Player Matchup

Apollo
Apollo
AWaltSobchak
Apollo
Level 63
God Stats
7W - 1L
1,885 SR
Queue Stats
21W - 13L
1,706 Elo+
Party 1
Achilles
Achilles
Jokalari1
Achilles
Level 105
God Stats
4W - 1L
1,557 SR
Queue Stats
8W - 4L
1,513 Elo+
Solo
Thor
Thor
MAJINMAGNI
Thor
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
248W - 262L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Madigan0024
Nu Wa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,706 Elo+
Party 1
Sylvanus
Sylvanus
NoVapurple78
Sylvanus
Level 67
God Stats
23W - 9L
1,855 SR
Queue Stats
162W - 151L
1,697 Elo+
Solo
Team Averages
Level 80
1,660 SR
1,611 Elo+

VS

Team Averages
Level 98
1,541 SR
1,566 Elo+
Hachiman
Hachiman
CHUCKLESTHEGR80
Hachiman
Level 75
God Stats
2W - 1L
1,821 SR
Queue Stats
3W - 3L
1,865 Elo+
Party 2
Hera
Hera
FoundGosling149
Hera
Level 91
God Stats
10W - 19L
1,385 SR
Queue Stats
369W - 431L
1,385 Elo+
Solo
Amaterasu
Amaterasu
KKMayo
Amaterasu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,613 Elo+
Party 2
Bakasura
Bakasura
LEVIATAN2345
Bakasura
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 56L
1,467 Elo+
Party 3
Ymir
Ymir
VelstadBorne
Ymir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 54L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
9 / 3 / 2
9,518
595
9,019
11,296
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Jokalari1
Achilles
14
1 / 2 / 1
8,284
518
6,460
12,858
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 4
8,709
544
9,200
10,056
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 6
8,470
529
11,315
7,234
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
NoVapurple78
Sylvanus
13
3 / 4 / 5
8,026
502
6,873
12,907
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 4 / 7
7,385
462
8,074
10,645
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,207
450
5,283
10,160
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
KKMayo
Amaterasu
16
2 / 2 / 1
9,424
589
9,245
11,136
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
LEVIATAN2345
Bakasura
16
7 / 3 / 1
9,553
597
7,154
14,701
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 6 / 2
7,180
449
4,618
16,096
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
20
Kills
12
12
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
3
2
3.33
L
Hachiman
0
4
7
0.88
L
0
5
0
0
W
Achilles
Jokalari1
Achilles
1
2
1
0.75
L
Amaterasu
KKMayo
Amaterasu
2
2
1
1.25
L
Bakasura
LEVIATAN2345
Bakasura
7
3
1
2.5
W
4
1
4
6
W
3
2
6
3
W
Sylvanus
NoVapurple78
Sylvanus
3
4
5
1.38
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
34,374
54,351
Taken
62,738
32,611
Mitigated
29,067
22,183
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,019
5,725
0
5,285
11,296
3,875
1,979
1,762
9,402
0
53,326
L
Hachiman
8,074
4,072
0
3,538
10,645
2,895
111
2,841
7,804
0
41,296
L
5,283
1,387
0
3,080
10,160
2,884
944
5,302
4,858
47,623
0
W
Achilles
Jokalari1
Achilles
6,460
1,936
0
5,507
12,858
15,229
0
0
12,195
0
42,626
L
Amaterasu
KKMayo
Amaterasu
9,245
5,062
0
5,853
11,136
9,960
547
690
9,800
0
57,299
L
Bakasura
LEVIATAN2345
Bakasura
7,154
4,713
0
5,825
14,701
6,007
304
3,006
11,670
0
50,955
W
9,200
3,155
0
4,132
10,056
3,433
390
1,211
7,911
0
51,848
W
11,315
3,702
0
2,203
7,234
2,262
915
2,997
3,913
49,272
0
W
Sylvanus
NoVapurple78
Sylvanus
6,873
1,882
729
4,327
12,907
7,812
681
3,444
9,222
31,230
0
L
4,618
663
0
3,212
16,096
7,321
0
6,349
9,747
18,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
40,749
412
Minions Killed
431
0
Camps Cleared
0
1,439,933
Distance Traveled
1,508,709
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,518
595
99
6
0
293,499
1
L
Hachiman
7,385
462
79
5
0
282,660
2
L
Hera
7,207
450
79
5
0
277,621
2
W
Achilles
8,284
518
96
6
0
272,932
2
L
Amaterasu
9,424
589
133
8
0
329,751
2
L
Bakasura
9,553
597
116
7
0
345,617
0
W
Thor
8,709
544
94
6
0
329,493
0
W
Nu Wa
8,470
529
75
5
0
264,490
2
W
Sylvanus
8,026
502
48
3
0
279,519
0
L
Ymir
7,180
449
24
2
0
273,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role