Player Matchup

Chaac
Chaac
JemmofSaturn
Chaac
Level 119
God Stats
7W - 10L
1,500 SR
Queue Stats
135W - 155L
1,213 Elo+
Solo
Neith
Neith
LouBush
Neith
Level 86
God Stats
8W - 4L
1,539 SR
Queue Stats
48W - 34L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
XXXMurse
Nu Wa
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,570 Elo+
Party 2
Team Averages
Level 115
1,513 SR
1,416 Elo+

VS

Team Averages
Level 36
1,572 SR
1,626 Elo+
Ratatoskr
Ratatoskr
Kacey09
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,591 Elo+
Party 1
Zeus
Zeus
NMGDestiny
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,863 Elo+
Solo
Bacchus
Bacchus
xI Tr3 Iz SIkKx
Bacchus
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
40W - 47L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
7,886
789
6,946
9,101
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
LouBush
Neith
11
1 / 2 / 9
7,332
733
6,940
7,159
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
XXXMurse
Nu Wa
11
5 / 1 / 5
8,011
801
8,003
5,759
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kacey09
Ratatoskr
7
0 / 4 / 3
5,889
589
1,479
6,517
1,819
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 2
6,442
644
7,335
8,411
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 1
7,990
799
5,204
10,187
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Ratatoskr
Kacey09
Ratatoskr
0
4
3
0.38
W
Neith
LouBush
Neith
1
2
9
2.75
L
1
6
2
0.33
W
Nu Wa
XXXMurse
Nu Wa
5
1
5
7.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
14,018
22,019
Taken
25,115
10,326
Mitigated
11,923
9,219
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,946
1,304
0
4,038
9,101
5,725
598
4,070
5,031
0
15,605
L
Ratatoskr
Kacey09
Ratatoskr
1,479
0
0
299
6,517
1,819
0
1,865
4,552
0
8,075
W
Neith
LouBush
Neith
6,940
2,210
0
3,188
7,159
2,610
1,710
4,280
2,879
0
33,340
L
7,335
773
0
979
8,411
1,890
0
3,635
4,651
32,855
0
W
Nu Wa
XXXMurse
Nu Wa
8,003
2,009
45
1,948
5,759
1,991
956
4,235
1,524
31,489
0
L
5,204
206
357
3,527
10,187
8,214
0
2,543
7,413
13,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
20,321
126
Minions Killed
97
0
Camps Cleared
0
513,470
Distance Traveled
480,514
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,886
789
23
2
0
175,095
0
L
Ratatoskr
5,889
589
15
2
0
146,091
0
W
Neith
7,332
733
53
5
0
155,343
2
L
Zeus
6,442
644
70
7
0
141,099
3
W
Nu Wa
8,011
801
50
5
0
183,032
4
L
Bacchus
7,990
799
12
1
0
193,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role