Player Matchup

Hun Batz
Hun Batz
HabZo OG
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,581 Elo+
Solo
Thor
Thor
ProgramVeVo
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,231 Elo+
Party 2
Cerberus
Cerberus
RELEGENS_R_LIES
Cerberus
Level 21
God Stats
28W - 18L
1,724 SR
Queue Stats
41W - 38L
1,452 Elo+
Party 2
Team Averages
Level 25
1,575 SR
1,421 Elo+

VS

Team Averages
Level 43
1,429 SR
1,341 Elo+
Jormungandr
Jormungandr
Grimturtle
Jormungandr
Level 27
God Stats
6W - 8L
1,286 SR
Queue Stats
99W - 157L
1,328 Elo+
Solo
Fenrir
Fenrir
KRAZYCLOWN567
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
Rising__Phoenix5
Heimdallr
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 15L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HabZo OG
Hun Batz
13
5 / 9 / 4
10,519
751
9,922
14,845
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
4 / 6 / 5
9,720
694
7,965
11,680
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
12
3 / 7 / 9
9,640
689
7,229
16,917
15,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grimturtle
Jormungandr
13
3 / 6 / 15
10,278
734
9,081
12,727
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
14 / 2 / 7
12,345
882
13,532
13,718
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
14
5 / 4 / 16
10,736
767
8,780
10,105
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
12
Kills
22
22
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Grimturtle
Jormungandr
3
6
15
1.75
L
Hun Batz
HabZo OG
Hun Batz
5
9
4
0.78
W
14
2
7
8.75
L
4
6
5
1.08
L
Cerberus
3
7
9
1.07
W
Heimdallr
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
31,393
43,442
Taken
36,550
27,918
Mitigated
15,461
6,084
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Grimturtle
Jormungandr
9,081
1,973
535
1,595
12,727
6,938
521
2,842
9,885
35,373
0
L
Hun Batz
HabZo OG
Hun Batz
9,922
2,910
172
1,130
14,845
8,470
0
2,536
12,309
3,270
33,730
W
13,532
4,636
0
5,260
13,718
5,175
1,589
2,610
11,108
0
52,039
L
7,965
2,444
452
793
11,680
4,135
391
1,551
10,129
0
27,325
L
Cerberus
7,229
869
783
2,754
16,917
15,313
305
5,019
11,898
24,039
0
W
Heimdallr
8,780
6,540
0
2,648
10,105
3,348
1,165
2,328
7,777
0
28,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
33,359
160
Minions Killed
128
0
Camps Cleared
0
687,324
Distance Traveled
727,068
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,278
734
48
3
0
211,866
1
L
Hun Batz
10,519
751
46
3
0
221,068
4
W
Fenrir
12,345
882
54
4
0
283,731
2
L
Thor
9,720
694
39
3
0
246,998
1
L
Cerberus
9,640
689
75
5
0
219,258
0
W
Heimdallr
10,736
767
26
2
0
231,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role