Player Matchup

Apollo
Apollo
 
Apollo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
leobardo29
Heimdallr
Level 85
God Stats
50W - 20L
1,809 SR
Queue Stats
253W - 204L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
omes35
Amaterasu
Level 85
God Stats
7W - 4L
1,706 SR
Queue Stats
165W - 148L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
t_Bleez_1
Cthulhu
Level 22
God Stats
3W - 0L
1,722 SR
Queue Stats
332W - 291L
1,627 Elo+
Party 2
Team Averages
Level 73
1,648 SR
1,573 Elo+

VS

Team Averages
Level 61
1,497 SR
1,449 Elo+
Loki
Loki
Kurdgirl06
Loki
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,718 Elo+
Party 3
Achilles
Achilles
MF Fodder
Achilles
Level 65
God Stats
4W - 12L
1,217 SR
Queue Stats
55W - 70L
1,350 Elo+
Party 1
Skadi
Skadi
Mewwtant
Skadi
Level 40
God Stats
9W - 15L
1,553 SR
Queue Stats
118W - 116L
1,028 Elo+
Solo
Kukulkan
Kukulkan
iSpiT HoT FiiRE
Kukulkan
Level 47
God Stats
2W - 2L
1,717 SR
Queue Stats
9W - 6L
1,649 Elo+
Party 1
Yemoja
Yemoja
sweet_suiiciide
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 0 / 5
9,676
605
5,980
6,826
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
 
Bellona
15
4 / 0 / 1
9,493
593
4,274
5,403
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
leobardo29
Heimdallr
16
6 / 0 / 4
10,091
631
14,938
8,644
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
omes35
Amaterasu
14
4 / 4 / 1
8,986
562
6,906
11,726
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
t_Bleez_1
Cthulhu
13
2 / 1 / 3
8,562
535
4,876
6,405
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,670
479
3,739
13,525
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
MF Fodder
Achilles
14
4 / 3 / 0
8,295
518
8,286
11,702
12,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Mewwtant
Skadi
11
1 / 5 / 0
6,427
402
3,647
13,134
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
12
0 / 4 / 0
7,162
448
3,680
7,123
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,260
391
369
6,998
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
5
5
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
5
5.5
W
Bellona
 
Bellona
4
0
1
4.5
L
0
5
3
0.3
L
Achilles
MF Fodder
Achilles
4
3
0
1.33
L
Skadi
Mewwtant
Skadi
1
5
0
0.2
L
Kukulkan
0
4
0
0
W
Heimdallr
leobardo29
Heimdallr
6
0
4
8
W
Amaterasu
omes35
Amaterasu
4
4
1
1.13
L
0
2
0
0
W
Cthulhu
t_Bleez_1
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
19,721
39,004
Taken
52,482
25,553
Mitigated
29,417
13,177
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,980
2,485
0
125
6,826
4,613
0
977
5,827
10,161
66,749
W
Bellona
 
Bellona
4,274
1,574
0
2,288
5,403
5,110
1,021
1,033
4,326
5,436
44,443
L
3,739
829
0
4,688
13,525
4,601
0
812
12,713
0
48,987
L
Achilles
MF Fodder
Achilles
8,286
3,591
0
2,803
11,702
12,790
150
1,977
9,725
0
35,377
L
Skadi
Mewwtant
Skadi
3,647
1,353
0
3,538
13,134
3,657
661
1,371
11,763
0
42,396
L
Kukulkan
3,680
134
0
736
7,123
2,341
0
713
6,410
41,267
0
W
Heimdallr
leobardo29
Heimdallr
14,938
8,555
0
4,840
8,644
3,623
674
1,573
7,071
0
80,202
W
Amaterasu
omes35
Amaterasu
6,906
3,656
0
4,683
11,726
8,818
884
381
10,845
4,920
29,121
L
369
369
2,092
1,178
6,998
6,028
377
1,372
5,623
7,956
0
W
Cthulhu
t_Bleez_1
Cthulhu
4,876
120
0
1,241
6,405
3,389
0
85
6,275
31,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
35,814
450
Minions Killed
344
0
Camps Cleared
0
1,613,761
Distance Traveled
1,500,162
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,676
605
126
8
0
346,118
2
W
Bellona
9,493
593
99
6
0
351,659
2
L
Loki
7,670
479
103
6
0
349,701
0
L
Achilles
8,295
518
76
5
0
305,951
4
L
Skadi
6,427
402
70
4
0
263,790
1
L
Kukulkan
7,162
448
73
5
0
325,964
2
W
Heimdallr
10,091
631
119
7
0
300,654
4
W
Amaterasu
8,986
562
62
4
0
284,610
1
L
Yemoja
6,260
391
22
1
0
254,756
0
W
Cthulhu
8,562
535
44
3
0
330,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role