Player Matchup

Chaac
Chaac
Al-Bane-1991
Chaac
Level 6
God Stats
13W - 9L
1,500 SR
Queue Stats
129W - 135L
1,500 Elo+
Party 2
Freya
Freya
Gojimane17
Freya
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 125L
1,682 Elo+
Solo
Arachne
Arachne
UKzRANDALL
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Zaffx
Ymir
Level 67
God Stats
43W - 19L
1,733 SR
Queue Stats
157W - 149L
1,839 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
petepetepete88
Ah Muzen Cab
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
160W - 152L
1,629 Elo+
Party 2
Team Averages
Level 45
1,547 SR
1,630 Elo+

VS

Team Averages
Level 64
1,507 SR
1,312 Elo+
Bellona
Bellona
JustDruw
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 128L
1,568 Elo+
Solo
Zeus
Zeus
Kvitraven
Zeus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,163 Elo+
Party 1
Athena
Athena
MandaloreGHOST
Athena
Level 67
God Stats
5W - 11L
1,375 SR
Queue Stats
342W - 369L
1,189 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wellsey06
Tsukuyomi
Level 49
God Stats
14W - 9L
1,662 SR
Queue Stats
153W - 135L
1,499 Elo+
Solo
Hou Yi
Hou Yi
elocmada
Hou Yi
Level 49
God Stats
28W - 27L
1,500 SR
Queue Stats
325W - 386L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
8,390
442
4,366
13,125
13,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
16
5 / 6 / 1
9,660
508
9,789
15,595
8,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
UKzRANDALL
Arachne
14
3 / 7 / 2
8,582
452
5,358
14,598
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Zaffx
Ymir
12
3 / 4 / 5
8,559
450
10,682
18,006
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
petepetepete88
Ah Muzen Cab
14
5 / 3 / 4
8,822
464
14,686
11,263
4,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JustDruw
Bellona
17
14 / 2 / 4
11,267
593
13,907
12,848
12,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
3 / 7 / 6
9,186
483
10,589
12,304
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 9
8,753
461
6,352
14,277
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Wellsey06
Tsukuyomi
16
6 / 4 / 7
9,843
518
14,960
16,678
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
elocmada
Hou Yi
11
1 / 5 / 5
7,243
381
7,617
13,231
4,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
19
Kills
27
27
Deaths
19
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
7
0
0.43
W
Freya
5
6
1
0.92
L
Bellona
JustDruw
Bellona
14
2
4
8
L
Zeus
3
7
6
0.86
L
3
1
9
7.5
W
Arachne
UKzRANDALL
Arachne
3
7
2
0.57
L
Tsukuyomi
Wellsey06
Tsukuyomi
6
4
7
2.38
W
Ymir
Zaffx
Ymir
3
4
5
1.38
L
Hou Yi
elocmada
Hou Yi
1
5
5
0.7
W
Ah Muzen Cab
petepetepete88
Ah Muzen Cab
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,881
Damage
53,425
72,587
Taken
69,338
54,218
Mitigated
36,887
18,726
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,366
1,179
0
2,778
13,125
13,759
156
1,841
11,284
0
38,019
W
Freya
9,789
3,850
0
3,730
15,595
8,386
1,076
7,452
8,143
47,417
0
L
Bellona
JustDruw
Bellona
13,907
5,499
0
1,748
12,848
12,999
51
2,436
10,236
5,453
63,227
L
Zeus
10,589
2,091
0
2,136
12,304
4,728
356
7,006
5,298
53,264
0
L
6,352
2,472
0
3,414
14,277
8,234
0
4,297
9,930
26,099
0
W
Arachne
UKzRANDALL
Arachne
5,358
3,243
0
2,248
14,598
8,995
0
1,779
12,819
6,391
41,385
L
Tsukuyomi
Wellsey06
Tsukuyomi
14,960
4,537
0
5,809
16,678
6,575
0
4,451
12,109
0
69,522
W
Ymir
Zaffx
Ymir
10,682
3,099
588
4,193
18,006
18,462
54
4,090
13,916
25,764
0
L
Hou Yi
elocmada
Hou Yi
7,617
2,996
0
3,007
13,231
4,351
0
4,978
8,253
0
28,802
W
Ah Muzen Cab
petepetepete88
Ah Muzen Cab
14,686
7,358
1,004
4,185
11,263
4,616
240
2,378
8,885
0
58,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
46,292
331
Minions Killed
430
0
Camps Cleared
0
1,562,269
Distance Traveled
1,784,895
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,390
442
75
4
0
303,274
2
W
Freya
9,660
508
80
4
0
300,608
0
L
Bellona
11,267
593
130
7
0
400,437
2
L
Zeus
9,186
483
105
6
0
318,146
3
L
Athena
8,753
461
47
2
0
374,173
3
W
Arachne
8,582
452
76
4
0
320,023
5
L
Tsukuyomi
9,843
518
105
6
0
377,219
3
W
Ymir
8,559
450
19
1
0
327,596
8
L
Hou Yi
7,243
381
43
2
0
314,920
3
W
Ah Muzen Cab
8,822
464
81
4
0
310,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role