Player Matchup

Jormungandr
Jormungandr
EscachoMC
Jormungandr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,509 Elo+
Party 2
Artemis
Artemis
Iwanek223
Artemis
Level 111
God Stats
1W - 0L
1,248 SR
Queue Stats
17W - 11L
1,574 Elo+
Solo
Ah Puch
Ah Puch
Lunnhe
Ah Puch
Level 22
God Stats
1W - 4L
1,328 SR
Queue Stats
98W - 117L
1,509 Elo+
Party 2
Team Averages
Level 55
1,359 SR
1,531 Elo+

VS

Team Averages
Level 46
1,331 SR
1,332 Elo+
Poseidon
Poseidon
Gustavofernadez3
Poseidon
Level 23
God Stats
2W - 4L
1,292 SR
Queue Stats
40W - 52L
1,162 Elo+
Solo
Merlin
Merlin
adrian1973gs
Merlin
Level 16
God Stats
9W - 16L
1,200 SR
Queue Stats
424W - 460L
1,417 Elo+
Party 1
Cerberus
Cerberus
ivi6754
Cerberus
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 354L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EscachoMC
Jormungandr
12
5 / 2 / 11
9,681
745
9,846
10,463
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Iwanek223
Artemis
13
6 / 4 / 11
9,803
754
8,301
10,346
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Lunnhe
Ah Puch
14
9 / 3 / 10
10,217
786
14,666
7,965
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 1
9,739
749
5,905
11,004
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
11
1 / 5 / 3
7,996
615
4,425
8,848
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ivi6754
Cerberus
11
3 / 5 / 3
9,117
701
9,629
16,834
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
9
9
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EscachoMC
Jormungandr
5
2
11
5.25
L
5
10
1
0.55
W
Artemis
Iwanek223
Artemis
6
4
11
2.88
W
Ah Puch
Lunnhe
Ah Puch
9
3
10
4.67
L
Merlin
1
5
3
0.5
L
Cerberus
ivi6754
Cerberus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
19,959
28,774
Taken
36,686
9,437
Mitigated
22,669
5,381
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EscachoMC
Jormungandr
9,846
1,952
0
2,454
10,463
4,715
0
6,673
3,271
27,401
0
L
5,905
302
417
894
11,004
5,162
0
8,513
2,231
22,089
0
W
Artemis
Iwanek223
Artemis
8,301
3,378
0
1,788
10,346
2,525
574
7,069
2,935
0
35,737
W
Ah Puch
Lunnhe
Ah Puch
14,666
437
0
1,139
7,965
2,197
373
5,113
2,609
36,833
0
L
Merlin
4,425
43
123
278
8,848
2,915
0
5,036
3,522
26,954
0
L
Cerberus
ivi6754
Cerberus
9,629
814
594
2,915
16,834
14,592
0
9,949
6,347
32,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
26,852
139
Minions Killed
145
0
Camps Cleared
0
674,466
Distance Traveled
636,540
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,681
745
43
3
0
240,882
0
L
Poseidon
9,739
749
36
3
0
194,466
2
W
Artemis
9,803
754
43
3
0
223,191
1
W
Ah Puch
10,217
786
53
4
0
210,393
1
L
Merlin
7,996
615
51
4
0
211,762
0
L
Cerberus
9,117
701
58
4
0
230,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role