Player Matchup

Osiris
Osiris
DrugBatmana
Osiris
Level 143
God Stats
13W - 14L
1,268 SR
Queue Stats
600W - 596L
1,593 Elo+
Solo
Mercury
Mercury
McGorgonzola
Mercury
Level 112
God Stats
11W - 5L
1,712 SR
Queue Stats
47W - 56L
1,512 Elo+
Solo
Khepri
Khepri
RememberMЕ
Khepri
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Sol
Sol
mscns
Sol
Level 88
God Stats
3W - 2L
1,732 SR
Queue Stats
88W - 93L
1,524 Elo+
Solo
Danzaburou
Danzaburou
wuh95
Danzaburou
Level 70
God Stats
9W - 8L
1,477 SR
Queue Stats
297W - 255L
1,443 Elo+
Solo
Team Averages
Level 108
1,538 SR
1,515 Elo+

VS

Team Averages
Level 129
1,557 SR
1,497 Elo+
Chang'e
Chang'e
Avesfold
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dante14-88
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 203L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
ThunderP1g
Danzaburou
Level 122
God Stats
6W - 4L
1,872 SR
Queue Stats
8W - 8L
1,618 Elo+
Solo
Janus
Janus
WHySoSeRiOuS025
Janus
Level 160
God Stats
2W - 6L
1,317 SR
Queue Stats
59W - 53L
1,523 Elo+
Solo
Hachiman
Hachiman
lSOULl
Hachiman
Level 113
God Stats
2W - 1L
1,594 SR
Queue Stats
3W - 4L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 4 / 3
9,024
564
11,026
17,147
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Mercury
McGorgonzola
Mercury
14
3 / 2 / 2
8,522
533
3,488
8,949
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
13
3 / 1 / 9
8,686
543
4,543
4,981
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
mscns
Sol
15
2 / 1 / 3
8,951
559
4,371
7,594
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
wuh95
Danzaburou
16
7 / 0 / 4
10,403
650
10,395
6,973
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avesfold
Chang'e
15
4 / 3 / 3
8,591
537
8,021
11,448
8,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
6,523
408
4,288
14,971
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ThunderP1g
Danzaburou
13
1 / 3 / 1
7,689
481
3,623
12,451
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 2
9,486
593
7,422
7,714
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
lSOULl
Hachiman
11
0 / 3 / 0
6,601
413
922
5,974
1,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Avesfold
Chang'e
4
3
3
1.83
L
0
5
2
0.2
W
Osiris
1
4
3
0.63
W
Mercury
McGorgonzola
Mercury
3
2
2
2
W
Khepri
3
1
9
7.5
L
Danzaburou
ThunderP1g
Danzaburou
1
3
1
0.5
L
3
2
2
2
L
Hachiman
lSOULl
Hachiman
0
3
0
0
W
Sol
mscns
Sol
2
1
3
3.5
W
Danzaburou
wuh95
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,823
Damage
24,276
45,644
Taken
52,558
24,601
Mitigated
25,216
17,198
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Avesfold
Chang'e
8,021
1,137
489
5,021
11,448
8,737
0
1,861
9,587
43,453
0
L
4,288
573
0
524
14,971
8,330
0
1,892
13,079
19,434
0
W
Osiris
11,026
3,853
0
9,364
17,147
9,144
622
9,831
6,813
0
55,201
W
Mercury
McGorgonzola
Mercury
3,488
1,645
0
1,595
8,949
4,934
0
3,532
5,291
5,333
43,947
W
Khepri
4,543
321
0
1,226
4,981
4,351
123
1,922
2,975
21,404
0
L
Danzaburou
ThunderP1g
Danzaburou
3,623
1,208
0
3,513
12,451
4,001
48
2,038
10,413
0
51,852
L
7,422
577
0
1,414
7,714
2,650
0
3,041
4,673
64,854
0
L
Hachiman
lSOULl
Hachiman
922
299
0
1,210
5,974
1,498
0
996
4,978
0
32,202
W
Sol
mscns
Sol
4,371
428
0
3,372
7,594
3,547
0
3,294
4,087
55,519
0
W
Danzaburou
wuh95
Danzaburou
10,395
3,643
0
1,641
6,973
2,625
347
1,542
5,431
0
76,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
38,890
483
Minions Killed
406
0
Camps Cleared
0
1,566,365
Distance Traveled
1,457,479
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,591
537
91
6
0
261,885
1
L
Geb
6,523
408
27
2
0
307,024
8
W
Osiris
9,024
564
121
8
0
313,623
0
W
Mercury
8,522
533
93
6
0
352,060
5
W
Khepri
8,686
543
43
3
0
313,758
7
L
Danzaburou
7,689
481
86
5
0
296,854
0
L
Janus
9,486
593
128
8
0
325,384
6
L
Hachiman
6,601
413
74
5
0
266,332
0
W
Sol
8,951
559
113
7
0
293,891
6
W
Danzaburou
10,403
650
113
7
0
293,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role