Player Matchup

Sobek
Sobek
Barn
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 2
Hercules
Hercules
Frezzyy
Hercules
Level 127
God Stats
0W - 2L
1,719 SR
Queue Stats
12W - 8L
1,825 Elo+
Party 2
Skadi
Skadi
Scoobs
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,825 Elo+
Party 2
He Bo
He Bo
ShadowNightmare
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,825 Elo+
Party 2
Cthulhu
Cthulhu
SpartanBeaver
Cthulhu
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 255L
1,446 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,724 Elo+

VS

Team Averages
Level 148
1,622 SR
1,738 Elo+
Aphrodite
Aphrodite
IceMan2504
Aphrodite
Level 143
God Stats
6W - 1L
1,741 SR
Queue Stats
262W - 231L
1,715 Elo+
Party 1
Danzaburou
Danzaburou
XplashYT
Danzaburou
Level 154
God Stats
8W - 5L
1,741 SR
Queue Stats
190W - 160L
1,715 Elo+
Party 1
Erlang Shen
Erlang Shen
anthony2003
Erlang Shen
Level 141
God Stats
5W - 1L
1,860 SR
Queue Stats
129W - 116L
1,715 Elo+
Party 1
Olorun
Olorun
bigblackklok
Olorun
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 147L
1,832 Elo+
Solo
Tsukuyomi
Tsukuyomi
magicpowerESP
Tsukuyomi
Level 142
God Stats
3W - 1L
1,267 SR
Queue Stats
14W - 9L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Barn
Sobek
16
1 / 10 / 11
11,329
436
7,515
35,980
44,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Frezzyy
Hercules
18
4 / 8 / 9
12,107
466
18,300
38,422
33,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Scoobs
Skadi
19
4 / 11 / 8
12,916
497
15,562
24,869
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 7 / 4
14,870
572
24,587
17,790
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
18
2 / 6 / 5
12,515
481
21,097
36,505
32,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IceMan2504
Aphrodite
19
4 / 1 / 24
13,696
527
13,001
24,679
30,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
XplashYT
Danzaburou
20
16 / 3 / 14
16,572
637
39,624
37,014
18,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
anthony2003
Erlang Shen
20
9 / 5 / 6
15,419
593
24,064
29,557
31,159
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
19
2 / 7 / 17
13,592
523
19,786
28,326
14,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
magicpowerESP
Tsukuyomi
20
9 / 5 / 15
14,618
562
25,966
22,974
11,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
21
Kills
40
42
Deaths
21
37
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sobek
Barn
Sobek
1
10
11
0.65
L
Hercules
Frezzyy
Hercules
4
8
9
1.06
W
Aphrodite
IceMan2504
Aphrodite
4
1
24
16
L
Skadi
Scoobs
Skadi
4
11
8
0.73
L
10
7
4
1.71
L
Cthulhu
2
6
5
0.75
W
Danzaburou
XplashYT
Danzaburou
16
3
14
7.67
W
Erlang Shen
anthony2003
Erlang Shen
9
5
6
2.4
W
Olorun
2
7
17
1.5
W
Tsukuyomi
magicpowerESP
Tsukuyomi
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,061
Damage
122,441
153,566
Taken
142,550
125,198
Mitigated
106,068
50,762
Healing
81,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Barn
Sobek
7,515
804
0
7,855
35,980
44,644
0
8,394
27,586
20,747
0
L
Hercules
Frezzyy
Hercules
18,300
5,307
0
14,396
38,422
33,498
712
10,544
27,878
0
73,210
W
Aphrodite
IceMan2504
Aphrodite
13,001
2,377
12,801
14,346
24,679
30,963
809
9,950
14,529
44,705
0
L
Skadi
Scoobs
Skadi
15,562
8,669
0
6,501
24,869
8,400
1,682
8,237
16,632
0
82,916
L
24,587
955
0
4,796
17,790
6,613
673
2,774
15,016
93,137
0
L
Cthulhu
21,097
798
1,065
16,149
36,505
32,043
626
12,048
24,457
68,834
0
W
Danzaburou
XplashYT
Danzaburou
39,624
23,072
0
18,907
37,014
18,296
5,158
16,306
20,508
0
165,170
W
Erlang Shen
anthony2003
Erlang Shen
24,064
12,755
0
6,949
29,557
31,159
1,661
13,673
15,517
9,337
98,659
W
Olorun
19,786
9,414
3,931
16,341
28,326
14,232
3,052
10,023
18,228
95,381
0
W
Tsukuyomi
magicpowerESP
Tsukuyomi
25,966
5,293
0
8,101
22,974
11,418
2,749
6,629
16,270
0
97,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,737
Gold Earned
73,897
464
Minions Killed
608
0
Camps Cleared
0
2,255,304
Distance Traveled
2,448,447
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,329
436
19
1
0
478,087
7
L
Hercules
12,107
466
74
3
0
470,914
5
W
Aphrodite
13,696
527
55
2
0
519,946
7
L
Skadi
12,916
497
115
4
0
393,845
2
L
He Bo
14,870
572
129
5
0
470,643
3
L
Cthulhu
12,515
481
127
5
0
441,815
2
W
Danzaburou
16,572
637
175
7
0
457,215
2
W
Erlang Shen
15,419
593
172
7
0
492,893
2
W
Olorun
13,592
523
117
5
0
458,173
6
W
Tsukuyomi
14,618
562
89
3
0
520,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role