Player Matchup

Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DougEFresh7698
Bellona
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
40W - 30L
1,596 Elo+
Party 1
Cerberus
Cerberus
LiteralyGay
Cerberus
Level 108
God Stats
2W - 1L
1,285 SR
Queue Stats
203W - 180L
1,460 Elo+
Party 1
Loki
Loki
Pyromania-neko
Loki
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Izanami
Izanami
adzJoshJ
Izanami
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 220L
1,400 Elo+
Solo
Team Averages
Level 58
1,457 SR
1,535 Elo+

VS

Team Averages
Level 103
1,571 SR
1,788 Elo+
Geb
Geb
AL3X4ND3R 32
Geb
Level 31
God Stats
26W - 10L
1,605 SR
Queue Stats
109W - 56L
1,872 Elo+
Party 2
Bellona
Bellona
Alanp4j4s117
Bellona
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 170L
1,955 Elo+
Party 2
Zhong Kui
Zhong Kui
LightTology
Zhong Kui
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 36L
1,242 Elo+
Solo
Skadi
Skadi
P4NESITO
Skadi
Level 128
God Stats
4W - 1L
1,752 SR
Queue Stats
103W - 75L
1,959 Elo+
Party 2
Arachne
Arachne
SHOKOLATITO
Arachne
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
419W - 341L
1,909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
9 / 2 / 0
6,498
722
7,067
5,757
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
5,282
587
3,438
5,588
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
LiteralyGay
Cerberus
8
0 / 1 / 3
4,453
495
3,169
5,396
2,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 4
5,226
581
2,654
5,066
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
adzJoshJ
Izanami
9
0 / 1 / 0
5,039
560
1,320
4,544
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,542
505
1,626
8,278
2,562
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Alanp4j4s117
Bellona
9
1 / 1 / 0
5,486
610
3,417
6,012
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
LightTology
Zhong Kui
6
0 / 4 / 0
4,337
482
3,256
4,838
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
P4NESITO
Skadi
11
3 / 0 / 0
6,364
707
5,629
3,536
902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SHOKOLATITO
Arachne
9
1 / 3 / 0
5,338
593
1,543
6,448
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
0
4.5
L
0
2
2
0.5
L
Bellona
Alanp4j4s117
Bellona
1
1
0
1
W
0
1
1
0.5
L
Zhong Kui
LightTology
Zhong Kui
0
4
0
0
W
Cerberus
LiteralyGay
Cerberus
0
1
3
1.5
L
Skadi
P4NESITO
Skadi
3
0
0
3
W
1
0
4
3
L
Arachne
SHOKOLATITO
Arachne
1
3
0
0.33
W
Izanami
adzJoshJ
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
15,471
26,351
Taken
29,112
11,693
Mitigated
14,915
12,866
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,067
1,306
574
2,361
5,757
1,955
561
1,857
3,748
31,806
0
L
1,626
246
256
741
8,278
2,562
0
4,053
4,093
9,037
0
L
Bellona
Alanp4j4s117
Bellona
3,417
1,318
0
2,800
6,012
5,689
0
443
5,569
2,787
24,426
W
3,438
1,597
0
2,564
5,588
5,130
0
273
5,315
2,684
25,767
L
Zhong Kui
LightTology
Zhong Kui
3,256
418
0
1,284
4,838
2,424
0
2,500
2,202
17,506
0
W
Cerberus
LiteralyGay
Cerberus
3,169
327
0
2,236
5,396
2,036
541
1,257
4,131
14,945
0
L
Skadi
P4NESITO
Skadi
5,629
2,435
0
158
3,536
902
0
903
2,633
0
40,580
W
2,654
668
0
2,576
5,066
1,456
0
1,383
3,602
0
22,914
L
Arachne
SHOKOLATITO
Arachne
1,543
921
0
1,699
6,448
3,338
0
2,403
3,932
6,286
18,059
W
Izanami
adzJoshJ
Izanami
1,320
1,120
0
2,555
4,544
1,116
152
289
4,255
0
30,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
26,067
278
Minions Killed
242
0
Camps Cleared
0
892,971
Distance Traveled
863,648
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,498
722
71
8
0
164,845
2
L
Geb
4,542
505
15
2
0
168,516
0
L
Bellona
5,486
610
61
7
0
192,609
2
W
Bellona
5,282
587
66
7
0
187,485
1
L
Zhong Kui
4,337
482
30
3
0
125,397
0
W
Cerberus
4,453
495
29
3
0
175,381
2
L
Skadi
6,364
707
86
10
0
172,034
0
W
Loki
5,226
581
47
5
0
201,736
1
L
Arachne
5,338
593
50
6
0
205,092
3
W
Izanami
5,039
560
65
7
0
163,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role