Player Matchup

Thoth
Thoth
Degaria
Thoth
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 44L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
JhulienXoX
Cthulhu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,788 Elo+
Solo
Pele
Pele
xXPainStarXx
Pele
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 91L
1,267 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,440 Elo+

VS

Team Averages
Level 63
1,748 SR
1,676 Elo+
Scylla
Scylla
Criorpe01
Scylla
Level 54
God Stats
3W - 0L
1,770 SR
Queue Stats
24W - 24L
1,804 Elo+
Party 2
Danzaburou
Danzaburou
KnZEdy16
Danzaburou
Level 105
God Stats
10W - 3L
1,975 SR
Queue Stats
331W - 279L
1,758 Elo+
Solo
Ymir
Ymir
miguelubierna23
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Degaria
Thoth
11
1 / 5 / 4
7,870
605
4,319
6,298
2,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
JhulienXoX
Cthulhu
11
1 / 5 / 4
7,820
602
3,116
14,695
11,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 9 / 2
9,108
701
10,038
14,494
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Criorpe01
Scylla
14
3 / 3 / 8
9,497
731
10,007
7,896
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KnZEdy16
Danzaburou
15
14 / 1 / 2
11,795
907
14,160
11,653
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 12
9,948
765
5,277
10,262
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
19
19
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Criorpe01
Scylla
3
3
8
2.33
L
Thoth
Degaria
Thoth
1
5
4
0.6
L
Cthulhu
JhulienXoX
Cthulhu
1
5
4
0.6
W
Danzaburou
KnZEdy16
Danzaburou
14
1
2
15
W
2
3
12
2.67
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,473
Damage
29,444
35,487
Taken
29,811
19,578
Mitigated
16,584
3,203
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Criorpe01
Scylla
10,007
437
0
863
7,896
2,388
488
1,860
6,036
35,054
0
L
Thoth
Degaria
Thoth
4,319
1,102
0
379
6,298
2,240
0
2,310
3,946
28,271
0
L
Cthulhu
JhulienXoX
Cthulhu
3,116
38
0
645
14,695
11,749
0
6,019
8,387
11,340
0
W
Danzaburou
KnZEdy16
Danzaburou
14,160
6,992
0
6,171
11,653
4,646
2,158
2,610
9,043
0
71,283
W
5,277
1,170
0
1,396
10,262
9,550
0
3,428
6,834
15,445
0
L
10,038
2,662
0
2,179
14,494
5,589
0
6,278
7,846
0
35,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
31,240
121
Minions Killed
159
0
Camps Cleared
0
585,235
Distance Traveled
667,371
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,497
731
49
4
0
226,029
1
L
Thoth
7,870
605
55
4
0
172,218
0
L
Cthulhu
7,820
602
10
1
0
200,413
0
W
Danzaburou
11,795
907
87
7
0
218,619
4
W
Ymir
9,948
765
23
2
0
222,723
0
L
Pele
9,108
701
56
4
0
212,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role