Player Matchup

Ymir
Ymir
Beh4iry
Ymir
Level 25
God Stats
23W - 22L
1,500 SR
Queue Stats
788W - 850L
1,380 Elo+
Party 2
Anubis
Anubis
DedSecQZ
Anubis
Level 29
God Stats
24W - 29L
1,567 SR
Queue Stats
554W - 614L
1,489 Elo+
Party 2
Osiris
Osiris
MiDragon
Osiris
Level 142
God Stats
5W - 3L
1,521 SR
Queue Stats
617W - 642L
1,459 Elo+
Party 2
Chiron
Chiron
Yukine123456789
Chiron
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
45W - 43L
1,211 Elo+
Solo
Thanatos
Thanatos
ggezggezggez
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,581 Elo+
Party 2
Team Averages
Level 47
1,561 SR
1,424 Elo+

VS

Team Averages
Level 34
1,448 SR
1,427 Elo+
Neith
Neith
Cipka420
Neith
Level 10
God Stats
2W - 2L
1,538 SR
Queue Stats
2W - 2L
1,732 Elo+
Solo
Poseidon
Poseidon
Joram9040
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,201 Elo+
Party 1
Bellona
Bellona
Shadyburrito
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Sqothe
Fenrir
Level 7
God Stats
7W - 5L
1,204 SR
Queue Stats
9W - 10L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
p3runa
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beh4iry
Ymir
15
1 / 1 / 16
10,653
507
6,844
16,270
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
DedSecQZ
Anubis
11
2 / 2 / 2
8,703
414
1,586
4,174
1,955
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
MiDragon
Osiris
19
15 / 6 / 5
12,901
614
20,743
17,117
14,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
12 / 4 / 5
12,388
590
15,766
14,458
5,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
ggezggezggez
Thanatos
17
8 / 4 / 7
11,653
555
11,718
17,291
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cipka420
Neith
8
0 / 4 / 4
6,962
332
2,554
6,357
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Joram9040
Poseidon
19
7 / 10 / 7
12,363
589
15,273
13,514
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Shadyburrito
Bellona
11
1 / 12 / 5
7,925
377
5,455
14,661
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Sqothe
Fenrir
17
7 / 4 / 5
11,129
530
6,743
16,607
8,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
p3runa
Cthulhu
15
2 / 9 / 5
9,682
461
6,883
23,469
20,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
38
Kills
17
17
Deaths
39
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beh4iry
Ymir
1
1
16
9
L
Neith
Cipka420
Neith
0
4
4
0.5
W
Anubis
DedSecQZ
Anubis
2
2
2
1.5
L
Poseidon
Joram9040
Poseidon
7
10
7
1.05
W
Osiris
MiDragon
Osiris
15
6
5
2.92
L
Bellona
Shadyburrito
Bellona
1
12
5
0.29
L
Fenrir
Sqothe
Fenrir
7
4
5
2.38
W
12
4
5
3.63
W
Thanatos
ggezggezggez
Thanatos
8
4
7
2.88
L
Cthulhu
p3runa
Cthulhu
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,657
Damage
36,908
69,310
Taken
74,608
49,727
Mitigated
47,159
31,170
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beh4iry
Ymir
6,844
1,514
0
3,225
16,270
20,678
409
2,699
13,353
26,234
0
L
Neith
Cipka420
Neith
2,554
1,406
0
1,102
6,357
1,690
0
1,026
5,331
0
13,508
W
Anubis
DedSecQZ
Anubis
1,586
173
0
1,769
4,174
1,955
0
670
3,413
26,935
0
L
Poseidon
Joram9040
Poseidon
15,273
2,194
0
445
13,514
4,829
548
724
12,790
61,937
0
W
Osiris
MiDragon
Osiris
20,743
7,771
0
4,549
17,117
14,321
171
5,792
11,100
9,758
93,325
L
Bellona
Shadyburrito
Bellona
5,455
2,302
0
526
14,661
11,570
0
4,537
10,124
0
18,249
L
Fenrir
Sqothe
Fenrir
6,743
958
0
4,441
16,607
8,881
0
638
15,969
0
64,019
W
15,766
8,585
1,023
6,344
14,458
5,508
8,925
7,795
6,371
0
77,571
W
Thanatos
ggezggezggez
Thanatos
11,718
3,148
0
14,260
17,291
7,265
0
4,441
12,613
0
69,110
L
Cthulhu
p3runa
Cthulhu
6,883
882
0
663
23,469
20,189
390
3,002
20,467
30,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
48,061
482
Minions Killed
325
0
Camps Cleared
0
1,640,697
Distance Traveled
1,468,867
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,653
507
38
2
0
384,815
2
L
Neith
6,962
332
37
2
0
171,815
0
W
Anubis
8,703
414
42
2
0
160,826
3
L
Poseidon
12,363
589
121
6
0
301,307
4
W
Osiris
12,901
614
152
7
0
365,259
1
L
Bellona
7,925
377
22
1
0
229,418
0
L
Fenrir
11,129
530
97
5
0
406,981
0
W
Chiron
12,388
590
140
7
0
315,335
0
W
Thanatos
11,653
555
110
5
0
414,462
0
L
Cthulhu
9,682
461
48
2
0
359,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role