Player Matchup

Ymir
Ymir
Atmosphere123
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 1
Anubis
Anubis
Gabrisansol
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
MauroQM807
Fenrir
Level 5
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 3
Ra
Ra
elf1ra
Ra
Level 28
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 5L
1,415 Elo+
Solo
Xbalanque
Xbalanque
uFeak
Xbalanque
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Team Averages
Level 18
1,453 SR
1,378 Elo+

VS

Team Averages
Level 22
1,457 SR
1,484 Elo+
Heimdallr
Heimdallr
Bratzbratz
Heimdallr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,719 Elo+
Party 2
Olorun
Olorun
DonaldRayGun
Olorun
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Follhoast
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
LeSeiminLe
Bellona
Level 19
God Stats
2W - 3L
1,285 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 2
Fenrir
Fenrir
Stalagmiit
Fenrir
Level 68
God Stats
17W - 20L
1,500 SR
Queue Stats
353W - 386L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,701
394
3,533
10,991
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
13
2 / 7 / 1
8,034
473
6,723
9,492
3,884
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MauroQM807
Fenrir
12
4 / 6 / 0
8,005
471
6,229
11,049
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
12
0 / 3 / 2
7,195
423
2,549
8,825
3,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
uFeak
Xbalanque
12
1 / 3 / 1
7,796
459
9,298
11,034
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bratzbratz
Heimdallr
13
3 / 4 / 7
7,900
465
4,559
9,778
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
16
9 / 2 / 5
9,974
587
15,739
13,018
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Follhoast
Cthulhu
12
7 / 2 / 4
8,226
484
2,699
8,533
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
LeSeiminLe
Bellona
15
1 / 0 / 4
7,758
456
6,524
8,647
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Stalagmiit
Fenrir
13
4 / 2 / 5
8,383
493
5,206
11,472
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
24
25
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Heimdallr
Bratzbratz
Heimdallr
3
4
7
1.63
W
Olorun
9
2
5
5.75
W
Cthulhu
Follhoast
Cthulhu
7
2
4
4.5
L
Anubis
2
7
1
0.36
W
Bellona
LeSeiminLe
Bellona
1
0
4
3
L
Fenrir
MauroQM807
Fenrir
4
6
0
0.67
W
Fenrir
Stalagmiit
Fenrir
4
2
5
3.25
L
Ra
0
3
2
0.33
L
Xbalanque
uFeak
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
34,727
51,391
Taken
51,448
20,604
Mitigated
24,063
14,438
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,533
1,217
0
727
10,991
5,402
87
7,209
3,757
13,463
0
W
Heimdallr
Bratzbratz
Heimdallr
4,559
993
122
3,270
9,778
3,129
505
1,347
8,431
0
31,191
W
Olorun
15,739
9,234
371
9,474
13,018
5,145
2,004
4,309
8,709
64,463
0
W
Cthulhu
Follhoast
Cthulhu
2,699
227
0
657
8,533
4,108
142
4,457
4,076
10,668
0
L
Anubis
6,723
1,036
0
3,077
9,492
3,884
1,801
1,452
7,990
40,627
0
W
Bellona
LeSeiminLe
Bellona
6,524
2,718
0
3,170
8,647
7,939
1,984
1,570
7,077
0
33,666
L
Fenrir
MauroQM807
Fenrir
6,229
2,942
0
2,439
11,049
3,719
0
1,659
9,390
0
35,347
W
Fenrir
Stalagmiit
Fenrir
5,206
1,029
0
6,109
11,472
3,742
0
1,122
10,350
0
40,181
L
Ra
2,549
575
145
2,717
8,825
3,708
0
5,147
3,653
39,805
0
L
Xbalanque
uFeak
Xbalanque
9,298
6,993
0
5,333
11,034
3,891
1,880
2,971
7,771
0
38,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
42,241
292
Minions Killed
301
0
Camps Cleared
0
1,416,568
Distance Traveled
1,480,530
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,701
394
21
1
0
312,567
2
W
Heimdallr
7,900
465
53
3
0
285,393
2
W
Olorun
9,974
587
114
7
0
272,505
0
W
Cthulhu
8,226
484
9
1
0
308,237
0
L
Anubis
8,034
473
69
4
0
226,005
0
W
Bellona
7,758
456
62
4
0
308,142
3
L
Fenrir
8,005
471
59
3
0
309,383
0
W
Fenrir
8,383
493
63
4
0
306,253
1
L
Ra
7,195
423
77
5
0
308,224
3
L
Xbalanque
7,796
459
66
4
0
260,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role