Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aceofozz
Nu Wa
Level 45
God Stats
139W - 100L
1,256 SR
Queue Stats
481W - 504L
1,230 Elo+
Solo
Osiris
Osiris
MAU 3437
Osiris
Level 79
God Stats
9W - 5L
1,500 SR
Queue Stats
277W - 250L
1,419 Elo+
Solo
Awilix
Awilix
Vitamint22
Awilix
Level 68
God Stats
13W - 8L
1,509 SR
Queue Stats
99W - 84L
1,513 Elo+
Solo
Loki
Loki
blackwolf80210
Loki
Level 60
God Stats
4W - 1L
1,735 SR
Queue Stats
32W - 39L
1,427 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,418 Elo+

VS

Team Averages
Level 107
1,511 SR
1,605 Elo+
Osiris
Osiris
FlamingWaffles1
Osiris
Level 69
God Stats
6W - 3L
1,752 SR
Queue Stats
180W - 182L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Kosrae34
Jormungandr
Level 147
God Stats
13W - 10L
1,500 SR
Queue Stats
454W - 494L
1,500 Elo+
Solo
He Bo
He Bo
TxDonnaTx
He Bo
Level 126
God Stats
3W - 7L
1,576 SR
Queue Stats
2,305W - 2,379L
1,658 Elo+
Solo
Bastet
Bastet
mattcraft857
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,771 Elo+
Solo
Eset
Eset
statesman77
Eset
Level 124
God Stats
4W - 4L
1,226 SR
Queue Stats
404W - 406L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 0 / 21
11,052
1,005
9,304
9,767
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Aceofozz
Nu Wa
17
4 / 2 / 18
11,242
1,022
16,020
8,419
2,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
MAU 3437
Osiris
17
10 / 8 / 14
12,568
1,143
14,084
21,556
19,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Vitamint22
Awilix
17
7 / 1 / 12
11,068
1,006
11,675
10,994
3,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 16
11,394
1,036
9,684
12,730
3,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,482
953
8,596
14,435
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Kosrae34
Jormungandr
16
2 / 2 / 5
10,634
967
4,160
9,667
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
TxDonnaTx
He Bo
17
6 / 8 / 3
11,531
1,048
14,371
14,482
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
16
1 / 10 / 7
10,139
922
15,158
16,839
6,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 8
11,487
1,044
14,105
13,067
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
45
31
Kills
14
14
Deaths
31
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
21
14.5
W
Nu Wa
Aceofozz
Nu Wa
4
2
18
6.5
L
2
5
8
1.2
L
Jormungandr
Kosrae34
Jormungandr
2
2
5
2.25
W
Osiris
MAU 3437
Osiris
10
8
14
2.13
L
He Bo
TxDonnaTx
He Bo
6
8
3
0.94
W
Awilix
Vitamint22
Awilix
7
1
12
13
W
6
3
16
4.67
L
Bastet
1
10
7
0.45
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,767
Damage
56,390
63,466
Taken
68,490
33,958
Mitigated
33,956
8,383
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,304
2,226
991
2,427
9,767
3,566
0
5,485
4,257
31,697
0
W
Nu Wa
Aceofozz
Nu Wa
16,020
5,317
613
993
8,419
2,767
0
4,659
3,685
38,581
0
L
8,596
3,599
255
762
14,435
11,719
0
7,235
7,200
0
25,429
L
Jormungandr
Kosrae34
Jormungandr
4,160
1,840
0
483
9,667
4,981
0
3,842
5,825
34,762
0
W
Osiris
MAU 3437
Osiris
14,084
6,557
664
2,366
21,556
19,830
0
11,544
9,824
0
21,480
L
He Bo
TxDonnaTx
He Bo
14,371
1,561
0
1,797
14,482
5,616
0
5,880
8,602
32,029
0
W
Awilix
Vitamint22
Awilix
11,675
6,550
0
329
10,994
3,803
0
6,838
4,106
0
29,761
W
9,684
4,359
0
0
12,730
3,992
0
4,110
8,518
0
18,337
L
Bastet
15,158
4,212
0
549
16,839
6,538
0
4,495
12,344
0
30,491
L
14,105
1,796
770
1,727
13,067
5,102
0
3,872
9,195
36,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,324
Gold Earned
54,273
194
Minions Killed
214
4
Camps Cleared
7
963,190
Distance Traveled
803,072
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,052
1,005
47
4
0
188,159
0
W
Nu Wa
11,242
1,022
68
6
1
191,465
1
L
Osiris
10,482
953
32
3
0
129,514
0
L
Jormungandr
10,634
967
55
5
1
135,083
0
W
Osiris
12,568
1,143
22
2
2
170,744
0
L
He Bo
11,531
1,048
44
4
0
167,748
0
W
Awilix
11,068
1,006
38
3
0
192,307
0
W
Loki
11,394
1,036
19
2
1
220,515
0
L
Bastet
10,139
922
24
2
5
192,439
0
L
Eset
11,487
1,044
59
5
1
178,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role