L
7,418
548
0
2,091
7,266
2,622
665
2,161
4,979
24,452
0
L
Amaterasu
Megalodonblue
Amaterasu
3,808
2,400
0
3,415
10,120
3,676
2,254
3,634
6,232
0
24,092
W
Skadi
MoshM4ngo
Skadi
8,448
4,174
0
697
5,992
2,811
1,081
1,212
4,650
3,115
33,418
W
7,609
857
0
1,205
5,460
1,290
444
2,159
3,193
34,447
0
W
Jormungandr
TrellWrld
Jormungandr
5,923
854
0
1,538
10,944
6,163
0
4,220
6,416
18,268
0
W
Tsukuyomi
TrustZae
Tsukuyomi
3,997
944
0
1,548
6,285
1,850
73
2,977
3,185
0
20,418
L
Izanami
atrain044
Izanami
2,650
1,992
528
1,811
9,854
2,203
2,356
4,128
5,608
0
21,816
L
Chang'e
3,414
199
3,440
2,468
7,891
2,013
399
2,733
5,108
13,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
31,900
225
Minions Killed
186
0
Camps Cleared
0
952,533
Distance Traveled
1,038,874
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,509
683
25
2
0
245,170
1
W
Cthulhu
6,024
548
57
5
0
180,182
0
L
Anubis
6,427
584
33
3
0
173,272
2
L
Amaterasu
6,262
569
47
4
0
207,421
0
W
Skadi
6,500
591
49
4
0
178,742
0
W
Nu Wa
7,306
664
57
5
0
200,732
2
W
Jormungandr
6,337
576
19
2
0
175,678
0
W
Tsukuyomi
6,842
622
43
4
0
217,199
0
L
Izanami
5,769
524
56
5
0
188,176
1
L
Chang'e
5,933
539
25
2
0
224,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role