Player Matchup

Artemis
Artemis
Silver I
BennyHan
Artemis
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,635 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Gambino
Erlang Shen
Silver I
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
217W - 172L
1,539 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
Matushay
Baba Yaga
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
PapaFrank69
Ao Kuang
Gold III
Level 145
God Stats
5W - 3L
1,543 SR
Queue Stats
353W - 327L
1,726 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
PittsburghAdam9
Cu Chulainn
Gold III
Level 145
God Stats
7W - 10L
1,500 SR
Queue Stats
107W - 100L
1,640 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,509 SR
1,608 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,557 SR
1,606 MMR
Janus
Janus
Gold V
AndresMetalD10S
Janus
Gold V
Level 103
God Stats
2W - 3L
1,370 SR
Queue Stats
9W - 3L
1,644 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Bichota
Tsukuyomi
Silver I
Level 35
God Stats
2W - 0L
1,718 SR
Queue Stats
16W - 10L
1,632 MMR
Party 2
Chaac
Chaac
Silver I
SprintTrap
Chaac
Silver I
Level 106
God Stats
3W - 2L
1,698 SR
Queue Stats
102W - 99L
1,627 MMR
Solo
Sylvanus
Sylvanus
Silver I
TsunamiEnBolivia
Sylvanus
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 143L
1,626 MMR
Party 2
Danzaburou
Danzaburou
Silver I
kirbymasterkirby
Danzaburou
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BennyHan
Artemis
19
2 / 12 / 4
13,164
470
16,777
24,319
8,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Gambino
Erlang Shen
20
2 / 6 / 11
13,615
486
17,781
28,651
21,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Matushay
Baba Yaga
20
6 / 6 / 10
15,703
561
23,675
17,189
9,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
PapaFrank69
Ao Kuang
20
9 / 6 / 5
15,752
563
23,183
30,475
12,485
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
PittsburghAdam9
Cu Chulainn
19
3 / 7 / 7
13,252
473
18,982
29,317
29,458
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ApolloCthulhuPersephoneSetNemesis

VS

Bans
The MorriganKhepriSun WukongCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
15,086
539
23,097
21,640
10,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Bichota
Tsukuyomi
20
9 / 5 / 9
14,715
526
20,030
24,214
12,788
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
20
4 / 4 / 14
14,689
525
18,483
33,028
43,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 6 / 16
14,434
516
13,900
29,974
36,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
kirbymasterkirby
Danzaburou
20
13 / 2 / 8
18,867
674
26,952
25,281
13,557
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
22
Kills
36
37
Deaths
22
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
L
Artemis
BennyHan
Artemis
2
12
4
0.33
W
Tsukuyomi
Bichota
Tsukuyomi
9
5
9
2.7
L
Erlang Shen
Gambino
Erlang Shen
2
6
11
1.25
L
Baba Yaga
Matushay
Baba Yaga
6
6
10
1.83
L
Ao Kuang
PapaFrank69
Ao Kuang
9
6
5
1.92
L
Cu Chulainn
PittsburghAdam9
Cu Chulainn
3
7
7
0.93
W
Chaac
4
4
14
2.75
W
6
6
16
2.33
W
Danzaburou
kirbymasterkirby
Danzaburou
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,398
Damage
102,462
129,951
Taken
134,137
81,318
Mitigated
117,421
46,397
Healing
62,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,097
1,691
718
5,564
21,640
10,867
808
7,125
14,515
136,870
0
L
Artemis
BennyHan
Artemis
16,777
11,324
0
6,723
24,319
8,597
0
3,541
20,642
0
87,012
W
Tsukuyomi
Bichota
Tsukuyomi
20,030
2,631
0
7,614
24,214
12,788
0
8,283
15,931
0
99,190
L
Erlang Shen
Gambino
Erlang Shen
17,781
5,437
0
9,112
28,651
21,286
584
10,536
17,714
8,643
67,889
L
Baba Yaga
Matushay
Baba Yaga
23,675
600
0
8,763
17,189
9,492
0
6,779
10,058
120,944
0
L
Ao Kuang
PapaFrank69
Ao Kuang
23,183
4,086
0
13,158
30,475
12,485
1,777
10,211
20,039
136,959
0
L
Cu Chulainn
PittsburghAdam9
Cu Chulainn
18,982
5,392
0
8,641
29,317
29,458
743
6,776
21,829
4,697
81,288
W
Chaac
18,483
4,695
0
17,482
33,028
43,230
929
13,399
19,629
0
74,323
W
13,900
2,610
7,874
10,610
29,974
36,979
263
15,220
14,754
39,891
0
W
Danzaburou
kirbymasterkirby
Danzaburou
26,952
16,798
0
13,030
25,281
13,557
7,514
4,989
20,292
0
175,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,486
Gold Earned
77,791
712
Minions Killed
755
0
Camps Cleared
0
2,552,158
Distance Traveled
2,793,509
29
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,086
539
215
8
0
585,265
17
L
Artemis
13,164
470
137
5
0
414,682
3
W
Tsukuyomi
14,715
526
146
5
0
589,893
8
L
Erlang Shen
13,615
486
100
4
0
552,565
9
L
Baba Yaga
15,703
561
181
6
0
514,505
7
L
Ao Kuang
15,752
563
186
7
0
535,178
7
L
Cu Chulainn
13,252
473
108
4
0
535,228
3
W
Chaac
14,689
525
118
4
0
586,122
9
W
Sylvanus
14,434
516
44
2
0
512,093
13
W
Danzaburou
18,867
674
232
8
0
520,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role