Player Matchup

Heimdallr
Heimdallr
CleaningEel1
Heimdallr
Level 27
God Stats
4W - 4L
1,518 SR
Queue Stats
318W - 323L
1,653 Elo+
Solo
Nox
Nox
GaudiestMonk46
Nox
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
309W - 347L
1,659 Elo+
Solo
Nemesis
Nemesis
Mexican-sNpR
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Ganesha
Ganesha
diniz123
Ganesha
Level 29
God Stats
3W - 3L
1,579 SR
Queue Stats
47W - 54L
1,513 Elo+
Solo
Nike
Nike
elninoasesino16
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 135L
1,500 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,565 Elo+

VS

Team Averages
Level 21
1,601 SR
1,532 Elo+
Cthulhu
Cthulhu
Alhahgator
Cthulhu
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 95L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
GagOnaGlizzy
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
NinjaWyatt6913
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
OutrunPants8279
Neith
Level 29
God Stats
31W - 30L
1,669 SR
Queue Stats
321W - 410L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
greenranger0217
Erlang Shen
Level 27
God Stats
3W - 2L
1,836 SR
Queue Stats
40W - 42L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CleaningEel1
Heimdallr
9
1 / 2 / 0
5,323
532
2,306
5,788
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 0
5,686
569
3,739
3,337
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mexican-sNpR
Nemesis
9
0 / 1 / 2
5,430
543
1,437
6,106
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
diniz123
Ganesha
8
1 / 3 / 1
5,334
533
2,595
7,869
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 0
5,548
555
2,157
4,052
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alhahgator
Cthulhu
9
0 / 0 / 0
5,172
517
1,484
3,539
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,199
620
4,371
1,824
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 5 / 0
4,070
407
318
4,972
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 0
5,866
587
4,134
4,793
1,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Erlang Shen
greenranger0217
Erlang Shen
8
1 / 2 / 3
5,281
528
3,826
6,676
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
6
6
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alhahgator
Cthulhu
0
0
0
0
W
Heimdallr
CleaningEel1
Heimdallr
1
2
0
0.5
L
1
0
0
1
W
4
0
0
4
W
Nemesis
Mexican-sNpR
Nemesis
0
1
2
1
L
0
5
0
0
L
4
1
0
4
W
Ganesha
diniz123
Ganesha
1
3
1
0.5
W
2
0
0
2
L
Erlang Shen
greenranger0217
Erlang Shen
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
14,133
27,152
Taken
21,804
11,471
Mitigated
9,715
7,432
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alhahgator
Cthulhu
1,484
29
0
436
3,539
2,641
664
0
3,388
18,670
0
W
Heimdallr
CleaningEel1
Heimdallr
2,306
1,174
0
2,562
5,788
1,734
0
699
5,089
0
19,753
L
4,371
1,635
0
1,277
1,824
494
963
443
1,311
39,773
0
W
3,739
874
0
482
3,337
963
0
2,186
1,151
24,277
0
W
Nemesis
Mexican-sNpR
Nemesis
1,437
725
0
2,683
6,106
1,655
0
633
5,473
0
27,100
L
318
212
0
60
4,972
1,576
0
2,286
2,422
4,634
0
L
4,134
1,064
0
1,141
4,793
1,440
746
1,207
3,586
0
24,119
W
Ganesha
diniz123
Ganesha
2,595
416
0
1,455
7,869
4,523
0
1,370
6,499
20,386
0
W
2,157
409
0
250
4,052
2,596
590
1,659
2,140
0
22,534
L
Erlang Shen
greenranger0217
Erlang Shen
3,826
2,413
99
2,574
6,676
3,564
140
2,077
4,518
5,627
15,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
26,588
229
Minions Killed
199
0
Camps Cleared
0
940,095
Distance Traveled
939,287
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,172
517
27
3
0
153,028
0
W
Heimdallr
5,323
532
50
5
0
149,332
0
L
Nu Wa
6,199
620
76
8
0
191,285
1
W
Nox
5,686
569
60
6
0
188,471
2
W
Nemesis
5,430
543
59
6
0
199,516
0
L
Athena
4,070
407
5
1
0
177,527
1
L
Neith
5,866
587
48
5
0
205,735
0
W
Ganesha
5,334
533
10
1
0
184,126
3
W
Nike
5,548
555
50
5
0
218,650
0
L
Erlang Shen
5,281
528
43
4
0
211,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role