Player Matchup

Guan Yu
Guan Yu
DiablesaBlanca35
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
PaulaCHB
Artemis
Level 23
God Stats
3W - 2L
1,733 SR
Queue Stats
32W - 30L
1,753 Elo+
Party 3
Ao Kuang
Ao Kuang
Ryuta18
Ao Kuang
Level 108
God Stats
2W - 7L
1,212 SR
Queue Stats
116W - 103L
1,416 Elo+
Party 3
Ah Puch
Ah Puch
SrMarmo
Ah Puch
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,609 Elo+
Party 3
Nu Wa
Nu Wa
hayabusa2001
Nu Wa
Level 143
God Stats
4W - 2L
1,836 SR
Queue Stats
69W - 53L
1,317 Elo+
Party 3
Team Averages
Level 87
1,556 SR
1,519 Elo+

VS

Team Averages
Level 76
1,462 SR
1,467 Elo+
Thoth
Thoth
Dylan91
Thoth
Level 42
God Stats
5W - 7L
1,500 SR
Queue Stats
237W - 202L
1,597 Elo+
Party 1
Artemis
Artemis
Kroetilein50
Artemis
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
117W - 122L
1,323 Elo+
Party 2
Hercules
Hercules
Linneck
Hercules
Level 93
God Stats
3W - 5L
1,285 SR
Queue Stats
89W - 92L
1,323 Elo+
Party 2
Mulan
Mulan
Ragnarok0725
Mulan
Level 45
God Stats
3W - 2L
1,525 SR
Queue Stats
3W - 4L
1,493 Elo+
Solo
Jormungandr
Jormungandr
xGriffiith
Jormungandr
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 116L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,654
423
607
6,514
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
PaulaCHB
Artemis
7
0 / 3 / 0
4,258
387
1,905
4,304
714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Ryuta18
Ao Kuang
9
2 / 2 / 0
5,623
511
2,486
8,924
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
SrMarmo
Ah Puch
10
0 / 5 / 2
5,555
505
3,288
6,497
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
5,086
462
3,974
5,683
925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dylan91
Thoth
12
6 / 3 / 2
6,903
628
7,347
5,561
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Kroetilein50
Artemis
10
3 / 0 / 3
6,106
555
3,779
4,312
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Linneck
Hercules
9
2 / 0 / 4
6,012
547
3,153
6,789
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 5
6,219
565
2,791
6,634
2,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
xGriffiith
Jormungandr
11
3 / 0 / 1
6,402
582
3,995
6,056
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thoth
Dylan91
Thoth
6
3
2
2.33
W
Artemis
Kroetilein50
Artemis
3
0
3
4.5
W
Hercules
Linneck
Hercules
2
0
4
4
L
Artemis
PaulaCHB
Artemis
0
3
0
0
W
2
0
5
4.5
L
Ao Kuang
Ryuta18
Ao Kuang
2
2
0
1
L
Ah Puch
SrMarmo
Ah Puch
0
5
2
0.2
L
0
2
1
0.25
W
Jormungandr
xGriffiith
Jormungandr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,260
Damage
21,065
31,922
Taken
29,352
8,970
Mitigated
12,724
6,654
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
607
171
0
446
6,514
3,439
0
3,292
2,970
0
11,329
W
Thoth
Dylan91
Thoth
7,347
68
0
1,447
5,561
1,730
664
2,692
2,869
38,768
0
W
Artemis
Kroetilein50
Artemis
3,779
2,177
0
2,164
4,312
1,237
190
2,196
2,116
0
30,829
W
Hercules
Linneck
Hercules
3,153
1,186
342
3,081
6,789
2,900
0
1,870
4,919
0
11,990
L
Artemis
PaulaCHB
Artemis
1,905
586
0
848
4,304
714
0
290
4,012
0
11,006
W
2,791
594
0
3,451
6,634
2,460
0
1,678
4,956
0
34,279
L
Ao Kuang
Ryuta18
Ao Kuang
2,486
776
0
3,824
8,924
2,380
0
3,206
5,551
22,819
0
L
Ah Puch
SrMarmo
Ah Puch
3,288
146
0
648
6,497
1,512
0
3,036
3,169
33,335
0
L
3,974
1,096
147
741
5,683
925
0
743
4,878
19,344
0
W
Jormungandr
xGriffiith
Jormungandr
3,995
1,153
0
2,529
6,056
4,397
228
1,312
4,629
32,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
31,642
198
Minions Killed
307
0
Camps Cleared
0
967,964
Distance Traveled
980,746
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,654
423
31
3
0
177,467
0
W
Thoth
6,903
628
84
8
0
196,901
2
W
Artemis
6,106
555
72
7
0
171,790
1
W
Hercules
6,012
547
18
2
0
206,019
1
L
Artemis
4,258
387
20
2
0
203,225
1
W
Mulan
6,219
565
72
7
0
232,826
5
L
Ao Kuang
5,623
511
55
5
0
220,750
2
L
Ah Puch
5,555
505
60
5
0
182,276
1
L
Nu Wa
5,086
462
32
3
0
184,246
2
W
Jormungandr
6,402
582
61
6
0
173,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role