Player Matchup

Merlin
Merlin
Aphrodeezie
Merlin
Level 29
God Stats
11W - 16L
1,550 SR
Queue Stats
185W - 224L
1,506 Elo+
Solo
Agni
Agni
Zoubax
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,775 Elo+
Party 2
Kuzenbo
Kuzenbo
azc2lt
Kuzenbo
Level 17
God Stats
1W - 4L
1,715 SR
Queue Stats
37W - 60L
1,709 Elo+
Party 2
Bacchus
Bacchus
azc99lt
Bacchus
Level 17
God Stats
1W - 1L
1,515 SR
Queue Stats
33W - 34L
1,775 Elo+
Party 2
Heimdallr
Heimdallr
warm_brother8
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,328 Elo+
Solo
Team Averages
Level 14
1,556 SR
1,619 Elo+

VS

Team Averages
Level 17
1,536 SR
1,432 Elo+
Cabrakan
Cabrakan
IIRobbyII
Cabrakan
Level 16
God Stats
6W - 5L
1,562 SR
Queue Stats
134W - 142L
1,362 Elo+
Solo
Da Ji
Da Ji
LandoXI
Da Ji
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
MrFrosss_
Guan Yu
Level 16
God Stats
15W - 18L
1,481 SR
Queue Stats
114W - 113L
1,263 Elo+
Solo
Skadi
Skadi
Mystic_JOAL
Skadi
Level 29
God Stats
3W - 4L
1,761 SR
Queue Stats
146W - 159L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
sSouup
Tsukuyomi
Level 17
God Stats
1W - 3L
1,378 SR
Queue Stats
8W - 13L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 1
10,074
403
13,596
13,672
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Zoubax
Agni
17
5 / 7 / 3
10,658
426
10,411
13,054
6,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
azc2lt
Kuzenbo
18
2 / 2 / 4
10,404
416
7,503
16,601
18,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
azc99lt
Bacchus
16
4 / 8 / 3
9,969
399
9,864
23,030
14,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
warm_brother8
Heimdallr
11
1 / 11 / 6
8,467
339
2,571
15,302
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IIRobbyII
Cabrakan
20
4 / 4 / 6
13,789
552
12,954
16,847
24,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
LandoXI
Da Ji
15
8 / 5 / 5
11,534
461
13,073
15,375
5,609
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
MrFrosss_
Guan Yu
16
6 / 1 / 4
11,658
466
5,949
14,571
11,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 1 / 6
13,754
550
19,207
19,137
8,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
sSouup
Tsukuyomi
18
7 / 3 / 5
12,028
481
8,946
17,658
11,914
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
14
Kills
30
32
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
1
0.63
W
Cabrakan
IIRobbyII
Cabrakan
4
4
6
1.75
W
Da Ji
LandoXI
Da Ji
8
5
5
2.1
W
Guan Yu
MrFrosss_
Guan Yu
6
1
4
8
W
5
1
6
8
L
Agni
Zoubax
Agni
5
7
3
0.93
L
Kuzenbo
azc2lt
Kuzenbo
2
2
4
2
L
Bacchus
azc99lt
Bacchus
4
8
3
0.69
W
Tsukuyomi
sSouup
Tsukuyomi
7
3
5
3.17
L
Heimdallr
warm_brother8
Heimdallr
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,945
Damage
60,129
81,659
Taken
83,588
51,829
Mitigated
61,636
13,217
Healing
26,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,596
546
0
4,879
13,672
7,137
131
1,359
12,288
62,835
0
W
Cabrakan
IIRobbyII
Cabrakan
12,954
1,976
0
1,888
16,847
24,744
3,060
9,609
7,238
86,431
0
W
Da Ji
LandoXI
Da Ji
13,073
3,117
0
534
15,375
5,609
0
6,437
8,938
0
32,989
W
Guan Yu
MrFrosss_
Guan Yu
5,949
1,795
3,170
5,314
14,571
11,033
1,831
8,780
5,791
0
31,470
W
19,207
10,488
814
9,733
19,137
8,336
12,227
10,506
8,631
0
118,662
L
Agni
Zoubax
Agni
10,411
2,386
0
2,916
13,054
6,471
1,422
239
12,740
42,614
0
L
Kuzenbo
azc2lt
Kuzenbo
7,503
3,086
0
0
16,601
18,150
251
5,535
11,045
38,387
0
L
Bacchus
azc99lt
Bacchus
9,864
1,103
560
2,769
23,030
14,338
394
4,770
18,097
41,163
0
W
Tsukuyomi
sSouup
Tsukuyomi
8,946
1,744
0
4,695
17,658
11,914
272
6,042
11,616
0
70,891
L
Heimdallr
warm_brother8
Heimdallr
2,571
1,572
0
2,093
15,302
5,733
373
1,051
14,076
0
16,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,572
Gold Earned
62,763
290
Minions Killed
583
0
Camps Cleared
0
1,857,010
Distance Traveled
2,340,226
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,074
403
98
4
0
372,147
0
W
Cabrakan
13,789
552
178
7
0
427,270
1
W
Da Ji
11,534
461
44
2
0
485,202
0
W
Guan Yu
11,658
466
63
3
0
486,339
1
W
Skadi
13,754
550
200
8
0
455,703
1
L
Agni
10,658
426
62
2
0
356,851
0
L
Kuzenbo
10,404
416
53
2
0
422,300
0
L
Bacchus
9,969
399
59
2
0
446,645
0
W
Tsukuyomi
12,028
481
98
4
0
485,712
2
L
Heimdallr
8,467
339
18
1
0
259,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role