Player Matchup

Thor
Thor
HoofedCartoon33
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,449 Elo+
Solo
Hercules
Hercules
KillerPanda73
Hercules
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 216L
1,899 Elo+
Solo
Neith
Neith
Nuggmaster69
Neith
Level 18
God Stats
18W - 13L
1,603 SR
Queue Stats
21W - 16L
1,587 Elo+
Party 1
Cerberus
Cerberus
opal ninja
Cerberus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
xfoxxe
Aphrodite
Level 26
God Stats
52W - 33L
1,737 SR
Queue Stats
108W - 90L
1,796 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,655 Elo+

VS

Team Averages
Level 14
1,526 SR
1,492 Elo+
Artemis
Artemis
ArtisteMV
Artemis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 41L
1,571 Elo+
Solo
Agni
Agni
CunningWolverine
Agni
Level 14
God Stats
3W - 6L
1,411 SR
Queue Stats
15W - 14L
1,425 Elo+
Solo
Ymir
Ymir
comando-erosivo
Ymir
Level 4
God Stats
5W - 5L
1,721 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 2
Thanatos
Thanatos
pulent34XD3
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
xProdigyMaster
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
10,729
1,073
7,473
5,698
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
KillerPanda73
Hercules
15
4 / 1 / 5
9,658
966
5,614
11,782
10,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 7
9,414
941
8,402
7,619
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
opal ninja
Cerberus
16
1 / 3 / 9
9,225
923
8,570
13,925
11,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
xfoxxe
Aphrodite
15
3 / 1 / 6
9,811
981
10,885
10,110
7,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

301

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArtisteMV
Artemis
15
2 / 3 / 3
9,187
919
13,453
8,865
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 0 / 3
8,924
892
13,513
6,870
2,420
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 3
9,796
980
5,439
15,223
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
pulent34XD3
Thanatos
13
0 / 4 / 3
8,164
816
4,573
6,205
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 4
8,843
884
6,648
9,158
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
15
Kills
5
5
Deaths
15
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArtisteMV
Artemis
2
3
3
1.17
L
1
0
3
2.5
W
6
0
5
8.5
W
Hercules
KillerPanda73
Hercules
4
1
5
6.5
W
1
0
7
4.5
L
1
5
3
0.5
W
Cerberus
opal ninja
Cerberus
1
3
9
1.83
L
Thanatos
pulent34XD3
Thanatos
0
4
3
0.38
L
1
3
4
1
W
Aphrodite
xfoxxe
Aphrodite
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,944
Damage
43,626
49,134
Taken
46,321
34,487
Mitigated
24,090
22,507
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArtisteMV
Artemis
13,453
6,653
0
2,482
8,865
3,737
0
2,823
5,992
0
28,217
L
13,513
93
0
288
6,870
2,420
0
3,464
3,406
24,737
0
W
7,473
941
0
92
5,698
2,107
0
1,818
3,880
0
28,562
W
Hercules
KillerPanda73
Hercules
5,614
1,730
207
2,966
11,782
10,824
0
3,113
8,669
0
15,855
W
8,402
2,593
0
1,546
7,619
2,735
0
3,494
4,125
0
30,055
L
5,439
865
0
1,051
15,223
12,382
0
6,022
9,051
26,504
0
W
Cerberus
opal ninja
Cerberus
8,570
535
0
1,928
13,925
11,384
0
6,578
7,347
13,988
0
L
Thanatos
pulent34XD3
Thanatos
4,573
1,126
0
1,811
6,205
2,120
0
2,918
3,237
0
10,709
L
6,648
1,815
0
1,414
9,158
3,431
0
4,228
4,880
0
19,348
W
Aphrodite
xfoxxe
Aphrodite
10,885
211
8,504
7,264
10,110
7,437
0
3,949
6,161
32,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
44,914
198
Minions Killed
152
7
Camps Cleared
4
875,244
Distance Traveled
795,522
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,187
919
35
4
0
146,715
1
L
Agni
8,924
892
29
3
0
195,470
0
W
Thor
10,729
1,073
41
4
2
188,564
0
W
Hercules
9,658
966
31
3
0
143,201
0
W
Neith
9,414
941
48
5
1
170,240
5
L
Ymir
9,796
980
52
5
1
168,278
0
W
Cerberus
9,225
923
23
2
0
163,006
0
L
Thanatos
8,164
816
14
1
2
103,476
0
L
Nemesis
8,843
884
22
2
1
181,583
3
W
Aphrodite
9,811
981
55
6
4
210,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role