Player Matchup

Danzaburou
Danzaburou
AsTheInkFades
Danzaburou
Level 102
God Stats
3W - 0L
1,720 SR
Queue Stats
41W - 40L
1,567 Elo+
Party 3
Chronos
Chronos
CaptnTreeBeard
Chronos
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 69L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
MindUrManers
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,160 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zekerom03
Cu Chulainn
Level 34
God Stats
5W - 5L
1,275 SR
Queue Stats
118W - 107L
1,323 Elo+
Party 3
Susano
Susano
saseko4saseko
Susano
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 66L
1,407 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,394 Elo+

VS

Team Averages
Level 78
1,546 SR
1,713 Elo+
Eset
Eset
EvilWolf-66
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Medusa
Medusa
Renity96_Dio
Medusa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 40L
1,750 Elo+
Party 2
Achilles
Achilles
Squabo-
Achilles
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
196W - 181L
1,923 Elo+
Party 2
Anhur
Anhur
alienh1414-YT
Anhur
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 128L
1,898 Elo+
Party 2
Khepri
Khepri
bossvick22
Khepri
Level 107
God Stats
2W - 5L
1,732 SR
Queue Stats
26W - 35L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsTheInkFades
Danzaburou
11
2 / 3 / 1
6,858
572
5,507
6,591
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 0 / 3
8,268
689
6,551
6,077
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
MindUrManers
Aphrodite
9
0 / 0 / 1
5,673
473
1,040
4,145
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Zekerom03
Cu Chulainn
14
3 / 2 / 2
7,638
637
6,497
7,542
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 3
6,227
519
2,293
6,615
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,788
482
1,439
4,612
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
3 / 2 / 1
6,069
506
5,251
6,944
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Squabo-
Achilles
11
0 / 3 / 1
6,432
536
2,819
9,499
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 0
6,289
524
4,564
8,614
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
bossvick22
Khepri
10
1 / 1 / 1
6,204
517
2,018
6,009
2,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
7
7
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AsTheInkFades
Danzaburou
2
3
1
0.83
W
4
0
3
5.5
L
0
1
0
0
W
Aphrodite
MindUrManers
Aphrodite
0
0
1
0.5
L
Medusa
3
2
1
1.75
L
Achilles
Squabo-
Achilles
0
3
1
0.17
W
Cu Chulainn
Zekerom03
Cu Chulainn
3
2
2
2
L
3
3
0
1
L
Khepri
bossvick22
Khepri
1
1
1
1.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
16,091
30,970
Taken
35,678
13,938
Mitigated
12,316
13,834
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AsTheInkFades
Danzaburou
5,507
1,912
0
824
6,591
2,024
27
824
5,767
0
38,761
W
6,551
2,817
0
2,870
6,077
3,467
1,147
1,293
4,784
55,179
0
L
1,439
112
152
1,381
4,612
1,403
0
1,527
3,085
28,333
0
W
Aphrodite
MindUrManers
Aphrodite
1,040
95
1,581
3,478
4,145
1,596
0
929
3,216
12,641
0
L
Medusa
5,251
2,262
0
999
6,944
2,296
360
1,351
5,593
0
23,523
L
Achilles
Squabo-
Achilles
2,819
1,052
0
1,134
9,499
3,738
0
2,382
7,117
0
44,548
W
Cu Chulainn
Zekerom03
Cu Chulainn
6,497
1,311
0
2,263
7,542
4,978
377
0
7,542
3,286
35,801
L
4,564
1,835
0
3,228
8,614
2,691
368
1,206
7,408
0
27,274
L
Khepri
bossvick22
Khepri
2,018
133
0
1,371
6,009
2,188
213
1,329
4,680
25,205
0
W
2,293
495
0
2,818
6,615
1,873
0
411
6,204
0
25,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
30,782
318
Minions Killed
295
0
Camps Cleared
0
1,117,267
Distance Traveled
1,076,827
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,858
572
62
5
0
199,351
2
W
Chronos
8,268
689
96
8
0
224,038
1
L
Eset
5,788
482
63
5
0
220,598
3
W
Aphrodite
5,673
473
28
2
0
215,252
1
L
Medusa
6,069
506
59
5
0
218,863
1
L
Achilles
6,432
536
91
8
0
247,137
0
W
Cu Chulainn
7,638
637
78
7
0
236,498
0
L
Anhur
6,289
524
46
4
0
187,341
2
L
Khepri
6,204
517
36
3
0
202,888
1
W
Susano
6,227
519
54
5
0
242,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role