Player Matchup

Thor
Thor
DtheSavage
Thor
Level 76
God Stats
16W - 9L
1,500 SR
Queue Stats
440W - 309L
1,377 Elo+
Party 2
Guan Yu
Guan Yu
Shorty1
Guan Yu
Level 5
God Stats
8W - 3L
1,500 SR
Queue Stats
288W - 167L
1,377 Elo+
Party 2
Cerberus
Cerberus
ic3CloWnZ
Cerberus
Level 159
God Stats
19W - 9L
1,542 SR
Queue Stats
277W - 250L
1,463 Elo+
Party 2
Apollo
Apollo
merryfatcat
Apollo
Level 142
God Stats
14W - 5L
1,504 SR
Queue Stats
275W - 187L
1,644 Elo+
Party 1
Raijin
Raijin
yungluverboiii
Raijin
Level 29
God Stats
2W - 4L
1,451 SR
Queue Stats
93W - 47L
1,571 Elo+
Party 1
Team Averages
Level 82
1,499 SR
1,487 Elo+

VS

Team Averages
Level 99
1,577 SR
1,644 Elo+
Sobek
Sobek
Boss4Days3
Sobek
Level 44
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 4L
1,912 Elo+
Party 3
Bakasura
Bakasura
ChKDarakon
Bakasura
Level 48
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 6L
1,141 Elo+
Solo
Medusa
Medusa
Goofu
Medusa
Level 96
God Stats
8W - 7L
1,500 SR
Queue Stats
527W - 553L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LynchGG
Sylvanus
Level 148
God Stats
1W - 1L
1,761 SR
Queue Stats
15W - 9L
1,826 Elo+
Party 3
Anubis
Anubis
vanastina
Anubis
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 33L
1,843 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,210
521
2,728
5,025
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Shorty1
Guan Yu
9
1 / 1 / 1
5,050
505
1,695
4,248
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
ic3CloWnZ
Cerberus
8
2 / 0 / 7
5,656
566
5,166
5,416
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
11
6 / 0 / 2
6,840
684
5,215
4,080
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,632
563
2,064
3,990
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
6
0 / 2 / 0
4,405
441
1,007
6,895
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
ChKDarakon
Bakasura
7
0 / 2 / 0
4,636
464
487
6,078
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Goofu
Medusa
8
0 / 4 / 0
4,450
445
2,550
5,141
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LynchGG
Sylvanus
11
3 / 0 / 0
6,368
637
4,365
5,314
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
vanastina
Anubis
10
1 / 2 / 0
5,543
554
3,592
4,509
2,053
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
4
4
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
0
0
L
Bakasura
ChKDarakon
Bakasura
0
2
0
0
W
0
2
0
0
L
Medusa
Goofu
Medusa
0
4
0
0
L
Sylvanus
LynchGG
Sylvanus
3
0
0
3
W
Guan Yu
Shorty1
Guan Yu
1
1
1
1.5
W
Cerberus
ic3CloWnZ
Cerberus
2
0
7
5.5
W
Apollo
6
0
2
7
L
Anubis
vanastina
Anubis
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,868
Damage
12,001
22,759
Taken
27,937
8,392
Mitigated
11,520
9,546
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,007
77
0
2,127
6,895
2,284
0
3,032
3,741
8,022
0
L
Bakasura
ChKDarakon
Bakasura
487
275
0
3,053
6,078
1,444
0
1,135
4,943
0
15,389
W
2,728
1,125
0
2,125
5,025
2,684
0
3,307
1,718
1,688
26,271
L
Medusa
Goofu
Medusa
2,550
967
0
1,755
5,141
905
0
1,261
3,880
0
18,196
L
Sylvanus
LynchGG
Sylvanus
4,365
1,300
163
3,900
5,314
4,834
63
253
5,061
35,174
0
W
Guan Yu
Shorty1
Guan Yu
1,695
87
35
1,695
4,248
1,448
0
1,562
2,686
0
21,829
W
Cerberus
ic3CloWnZ
Cerberus
5,166
348
0
2,206
5,416
2,080
0
1,374
4,017
14,009
0
W
Apollo
5,215
3,811
0
2,676
4,080
1,161
0
822
3,258
0
40,928
L
Anubis
vanastina
Anubis
3,592
153
0
2,061
4,509
2,053
0
1,618
2,829
35,363
0
W
2,064
194
0
809
3,990
1,019
0
1,899
2,091
33,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
25,402
298
Minions Killed
248
0
Camps Cleared
0
917,617
Distance Traveled
835,167
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,405
441
13
1
0
180,688
1
L
Bakasura
4,636
464
51
5
0
159,934
0
W
Thor
5,210
521
66
7
0
179,889
1
L
Medusa
4,450
445
31
3
0
154,693
0
L
Sylvanus
6,368
637
75
8
0
168,576
5
W
Guan Yu
5,050
505
51
5
0
196,310
3
W
Cerberus
5,656
566
22
2
0
213,970
2
W
Apollo
6,840
684
89
9
0
166,871
3
L
Anubis
5,543
554
78
8
0
171,276
4
W
Raijin
5,632
563
70
7
0
160,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role