Player Matchup

Sylvanus
Sylvanus
CuCaramelo
Sylvanus
Level 21
God Stats
2W - 0L
1,758 SR
Queue Stats
4W - 1L
1,874 Elo+
Party 1
Thanatos
Thanatos
Elldryan
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,490 Elo+
Solo
Agni
Agni
MzDotator
Agni
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 100L
1,357 Elo+
Solo
Danzaburou
Danzaburou
ProSaoSepeTM
Danzaburou
Level 29
God Stats
2W - 0L
1,800 SR
Queue Stats
5W - 2L
1,770 Elo+
Party 1
Chang'e
Chang'e
SeFeedarReporto
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,874 Elo+
Party 1
Team Averages
Level 20
1,611 SR
1,673 Elo+

VS

Team Averages
Level 14
1,454 SR
1,477 Elo+
Guan Yu
Guan Yu
ArthuTazeBemLoko
Guan Yu
Level 7
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 3L
1,133 Elo+
Solo
Cerberus
Cerberus
Serbeyk17
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,569 Elo+
Solo
Heimdallr
Heimdallr
TheLendaH
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Odin
Odin
karlinhos23
Odin
Level 25
God Stats
8W - 3L
1,774 SR
Queue Stats
143W - 164L
1,787 Elo+
Solo
Scylla
Scylla
peque2005A
Scylla
Level 8
God Stats
37W - 30L
1,275 SR
Queue Stats
254W - 294L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CuCaramelo
Sylvanus
10
3 / 3 / 8
8,011
534
7,439
13,459
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Elldryan
Thanatos
13
4 / 2 / 4
8,160
544
3,321
10,669
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
13
0 / 2 / 9
8,167
544
7,941
7,493
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ProSaoSepeTM
Danzaburou
15
11 / 1 / 3
10,605
707
11,375
7,991
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
9 / 1 / 5
10,282
685
16,181
9,857
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,824
455
2,392
10,091
5,719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Serbeyk17
Cerberus
10
2 / 4 / 3
6,969
465
5,308
15,504
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
TheLendaH
Heimdallr
9
0 / 11 / 1
5,717
381
3,901
12,694
4,319
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 4 / 5
7,417
494
8,655
12,137
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
peque2005A
Scylla
12
1 / 4 / 0
7,168
478
2,420
7,913
2,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
8
9
Deaths
28
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sylvanus
CuCaramelo
Sylvanus
3
3
8
2.33
W
Thanatos
Elldryan
Thanatos
4
2
4
3
W
Agni
0
2
9
2.25
W
Danzaburou
ProSaoSepeTM
Danzaburou
11
1
3
12.5
W
9
1
5
11.5
L
Cerberus
Serbeyk17
Cerberus
2
4
3
0.88
L
Heimdallr
TheLendaH
Heimdallr
0
11
1
0.05
L
3
4
5
1.38
L
Scylla
peque2005A
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,257
Damage
22,676
49,469
Taken
58,339
18,303
Mitigated
26,598
26,102
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,392
228
175
1,314
10,091
5,719
89
4,047
5,794
0
23,961
W
Sylvanus
CuCaramelo
Sylvanus
7,439
1,531
2,719
4,061
13,459
6,195
464
2,298
11,161
21,738
0
W
Thanatos
Elldryan
Thanatos
3,321
997
0
8,866
10,669
3,423
608
1,669
9,000
0
36,513
W
Agni
7,941
635
0
1,146
7,493
2,338
126
1,780
5,713
48,256
0
W
Danzaburou
ProSaoSepeTM
Danzaburou
11,375
4,885
0
1,771
7,991
2,755
4,504
919
7,072
0
74,572
W
16,181
1,231
1,363
6,176
9,857
3,592
1,032
1,062
8,770
71,977
0
L
Cerberus
Serbeyk17
Cerberus
5,308
393
0
4,524
15,504
9,398
0
9,039
6,215
15,627
0
L
Heimdallr
TheLendaH
Heimdallr
3,901
2,425
0
1,409
12,694
4,319
0
4,458
8,094
0
21,069
L
8,655
2,080
0
1,704
12,137
4,772
0
7,211
4,714
0
30,205
L
Scylla
peque2005A
Scylla
2,420
499
0
179
7,913
2,390
0
5,732
1,961
33,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
34,095
431
Minions Killed
238
0
Camps Cleared
0
1,365,632
Distance Traveled
1,255,906
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,824
455
47
3
0
246,412
3
W
Sylvanus
8,011
534
31
2
0
267,242
2
W
Thanatos
8,160
544
68
5
0
258,698
2
W
Agni
8,167
544
89
6
0
299,636
5
W
Danzaburou
10,605
707
104
7
0
239,615
3
W
Chang'e
10,282
685
139
9
0
300,441
0
L
Cerberus
6,969
465
22
1
0
284,790
3
L
Heimdallr
5,717
381
38
3
0
210,332
0
L
Odin
7,417
494
68
5
0
247,089
2
L
Scylla
7,168
478
63
4
0
267,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role