Player Matchup

Jormungandr
Jormungandr
Deepestbook
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Drippy_vans04
Chang'e
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Arachne
Arachne
Ford-_-99
Arachne
Level 28
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Hercules
Hercules
Sushiiibea
Hercules
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
buildablunt
Neith
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
185W - 239L
1,500 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,496 Elo+

VS

Team Averages
Level 16
1,452 SR
1,385 Elo+
Olorun
Olorun
BaccaTea
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Solo
Awilix
Awilix
DaddySoggy8
Awilix
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Solo
Cthulhu
Cthulhu
La_inmunda15
Cthulhu
Level 29
God Stats
2W - 2L
1,261 SR
Queue Stats
96W - 101L
1,560 Elo+
Solo
The Morrigan
The Morrigan
Maaquiinaa
The Morrigan
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Artemis
Artemis
hakanmrt11
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deepestbook
Jormungandr
5
0 / 6 / 1
4,741
365
1,230
5,193
1,644
Chang'e
8
1 / 6 / 3
5,374
413
2,945
6,964
2,308
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Ford-_-99
Arachne
12
2 / 3 / 2
6,983
537
4,730
10,479
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Sushiiibea
Hercules
1
0 / 0 / 0
3,973
306
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 6 / 1
6,055
466
2,414
7,416
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BaccaTea
Olorun
14
8 / 2 / 2
8,676
667
6,322
7,700
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
9
6 / 2 / 1
6,690
515
3,476
8,416
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
La_inmunda15
Cthulhu
13
5 / 1 / 4
7,863
605
4,308
5,677
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Maaquiinaa
The Morrigan
12
2 / 1 / 2
7,319
563
3,280
3,897
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
hakanmrt11
Artemis
2
0 / 0 / 0
4,373
336
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
21
21
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
BaccaTea
Olorun
8
2
2
4.5
W
Awilix
6
2
1
3.25
L
Jormungandr
Deepestbook
Jormungandr
0
6
1
0.08
L
Chang'e
1
6
3
0.42
L
Arachne
Ford-_-99
Arachne
2
3
2
1
W
Cthulhu
La_inmunda15
Cthulhu
5
1
4
7
W
The Morrigan
Maaquiinaa
The Morrigan
2
1
2
3
L
Hercules
Sushiiibea
Hercules
0
0
0
0
L
2
6
1
0.42
W
Artemis
hakanmrt11
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,319
Damage
17,386
30,052
Taken
25,690
9,912
Mitigated
10,675
6,242
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BaccaTea
Olorun
6,322
3,717
0
2,797
7,700
3,182
2,212
1,108
6,592
49,083
0
W
Awilix
3,476
1,406
0
1,591
8,416
2,384
58
1,651
6,765
0
23,629
L
Jormungandr
Deepestbook
Jormungandr
1,230
499
0
0
5,193
1,644
0
2,263
2,892
7,342
0
L
Chang'e
2,945
1,021
254
566
6,964
2,308
173
2,931
3,859
17,234
0
L
Arachne
Ford-_-99
Arachne
4,730
3,739
0
4,251
10,479
3,543
0
3,133
7,310
0
39,004
W
Cthulhu
La_inmunda15
Cthulhu
4,308
922
0
152
5,677
3,920
400
1,371
4,306
28,655
0
W
The Morrigan
Maaquiinaa
The Morrigan
3,280
1,122
0
1,071
3,897
1,189
328
45
3,726
37,454
805
L
Hercules
Sushiiibea
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
2,414
1,639
0
1,171
7,416
2,417
70
4,678
2,640
0
17,444
W
Artemis
hakanmrt11
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
34,921
146
Minions Killed
241
0
Camps Cleared
0
844,325
Distance Traveled
976,932
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,676
667
88
7
0
216,281
0
W
Awilix
6,690
515
30
2
0
286,133
3
L
Jormungandr
4,741
365
12
1
0
143,734
1
L
Chang'e
5,374
413
32
2
0
220,461
1
L
Arachne
6,983
537
74
6
0
275,534
2
W
Cthulhu
7,863
605
44
3
0
251,943
0
W
The Morrigan
7,319
563
79
6
0
222,575
1
L
Hercules
3,973
306
0
0
0
0
0
L
Neith
6,055
466
28
2
0
204,596
0
W
Artemis
4,373
336
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role