Player Matchup

Camazotz
Camazotz
FlueMann
Camazotz
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 111L
1,580 Elo+
Party 2
Medusa
Medusa
GraaStein
Medusa
Level 104
God Stats
8W - 6L
1,190 SR
Queue Stats
71W - 60L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
MrWattomel0n
Sylvanus
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 2L
1,730 Elo+
Party 2
Olorun
Olorun
XxVarebilxX
Olorun
Level 46
God Stats
4W - 1L
1,510 SR
Queue Stats
105W - 69L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sessionkid
Cu Chulainn
Level 108
God Stats
11W - 2L
1,715 SR
Queue Stats
59W - 48L
1,730 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,640 Elo+

VS

Team Averages
Level 79
1,620 SR
1,592 Elo+
Danzaburou
Danzaburou
Craigafro
Danzaburou
Level 129
God Stats
15W - 7L
1,858 SR
Queue Stats
505W - 399L
1,679 Elo+
Party 1
Merlin
Merlin
Pabszz
Merlin
Level 109
God Stats
9W - 9L
1,500 SR
Queue Stats
407W - 363L
1,687 Elo+
Party 1
Athena
Athena
SpaceNugget14
Athena
Level 11
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 4L
1,694 Elo+
Party 1
Erlang Shen
Erlang Shen
xFuegi
Erlang Shen
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,262 Elo+
Solo
Artemis
Artemis
xRev3rb
Artemis
Level 106
God Stats
3W - 4L
1,479 SR
Queue Stats
153W - 128L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FlueMann
Camazotz
18
11 / 4 / 4
11,675
649
10,838
19,044
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
GraaStein
Medusa
17
2 / 4 / 2
10,149
564
4,536
10,075
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
MrWattomel0n
Sylvanus
14
0 / 4 / 8
9,174
510
3,744
12,559
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
17
5 / 6 / 6
10,703
595
12,850
16,360
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
sessionkid
Cu Chulainn
18
2 / 0 / 7
11,235
624
11,938
12,195
12,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Craigafro
Danzaburou
18
7 / 2 / 4
11,316
629
9,211
12,675
5,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Pabszz
Merlin
13
2 / 6 / 6
8,649
481
9,997
9,257
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 6
8,456
470
4,479
13,207
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
xFuegi
Erlang Shen
15
1 / 2 / 1
9,042
502
8,398
13,863
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
xRev3rb
Artemis
16
5 / 6 / 7
9,815
545
9,986
11,673
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
17
18
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Craigafro
Danzaburou
7
2
4
4.5
W
Camazotz
FlueMann
Camazotz
11
4
4
3.25
W
Medusa
GraaStein
Medusa
2
4
2
0.75
W
Sylvanus
MrWattomel0n
Sylvanus
0
4
8
1
L
Merlin
Pabszz
Merlin
2
6
6
0.83
L
2
4
6
1.25
W
Olorun
5
6
6
1.33
W
Cu Chulainn
sessionkid
Cu Chulainn
2
0
7
5.5
L
Erlang Shen
xFuegi
Erlang Shen
1
2
1
0.75
L
Artemis
xRev3rb
Artemis
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,906
Damage
42,071
70,233
Taken
60,675
36,534
Mitigated
38,298
35,407
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Craigafro
Danzaburou
9,211
4,236
0
7,422
12,675
5,407
440
3,258
9,417
0
79,644
W
Camazotz
FlueMann
Camazotz
10,838
4,679
0
11,341
19,044
6,695
4
4,344
14,308
0
65,572
W
Medusa
GraaStein
Medusa
4,536
1,767
0
3,265
10,075
3,096
2,109
1,325
8,688
0
73,236
W
Sylvanus
MrWattomel0n
Sylvanus
3,744
1,243
1,577
5,110
12,559
7,999
129
3,180
9,195
24,916
0
L
Merlin
Pabszz
Merlin
9,997
814
0
1,439
9,257
3,565
0
3,396
5,861
45,870
0
L
4,479
754
0
1,619
13,207
9,836
242
5,141
8,066
15,828
0
W
Olorun
12,850
8,369
433
7,648
16,360
6,130
0
4,882
11,198
73,500
0
W
Cu Chulainn
sessionkid
Cu Chulainn
11,938
2,603
0
6,033
12,195
12,614
72
665
11,009
6,391
66,493
L
Erlang Shen
xFuegi
Erlang Shen
8,398
4,861
0
5,616
13,863
12,500
1,048
994
12,869
0
53,565
L
Artemis
xRev3rb
Artemis
9,986
4,376
0
265
11,673
6,990
808
4,324
7,349
8,822
63,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,936
Gold Earned
47,278
514
Minions Killed
493
0
Camps Cleared
0
1,689,856
Distance Traveled
1,646,758
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,316
629
143
8
0
310,822
7
W
Camazotz
11,675
649
101
6
0
370,196
0
W
Medusa
10,149
564
127
7
0
326,673
7
W
Sylvanus
9,174
510
39
2
0
336,493
2
L
Merlin
8,649
481
99
6
0
311,631
5
L
Athena
8,456
470
27
2
0
379,852
12
W
Olorun
10,703
595
111
6
0
307,649
2
W
Cu Chulainn
11,235
624
136
8
0
348,845
5
L
Erlang Shen
9,042
502
121
7
0
336,540
0
L
Artemis
9,815
545
103
6
0
307,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role