Player Matchup

Hachiman
Hachiman
blinkonme
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
ketamine_kings
Janus
Level 13
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
wormysekks
Achilles
Level 7
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,510 SR
1,500 Elo+

VS

Team Averages
Level 89
1,629 SR
1,587 Elo+
Zeus
Zeus
Denick385i
Zeus
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 110L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
SnakeOrange
Cernunnos
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
306W - 293L
1,686 Elo+
Solo
Cerberus
Cerberus
koksbaron1999
Cerberus
Level 16
God Stats
6W - 2L
1,887 SR
Queue Stats
114W - 75L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
blinkonme
Hachiman
8
0 / 5 / 2
5,550
617
3,706
7,961
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

7
0 / 8 / 1
5,373
597
2,921
6,379
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
wormysekks
Achilles
8
1 / 5 / 1
5,759
640
4,257
8,688
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 5
8,304
923
11,015
6,525
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SnakeOrange
Cernunnos
10
3 / 0 / 7
7,185
798
3,485
2,405
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
koksbaron1999
Cerberus
11
5 / 1 / 12
8,352
928
4,371
7,333
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
1
Kills
18
18
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
Cernunnos
SnakeOrange
Cernunnos
3
0
7
6.5
L
Hachiman
blinkonme
Hachiman
0
5
2
0.2
L
0
8
1
0.06
W
Cerberus
koksbaron1999
Cerberus
5
1
12
11
L
Achilles
wormysekks
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,884
Damage
18,871
23,028
Taken
16,263
14,316
Mitigated
7,441
1,551
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,015
963
0
2,098
6,525
1,770
348
1,241
5,038
45,020
0
W
Cernunnos
SnakeOrange
Cernunnos
3,485
1,079
513
1,495
2,405
682
1,907
639
1,657
0
23,857
L
Hachiman
blinkonme
Hachiman
3,706
1,561
0
310
7,961
4,783
126
5,498
2,463
860
10,966
L
2,921
248
0
0
6,379
1,928
0
4,567
1,812
11,190
0
W
Cerberus
koksbaron1999
Cerberus
4,371
482
0
2,169
7,333
4,989
390
973
5,935
17,994
0
L
Achilles
wormysekks
Achilles
4,257
1,235
123
1,118
8,688
7,605
0
5,346
3,342
0
11,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,682
Gold Earned
23,841
52
Minions Killed
142
0
Camps Cleared
0
377,762
Distance Traveled
480,236
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,304
923
79
9
0
157,025
2
W
Cernunnos
7,185
798
32
4
0
137,204
0
L
Hachiman
5,550
617
20
2
0
125,087
2
L
Janus
5,373
597
13
1
0
122,633
2
W
Cerberus
8,352
928
31
3
0
186,007
1
L
Achilles
5,759
640
19
2
0
130,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role