Player Matchup

Erlang Shen
Erlang Shen
ArchVicen
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GhostMerchant
Zhong Kui
Level 112
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 78L
1,717 Elo+
Party 1
Skadi
Skadi
Røsii
Skadi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 207L
1,512 Elo+
Party 1
Raijin
Raijin
ciccetto
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
teddyfluff
Arachne
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 155L
1,512 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,548 Elo+

VS

Team Averages
Level 72
1,374 SR
1,209 Elo+
Awilix
Awilix
AgostinoSanto
Awilix
Level 85
God Stats
3W - 7L
1,257 SR
Queue Stats
311W - 410L
1,146 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bannato92
Cu Chulainn
Level 72
God Stats
8W - 13L
1,510 SR
Queue Stats
274W - 347L
1,146 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Davidoge
Kumbhakarna
Level 64
God Stats
20W - 23L
1,285 SR
Queue Stats
173W - 259L
1,201 Elo+
Party 2
Ra
Ra
Kishyda
Ra
Level 61
God Stats
5W - 4L
1,591 SR
Queue Stats
12W - 13L
1,349 Elo+
Solo
Artemis
Artemis
Polast18
Artemis
Level 78
God Stats
4W - 17L
1,225 SR
Queue Stats
148W - 212L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArchVicen
Erlang Shen
16
2 / 1 / 5
9,675
538
4,230
10,949
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
GhostMerchant
Zhong Kui
17
3 / 1 / 4
11,424
635
13,042
15,523
13,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Røsii
Skadi
18
9 / 1 / 6
11,269
626
16,605
10,440
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
ciccetto
Raijin
15
1 / 5 / 1
9,131
507
1,994
8,040
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
teddyfluff
Arachne
16
6 / 2 / 9
10,492
583
6,830
15,523
5,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,020
446
7,013
12,002
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Bannato92
Cu Chulainn
13
2 / 3 / 0
8,134
452
7,639
13,137
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Davidoge
Kumbhakarna
10
1 / 6 / 1
7,207
400
3,639
13,661
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 2 / 0
10,903
606
10,778
9,949
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Polast18
Artemis
13
0 / 5 / 0
7,206
400
5,337
9,915
2,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
10
10
Deaths
21
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Erlang Shen
ArchVicen
Erlang Shen
2
1
5
4.5
L
Cu Chulainn
Bannato92
Cu Chulainn
2
3
0
0.67
L
Kumbhakarna
Davidoge
Kumbhakarna
1
6
1
0.25
W
Zhong Kui
GhostMerchant
Zhong Kui
3
1
4
5
L
6
2
0
3
L
Artemis
Polast18
Artemis
0
5
0
0
W
Skadi
Røsii
Skadi
9
1
6
12
W
Raijin
ciccetto
Raijin
1
5
1
0.3
W
Arachne
teddyfluff
Arachne
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
34,406
60,475
Taken
58,664
32,773
Mitigated
26,650
18,744
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,013
2,809
0
0
12,002
4,168
0
1,761
10,241
0
55,748
W
Erlang Shen
ArchVicen
Erlang Shen
4,230
1,987
0
2,259
10,949
7,322
0
3,974
6,834
11,794
62,647
L
Cu Chulainn
Bannato92
Cu Chulainn
7,639
1,670
0
2,688
13,137
9,211
0
9,232
3,905
2,396
40,068
L
Kumbhakarna
Davidoge
Kumbhakarna
3,639
213
0
1,872
13,661
6,100
0
1,603
12,058
21,143
0
W
Zhong Kui
GhostMerchant
Zhong Kui
13,042
2,055
0
7,873
15,523
13,202
1,504
1,364
14,091
71,934
0
L
10,778
1,179
189
4,990
9,949
4,587
325
2,640
7,309
89,345
0
L
Artemis
Polast18
Artemis
5,337
2,551
0
3,374
9,915
2,584
0
0
9,915
0
40,728
W
Skadi
Røsii
Skadi
16,605
9,001
0
2,116
10,440
3,530
1,360
1,368
9,054
0
85,129
W
Raijin
ciccetto
Raijin
1,994
279
0
694
8,040
2,832
0
4,722
3,136
48,080
0
W
Arachne
teddyfluff
Arachne
6,830
4,598
0
5,802
15,523
5,887
0
2,961
12,562
0
43,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,991
Gold Earned
41,470
531
Minions Killed
486
0
Camps Cleared
0
1,649,476
Distance Traveled
1,703,130
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,020
446
90
5
0
370,084
1
W
Erlang Shen
9,675
538
109
6
0
392,004
7
L
Cu Chulainn
8,134
452
83
5
0
337,193
11
L
Kumbhakarna
7,207
400
32
2
0
350,446
8
W
Zhong Kui
11,424
635
134
7
0
281,684
1
L
Ra
10,903
606
178
10
0
358,669
1
L
Artemis
7,206
400
103
6
0
286,738
2
W
Skadi
11,269
626
126
7
0
332,490
1
W
Raijin
9,131
507
102
6
0
305,733
1
W
Arachne
10,492
583
60
3
0
337,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role