Player Matchup

Kali
Kali
Gold II
Hoensbroek
Kali
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 237L
1,768 MMR
Party 2
Scylla
Scylla
Gold IV
Qwepzipper
Scylla
Gold IV
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
533W - 529L
1,642 MMR
Party 1
Bellona
Bellona
Gold V
ToxSiick
Bellona
Gold V
Level 122
God Stats
9W - 6L
1,778 SR
Queue Stats
101W - 104L
1,726 MMR
Party 1
Ganesha
Ganesha
Gold V
Vinxard
Ganesha
Gold V
Level 97
God Stats
3W - 2L
1,791 SR
Queue Stats
213W - 205L
1,650 MMR
Solo
Cupid
Cupid
Gold II
toli55
Cupid
Gold II
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
166W - 145L
1,656 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,614 SR
1,688 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,586 SR
1,648 MMR
Apollo
Apollo
Gold V
BαdBunny
Apollo
Gold V
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 54L
1,688 MMR
Party 4
Kukulkan
Kukulkan
Gold V
Dragonasdd
Kukulkan
Gold V
Level 160
God Stats
16W - 13L
1,715 SR
Queue Stats
234W - 195L
1,687 MMR
Party 3
Osiris
Osiris
Silver I
KaVkazZ
Osiris
Silver I
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 193L
1,681 MMR
Solo
Guan Yu
Guan Yu
Gold IV
PerreoIntenso
Guan Yu
Gold IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ne Zha
Ne Zha
Gold V
Tarbek
Ne Zha
Gold V
Level 160
God Stats
14W - 11L
1,715 SR
Queue Stats
234W - 215L
1,687 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,474
540
4,801
7,373
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Qwepzipper
Scylla
11
3 / 3 / 1
6,533
544
5,308
5,482
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ToxSiick
Bellona
11
1 / 5 / 0
6,056
505
4,905
9,909
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Vinxard
Ganesha
10
0 / 2 / 5
5,626
469
2,396
9,229
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
toli55
Cupid
11
2 / 3 / 0
6,642
554
1,722
6,048
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
The MorriganSetSun WukongNemesisSerqet

VS

Bans
Nu WaKhepriChang'ePersephoneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BαdBunny
Apollo
13
2 / 1 / 1
7,265
605
4,240
5,142
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Dragonasdd
Kukulkan
12
2 / 2 / 4
6,906
576
4,854
5,093
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
KaVkazZ
Osiris
11
3 / 1 / 0
6,960
580
6,268
7,600
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
12
5 / 2 / 1
6,892
574
5,387
9,432
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Tarbek
Ne Zha
10
3 / 2 / 3
6,510
543
5,162
8,495
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
15
15
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
BαdBunny
Apollo
2
1
1
2.5
W
Kukulkan
Dragonasdd
Kukulkan
2
2
4
2
L
2
2
3
1.75
W
Osiris
KaVkazZ
Osiris
3
1
0
3
W
Guan Yu
5
2
1
2.75
L
Scylla
Qwepzipper
Scylla
3
3
1
1.17
W
Ne Zha
Tarbek
Ne Zha
3
2
3
2.25
L
Bellona
ToxSiick
Bellona
1
5
0
0.2
L
Ganesha
Vinxard
Ganesha
0
2
5
1.25
L
Cupid
toli55
Cupid
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
25,911
38,041
Taken
35,762
18,550
Mitigated
18,049
10,888
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BαdBunny
Apollo
4,240
2,445
0
3,368
5,142
1,585
264
742
4,400
0
49,695
W
Kukulkan
Dragonasdd
Kukulkan
4,854
928
0
750
5,093
1,665
216
1,883
3,210
45,089
0
L
4,801
2,140
0
1,924
7,373
4,182
0
638
6,719
6,247
25,893
W
Osiris
KaVkazZ
Osiris
6,268
2,859
0
2,227
7,600
7,162
0
615
6,985
0
32,253
W
Guan Yu
5,387
1,057
270
3,302
9,432
4,233
0
2,720
6,599
0
38,628
L
Scylla
Qwepzipper
Scylla
5,308
214
0
1,053
5,482
1,107
0
1,554
3,828
33,025
0
W
Ne Zha
Tarbek
Ne Zha
5,162
1,639
0
3,316
8,495
3,404
26
2,876
5,619
0
25,517
L
Bellona
ToxSiick
Bellona
4,905
2,118
0
2,962
9,909
8,415
0
0
9,532
3,252
28,076
L
Ganesha
Vinxard
Ganesha
2,396
402
0
2,362
9,229
3,496
0
2,396
6,731
16,849
0
L
Cupid
toli55
Cupid
1,722
721
110
2,477
6,048
1,350
0
48
6,000
0
33,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
34,533
290
Minions Killed
394
0
Camps Cleared
0
1,120,163
Distance Traveled
1,151,812
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,265
605
98
8
0
225,281
3
W
Kukulkan
6,906
576
114
10
0
196,572
3
L
Kali
6,474
540
54
5
0
253,219
0
W
Osiris
6,960
580
71
6
0
221,471
5
W
Guan Yu
6,892
574
85
7
0
259,437
3
L
Scylla
6,533
544
76
6
0
218,725
2
W
Ne Zha
6,510
543
26
2
0
249,051
4
L
Bellona
6,056
505
70
6
0
200,871
4
L
Ganesha
5,626
469
1
0
0
228,590
4
L
Cupid
6,642
554
89
7
0
218,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role