Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Etzyh
Neith
Bronze III
Level 121
God Stats
8W - 3L
1,784 SR
Queue Stats
128W - 136L
1,549 MMR
Party 1
King Arthur
King Arthur
Silver II
KENTROGAMES
King Arthur
Silver II
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 97L
1,551 MMR
Solo
Nu Wa
Nu Wa
Bronze III
LEVITAKA
Nu Wa
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,549 MMR
Solo
Pele
Pele
Bronze III
S3XYW1TCH77
Pele
Bronze III
Level 109
God Stats
8W - 8L
1,500 SR
Queue Stats
91W - 91L
1,549 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,557 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,714 SR
1,541 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
AboutClient676
Loki
Silver I
Level 147
God Stats
36W - 26L
1,988 SR
Queue Stats
170W - 173L
1,553 MMR
Party 2
Yemoja
Yemoja
Silver I
Evadnei
Yemoja
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,548 MMR
Solo
Chang'e
Chang'e
Silver I
We Lazy
Chang'e
Silver I
Level 124
God Stats
22W - 7L
1,849 SR
Queue Stats
212W - 186L
1,549 MMR
Solo
Ullr
Ullr
Silver I
kmarch22
Ullr
Silver I
Level 144
God Stats
8W - 6L
1,735 SR
Queue Stats
116W - 111L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 0
6,716
395
2,133
14,626
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Etzyh
Neith
13
0 / 8 / 2
7,671
451
5,338
10,756
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
KENTROGAMES
King Arthur
16
2 / 3 / 1
9,761
574
12,471
13,409
9,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
LEVITAKA
Nu Wa
10
0 / 9 / 2
6,741
397
7,829
10,313
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 1
9,905
583
6,003
11,315
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BakasuraPersephoneCthulhuSetKumbhakarna

VS

Bans
DanzaburouCupidZeusNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 2 / 4
9,442
555
6,217
14,719
15,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
8 / 0 / 10
10,006
589
12,052
12,143
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Evadnei
Yemoja
14
1 / 0 / 14
9,207
542
4,307
7,046
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
We Lazy
Chang'e
15
10 / 2 / 6
10,009
589
12,162
12,581
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
6 / 2 / 3
10,414
613
9,975
13,461
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
27
27
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
Amaterasu
 
Amaterasu
2
2
4
2
W
8
0
10
13
L
Neith
Etzyh
Neith
0
8
2
0.13
W
Yemoja
Evadnei
Yemoja
1
0
14
8
L
King Arthur
KENTROGAMES
King Arthur
2
3
1
0.83
L
Nu Wa
LEVITAKA
Nu Wa
0
9
2
0.11
L
4
2
1
2.25
W
Chang'e
We Lazy
Chang'e
10
2
6
6.5
W
Ullr
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,774
Damage
44,713
60,419
Taken
59,950
24,661
Mitigated
36,982
13,563
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,133
251
0
4,008
14,626
6,300
0
5,043
9,583
24,041
0
W
Amaterasu
 
Amaterasu
6,217
3,066
0
3,030
14,719
15,051
1,056
654
14,065
6,299
55,666
W
12,052
3,559
0
4,833
12,143
5,624
577
1,912
10,051
0
64,611
L
Neith
Etzyh
Neith
5,338
2,222
0
2,179
10,756
2,555
0
2,725
8,031
0
40,472
W
Yemoja
Evadnei
Yemoja
4,307
1,342
6,980
3,284
7,046
5,750
595
2,093
4,953
24,652
0
L
King Arthur
KENTROGAMES
King Arthur
12,471
1,807
0
2,420
13,409
9,308
392
2,934
10,475
0
66,357
L
Nu Wa
LEVITAKA
Nu Wa
7,829
2,373
0
10
10,313
2,732
0
4,515
5,798
33,738
0
L
6,003
1,028
0
4,946
11,315
3,766
0
1,958
9,357
0
64,799
W
Chang'e
We Lazy
Chang'e
12,162
842
2,368
4,005
12,581
5,554
1,200
3,036
9,545
70,054
0
W
Ullr
9,975
3,735
0
5,418
13,461
5,003
2,366
2,267
11,194
0
73,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
49,078
447
Minions Killed
486
0
Camps Cleared
0
1,501,369
Distance Traveled
1,684,731
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,716
395
55
3
0
283,605
8
W
Amaterasu
9,442
555
118
7
0
369,570
2
W
Loki
10,006
589
87
5
0
355,626
1
L
Neith
7,671
451
77
5
0
294,677
1
W
Yemoja
9,207
542
24
1
0
324,642
4
L
King Arthur
9,761
574
144
8
0
284,684
1
L
Nu Wa
6,741
397
40
2
0
267,735
0
L
Pele
9,905
583
131
8
0
370,668
3
W
Chang'e
10,009
589
128
8
0
345,045
2
W
Ullr
10,414
613
129
8
0
289,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role