Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bebou19062
Bacchus
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
215W - 235L
1,500 Elo+
Solo
Neith
Neith
TheBeast590165
Neith
Level 59
God Stats
7W - 6L
1,253 SR
Queue Stats
123W - 136L
1,642 Elo+
Party 1
Zhong Kui
Zhong Kui
rio_williams04
Zhong Kui
Level 85
God Stats
12W - 10L
1,693 SR
Queue Stats
291W - 301L
1,781 Elo+
Party 1
Team Averages
Level 90
1,489 SR
1,584 Elo+

VS

Team Averages
Level 86
1,491 SR
1,373 Elo+
King Arthur
King Arthur
BMTH_Lund
King Arthur
Level 89
God Stats
4W - 4L
1,723 SR
Queue Stats
178W - 158L
1,512 Elo+
Party 2
Izanami
Izanami
Dr_Elm-tree
Izanami
Level 66
God Stats
6W - 7L
1,500 SR
Queue Stats
417W - 406L
1,388 Elo+
Party 2
Nemesis
Nemesis
Saulb-99
Nemesis
Level 97
God Stats
6W - 8L
1,474 SR
Queue Stats
54W - 69L
1,330 Elo+
Party 3
Kumbhakarna
Kumbhakarna
lokobeatz
Kumbhakarna
Level 56
God Stats
9W - 15L
1,258 SR
Queue Stats
9W - 17L
1,277 Elo+
Party 3
Nu Wa
Nu Wa
oscarandrees
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 113L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 2 / 2
7,963
531
3,701
7,000
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
 
Bakasura
14
1 / 1 / 1
7,804
520
3,450
8,993
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Bebou19062
Bacchus
7
1 / 3 / 0
5,775
385
2,395
7,689
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 3 / 1
7,291
486
7,859
9,528
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
rio_williams04
Zhong Kui
13
1 / 5 / 0
7,324
488
6,503
12,460
9,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BMTH_Lund
King Arthur
13
3 / 2 / 3
8,159
544
9,520
14,654
7,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Dr_Elm-tree
Izanami
12
3 / 1 / 4
7,366
491
5,036
4,962
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Saulb-99
Nemesis
15
6 / 0 / 0
8,479
565
4,295
6,217
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
lokobeatz
Kumbhakarna
10
0 / 0 / 3
5,967
398
1,756
8,139
5,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 5
8,199
547
7,361
3,722
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
2
1
L
Bakasura
 
Bakasura
1
1
1
1.5
W
King Arthur
BMTH_Lund
King Arthur
3
2
3
2.25
L
Bacchus
Bebou19062
Bacchus
1
3
0
0.33
W
Izanami
Dr_Elm-tree
Izanami
3
1
4
5
W
Nemesis
Saulb-99
Nemesis
6
0
0
6
L
0
3
1
0.17
W
Kumbhakarna
lokobeatz
Kumbhakarna
0
0
3
1.5
W
2
1
5
4.5
L
Zhong Kui
rio_williams04
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
27,968
45,670
Taken
37,694
24,232
Mitigated
21,591
14,674
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,701
2,177
0
1,958
7,000
4,004
58
2,750
3,920
4,330
47,286
L
Bakasura
 
Bakasura
3,450
2,250
0
1,924
8,993
3,239
186
1,567
7,270
0
54,877
W
King Arthur
BMTH_Lund
King Arthur
9,520
1,446
0
3,973
14,654
7,848
0
6,705
7,174
236
48,041
L
Bacchus
Bebou19062
Bacchus
2,395
522
0
941
7,689
4,812
0
1,007
6,560
9,413
0
W
Izanami
Dr_Elm-tree
Izanami
5,036
2,826
0
2,191
4,962
2,738
0
1,218
3,744
3,384
37,497
W
Nemesis
Saulb-99
Nemesis
4,295
1,613
0
912
6,217
4,292
0
130
6,080
8,486
52,734
L
7,859
3,702
0
4,647
9,528
3,030
102
2,760
6,682
0
50,312
W
Kumbhakarna
lokobeatz
Kumbhakarna
1,756
261
0
2,579
8,139
5,765
0
678
7,461
10,526
0
W
7,361
894
0
1,239
3,722
948
366
581
3,141
46,735
0
L
Zhong Kui
rio_williams04
Zhong Kui
6,503
639
0
5,204
12,460
9,147
0
1,113
11,221
42,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
38,170
425
Minions Killed
373
0
Camps Cleared
0
1,288,755
Distance Traveled
1,425,351
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,963
531
112
7
0
297,901
3
L
Bakasura
7,804
520
115
8
0
316,703
1
W
King Arthur
8,159
544
94
6
0
293,136
1
L
Bacchus
5,775
385
13
1
0
194,046
3
W
Izanami
7,366
491
71
5
0
279,699
2
W
Nemesis
8,479
565
105
7
0
317,646
4
L
Neith
7,291
486
96
6
0
246,579
0
W
Kumbhakarna
5,967
398
13
1
0
254,086
2
W
Nu Wa
8,199
547
90
6
0
280,784
8
L
Zhong Kui
7,324
488
89
6
0
233,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role