Player Matchup

Sobek
Sobek
Atonal-Harmony
Sobek
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Arachne
Arachne
FearedTitanium
Arachne
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 70L
1,179 Elo+
Solo
Medusa
Medusa
Jackinho Sniper
Medusa
Level 144
God Stats
3W - 1L
1,616 SR
Queue Stats
17W - 15L
1,567 Elo+
Solo
Hel
Hel
hian1243
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,362 Elo+
Solo
Sylvanus
Sylvanus
mati_troglia
Sylvanus
Level 81
God Stats
7W - 7L
1,500 SR
Queue Stats
184W - 175L
1,381 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,398 Elo+

VS

Team Averages
Level 100
1,611 SR
1,549 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Achilles x Rage
Agni
Level 92
God Stats
4W - 6L
1,850 SR
Queue Stats
7W - 15L
1,477 Elo+
Solo
Thor
Thor
Gyro-013
Thor
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 342L
1,356 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LORJohn1
Cu Chulainn
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 115L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
q MrPower c
Cabrakan
Level 79
God Stats
4W - 1L
1,704 SR
Queue Stats
21W - 9L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 2
5,633
563
3,182
4,903
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
8 / 1 / 0
6,564
656
4,465
6,292
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 1 / 6
5,835
584
7,135
4,362
1,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
6,196
620
3,221
5,499
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
mati_troglia
Sylvanus
11
3 / 0 / 2
6,169
617
2,444
6,061
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 5 / 0
4,748
475
3,489
7,218
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,080
508
3,281
5,305
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
8
0 / 3 / 2
4,960
496
1,354
5,877
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
LORJohn1
Cu Chulainn
9
0 / 5 / 0
5,085
509
4,675
6,135
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
q MrPower c
Cabrakan
7
0 / 4 / 1
4,369
437
2,502
8,336
4,522
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
2
3
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
1
4
0
0.25
W
6
0
2
7
W
8
1
0
8
L
Thor
0
3
2
0.33
W
3
1
6
6
L
Cu Chulainn
LORJohn1
Cu Chulainn
0
5
0
0
W
1
1
4
3
W
Sylvanus
mati_troglia
Sylvanus
3
0
2
4
L
Cabrakan
q MrPower c
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,447
Damage
15,301
27,117
Taken
32,871
14,570
Mitigated
13,915
11,854
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,489
1,223
270
1,731
7,218
1,808
0
2,051
5,050
0
18,558
L
3,281
280
0
1,121
5,305
1,473
0
1,587
3,718
24,499
0
W
3,182
640
0
1,894
4,903
3,163
248
930
3,973
10,002
0
W
4,465
2,668
0
2,902
6,292
3,877
0
416
5,876
6,079
25,208
L
Thor
1,354
332
0
1,764
5,877
1,668
0
1,136
4,741
0
18,236
W
7,135
3,394
0
750
4,362
1,163
570
1,530
2,832
0
31,398
L
Cu Chulainn
LORJohn1
Cu Chulainn
4,675
1,196
0
605
6,135
4,444
0
2,258
3,877
3,130
25,263
W
3,221
444
262
2,263
5,499
1,875
254
2,936
2,563
32,621
0
W
Sylvanus
mati_troglia
Sylvanus
2,444
758
448
3,335
6,061
4,492
0
186
5,875
27,712
0
L
Cabrakan
q MrPower c
Cabrakan
2,502
388
202
430
8,336
4,522
0
1,933
6,235
15,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
24,242
251
Minions Killed
210
0
Camps Cleared
0
885,169
Distance Traveled
876,441
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,748
475
33
3
0
175,310
0
L
Agni
5,080
508
52
5
0
176,913
1
W
Sobek
5,633
563
14
1
0
173,516
0
W
Arachne
6,564
656
47
5
0
202,512
3
L
Thor
4,960
496
42
4
0
192,558
0
W
Medusa
5,835
584
55
6
0
166,000
1
L
Cu Chulainn
5,085
509
54
5
0
165,593
1
W
Hel
6,196
620
70
7
0
165,058
0
W
Sylvanus
6,169
617
65
7
0
178,083
0
L
Cabrakan
4,369
437
29
3
0
166,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role