Player Matchup

Baron Samedi
Baron Samedi
DrugParty
Baron Samedi
Level 10
God Stats
1W - 2L
1,332 SR
Queue Stats
2W - 5L
1,473 Elo+
Party 1
Bellona
Bellona
GoToMel
Bellona
Level 8
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 5L
1,473 Elo+
Party 1
Pele
Pele
Rompypompey
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 1
Poseidon
Poseidon
Simp4Kim
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,355 Elo+
Party 1
Neith
Neith
TheInvaderKim
Neith
Level 38
God Stats
18W - 19L
1,370 SR
Queue Stats
60W - 77L
1,355 Elo+
Party 1
Team Averages
Level 18
1,395 SR
1,426 Elo+

VS

Team Averages
Level 19
1,561 SR
1,621 Elo+
Artemis
Artemis
MaybeWeVibe
Artemis
Level 8
God Stats
3W - 0L
1,756 SR
Queue Stats
35W - 18L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Mctoph_JR_
Sun Wukong
Level 18
God Stats
18W - 14L
1,641 SR
Queue Stats
518W - 469L
1,515 Elo+
Solo
Cthulhu
Cthulhu
MeliodasRN
Cthulhu
Level 24
God Stats
20W - 12L
1,426 SR
Queue Stats
285W - 317L
1,663 Elo+
Party 2
Nemesis
Nemesis
Reaver033
Nemesis
Level 29
God Stats
24W - 18L
1,701 SR
Queue Stats
488W - 534L
1,727 Elo+
Party 2
Izanami
Izanami
Wolfgoggles
Izanami
Level 17
God Stats
1W - 2L
1,283 SR
Queue Stats
550W - 646L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrugParty
Baron Samedi
10
1 / 9 / 0
6,446
403
2,888
11,644
5,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GoToMel
Bellona
10
1 / 4 / 0
6,415
401
5,433
12,007
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 7 / 5
7,590
474
5,877
14,199
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Simp4Kim
Poseidon
14
4 / 4 / 3
8,461
529
9,910
12,188
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 9 / 1
7,517
470
7,670
11,061
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MaybeWeVibe
Artemis
18
10 / 1 / 7
10,751
672
12,543
9,765
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Mctoph_JR_
Sun Wukong
15
4 / 2 / 0
9,258
579
6,181
10,531
7,542
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MeliodasRN
Cthulhu
12
1 / 3 / 7
8,243
515
6,443
11,981
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Reaver033
Nemesis
16
11 / 1 / 7
10,338
646
8,393
9,321
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Wolfgoggles
Izanami
13
6 / 5 / 4
8,986
562
7,589
10,509
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
32
33
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DrugParty
Baron Samedi
1
9
0
0.11
L
Bellona
GoToMel
Bellona
1
4
0
0.25
W
Artemis
MaybeWeVibe
Artemis
10
1
7
13.5
W
Sun Wukong
Mctoph_JR_
Sun Wukong
4
2
0
2
W
Cthulhu
MeliodasRN
Cthulhu
1
3
7
1.5
W
Nemesis
Reaver033
Nemesis
11
1
7
14.5
L
1
7
5
0.5
L
Poseidon
Simp4Kim
Poseidon
4
4
3
1.38
L
5
9
1
0.61
W
Izanami
Wolfgoggles
Izanami
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
41,149
61,099
Taken
52,107
33,597
Mitigated
27,449
13,366
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DrugParty
Baron Samedi
2,888
1,110
45
1,012
11,644
5,128
270
58
11,586
20,402
0
L
Bellona
GoToMel
Bellona
5,433
3,072
0
772
12,007
11,351
964
35
11,972
0
21,596
W
Artemis
MaybeWeVibe
Artemis
12,543
8,142
0
6,650
9,765
3,812
504
3,844
5,921
0
68,332
W
Sun Wukong
Mctoph_JR_
Sun Wukong
6,181
1,415
0
3,224
10,531
7,542
108
1,393
8,688
0
46,418
W
Cthulhu
MeliodasRN
Cthulhu
6,443
1,235
738
1,824
11,981
6,780
764
3,093
8,888
29,083
0
W
Nemesis
Reaver033
Nemesis
8,393
4,446
0
1,812
9,321
5,775
98
2,650
6,649
5,957
53,320
L
5,877
1,636
0
3,761
14,199
7,832
0
3,676
10,523
4,378
32,003
L
Poseidon
Simp4Kim
Poseidon
9,910
1,566
0
6,510
12,188
3,328
0
1,135
11,053
56,655
0
L
7,670
3,487
0
1,266
11,061
5,958
0
1,855
9,206
3,396
30,186
W
Izanami
Wolfgoggles
Izanami
7,589
5,195
0
2,481
10,509
3,540
3,620
2,768
7,741
0
38,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
47,576
269
Minions Killed
412
0
Camps Cleared
0
1,309,608
Distance Traveled
1,435,068
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,446
403
34
2
0
212,197
1
L
Bellona
6,415
401
40
3
0
274,213
1
W
Artemis
10,751
672
104
7
0
271,538
1
W
Sun Wukong
9,258
579
105
7
0
293,788
4
W
Cthulhu
8,243
515
42
3
0
272,213
4
W
Nemesis
10,338
646
80
5
0
344,973
0
L
Pele
7,590
474
49
3
0
294,789
0
L
Poseidon
8,461
529
91
6
0
287,777
0
L
Neith
7,517
470
55
3
0
240,632
0
W
Izanami
8,986
562
81
5
0
252,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role