Player Matchup

Osiris
Osiris
Apex-WarriorYOLO
Osiris
Level 88
God Stats
8W - 4L
1,285 SR
Queue Stats
156W - 169L
1,196 Elo+
Party 2
Ullr
Ullr
BobbyFromWWI
Ullr
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 204L
1,430 Elo+
Party 3
Bellona
Bellona
LetsPartyCat6969
Bellona
Level 14
God Stats
28W - 21L
1,522 SR
Queue Stats
141W - 138L
1,423 Elo+
Party 2
Fafnir
Fafnir
SuckeySuckey
Fafnir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
2,022 Elo+
Party 3
Kukulkan
Kukulkan
anthonygalvez200
Kukulkan
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 205L
1,430 Elo+
Party 3
Team Averages
Level 68
1,461 SR
1,500 Elo+

VS

Team Averages
Level 89
1,446 SR
1,727 Elo+
Bellona
Bellona
DAVID MEX87
Bellona
Level 42
God Stats
18W - 18L
1,440 SR
Queue Stats
87W - 87L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
DivineLucky5
Kumbhakarna
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 102L
1,781 Elo+
Party 1
Nox
Nox
SabrexTheSly
Nox
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 45L
1,804 Elo+
Party 1
Erlang Shen
Erlang Shen
sabrex15
Erlang Shen
Level 150
God Stats
7W - 9L
1,288 SR
Queue Stats
247W - 210L
1,569 Elo+
Party 1
Neith
Neith
xXSpiritlessXx
Neith
Level 29
God Stats
15W - 3L
1,500 SR
Queue Stats
54W - 37L
1,959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 0
9,163
509
8,268
14,206
8,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 2
7,686
427
5,316
10,514
3,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 5 / 2
8,598
478
6,660
10,029
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
11
0 / 4 / 2
7,530
418
3,040
11,482
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 7 / 1
8,883
494
4,797
9,335
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAVID MEX87
Bellona
16
4 / 2 / 3
9,488
527
7,924
13,899
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
DivineLucky5
Kumbhakarna
14
2 / 1 / 14
9,347
519
4,952
12,364
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 0 / 9
11,187
622
7,405
6,101
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
sabrex15
Erlang Shen
18
12 / 1 / 5
11,239
624
14,477
11,383
9,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 8
8,739
486
6,015
6,787
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
26
26
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
1
5
2
0.4
W
Bellona
DAVID MEX87
Bellona
4
2
3
2.75
W
Kumbhakarna
DivineLucky5
Kumbhakarna
2
1
14
9
L
0
5
2
0.2
W
7
0
9
11.5
L
Fafnir
0
4
2
0.25
L
1
7
1
0.21
W
Erlang Shen
sabrex15
Erlang Shen
12
1
5
14.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
40,773
55,566
Taken
50,534
33,853
Mitigated
42,390
6,701
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,268
3,847
0
1,182
14,206
8,840
0
3,839
10,169
0
72,430
L
5,316
1,768
0
330
10,514
3,526
0
1,535
8,929
0
49,513
W
Bellona
DAVID MEX87
Bellona
7,924
2,384
255
5,392
13,899
14,528
894
182
13,717
0
44,542
W
Kumbhakarna
DivineLucky5
Kumbhakarna
4,952
457
0
2,051
12,364
12,849
227
2,272
10,014
22,824
0
L
6,660
1,698
0
870
10,029
9,239
0
41
9,535
3,114
42,783
W
7,405
555
0
656
6,101
2,972
1,867
1,042
5,015
71,855
0
L
Fafnir
3,040
716
588
3,541
11,482
8,766
0
2,829
8,385
14,277
0
L
4,797
293
0
190
9,335
3,482
64
4,427
4,796
45,981
0
W
Erlang Shen
sabrex15
Erlang Shen
14,477
8,263
0
1,292
11,383
9,745
490
3,396
7,924
12,770
73,027
W
6,015
1,936
0
3,319
6,787
2,296
3,244
967
5,820
0
48,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
50,000
443
Minions Killed
488
0
Camps Cleared
0
1,612,564
Distance Traveled
1,721,199
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,163
509
119
7
0
376,326
0
L
Ullr
7,686
427
99
6
0
299,748
6
W
Bellona
9,488
527
89
5
0
310,431
1
W
Kumbhakarna
9,347
519
26
1
0
352,518
6
L
Bellona
8,598
478
96
5
0
364,693
5
W
Nox
11,187
622
155
9
0
354,512
1
L
Fafnir
7,530
418
23
1
0
291,845
3
L
Kukulkan
8,883
494
106
6
0
279,952
5
W
Erlang Shen
11,239
624
113
6
0
392,665
4
W
Neith
8,739
486
105
6
0
311,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role