Player Matchup

Olorun
Olorun
HolyBabyJesus
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JoaoTrool5
Sun Wukong
Level 15
God Stats
1W - 3L
1,264 SR
Queue Stats
9W - 8L
1,482 Elo+
Solo
Set
Set
Sh4do0wCr0w
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
bretholemule
Neith
Level 26
God Stats
34W - 25L
1,595 SR
Queue Stats
129W - 119L
1,618 Elo+
Solo
Ao Kuang
Ao Kuang
seeernaaa25
Ao Kuang
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
79W - 132L
1,500 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,520 Elo+

VS

Team Averages
Level 20
1,430 SR
1,447 Elo+
Nu Wa
Nu Wa
Electrituber888
Nu Wa
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 23L
1,304 Elo+
Solo
Danzaburou
Danzaburou
Hking3016
Danzaburou
Level 28
God Stats
9W - 13L
1,854 SR
Queue Stats
243W - 307L
1,800 Elo+
Party 3
Ares
Ares
OrG Redd
Ares
Level 25
God Stats
15W - 15L
1,500 SR
Queue Stats
93W - 117L
1,941 Elo+
Party 3
Neith
Neith
equest_girl110
Neith
Level 17
God Stats
31W - 32L
1,115 SR
Queue Stats
109W - 108L
1,096 Elo+
Party 2
Bakasura
Bakasura
nominal266
Bakasura
Level 17
God Stats
5W - 10L
1,179 SR
Queue Stats
81W - 86L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,996
600
3,158
5,103
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
JoaoTrool5
Sun Wukong
11
2 / 0 / 1
6,275
628
4,258
5,707
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 2
5,111
511
3,223
4,538
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
7 / 0 / 2
6,742
674
3,581
2,813
882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
seeernaaa25
Ao Kuang
8
3 / 1 / 0
5,387
539
1,453
6,179
1,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,730
473
1,795
4,220
900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Hking3016
Danzaburou
7
0 / 3 / 0
4,476
448
1,222
4,774
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
8
1 / 5 / 0
4,950
495
872
6,057
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 1
5,678
568
1,962
4,295
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
nominal266
Bakasura
7
0 / 2 / 1
4,811
481
1,932
6,391
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
16
Kills
3
4
Deaths
17
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Danzaburou
Hking3016
Danzaburou
0
3
0
0
W
4
1
3
5.5
W
Sun Wukong
JoaoTrool5
Sun Wukong
2
0
1
2.5
L
Ares
1
5
0
0.2
W
0
2
2
0.5
W
7
0
2
8
L
2
2
1
1.25
L
Bakasura
nominal266
Bakasura
0
2
1
0.25
W
Ao Kuang
seeernaaa25
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
7,783
24,340
Taken
25,737
9,485
Mitigated
7,767
8,611
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,795
181
0
243
4,220
900
521
915
3,280
19,959
0
L
Danzaburou
Hking3016
Danzaburou
1,222
308
0
1,236
4,774
1,238
0
537
4,237
0
11,619
W
3,158
1,145
388
2,535
5,103
1,484
474
1,472
3,556
20,708
0
W
Sun Wukong
JoaoTrool5
Sun Wukong
4,258
1,248
0
2,260
5,707
2,800
748
89
5,618
0
30,304
L
Ares
872
0
0
216
6,057
2,485
44
1,598
4,459
10,045
0
W
3,223
886
0
500
4,538
2,749
605
314
4,192
0
20,150
W
3,581
1,388
0
796
2,813
882
923
636
2,177
0
32,343
L
1,962
1,131
0
126
4,295
1,418
1,275
307
3,763
0
23,029
L
Bakasura
nominal266
Bakasura
1,932
1,452
0
2,442
6,391
1,726
1,031
1,254
5,062
0
14,578
W
Ao Kuang
seeernaaa25
Ao Kuang
1,453
462
0
2,132
6,179
1,570
0
156
5,803
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
24,645
255
Minions Killed
165
0
Camps Cleared
0
999,362
Distance Traveled
872,635
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,730
473
23
2
0
184,767
0
L
Danzaburou
4,476
448
27
3
0
152,695
0
W
Olorun
5,996
600
45
5
0
190,724
0
W
Sun Wukong
6,275
628
60
6
0
202,287
0
L
Ares
4,950
495
17
2
0
189,020
2
W
Set
5,111
511
31
3
0
238,869
0
W
Neith
6,742
674
72
7
0
188,435
1
L
Neith
5,678
568
51
5
0
161,085
0
L
Bakasura
4,811
481
47
5
0
185,068
3
W
Ao Kuang
5,387
539
47
5
0
179,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role